Beispiel #1
0
        private void getList()
        {
            entry = Array.IndexOf(specieslist, CB_Species.Text);
            byte[] input = files[entry];
            if (input.Length != EvolutionSet7.SIZE)
            {
                return;                                     // error
            }
            evo = new EvolutionSet7(input);

            for (int i = 0; i < evo.PossibleEvolutions.Length; i++)
            {
                if (evo.PossibleEvolutions[i].Method > 39)
                {
                    return;                                        // Invalid!
                }
                loading             = true;
                fb[i].Value         = evo.PossibleEvolutions[i].Form;
                lb[i].Value         = evo.PossibleEvolutions[i].Level;
                mb[i].SelectedIndex = evo.PossibleEvolutions[i].Method;  // Which will trigger the params cb to reload the valid params list
                pb[i].SelectedIndex = evo.PossibleEvolutions[i].Argument;
                rb[i].SelectedIndex = evo.PossibleEvolutions[i].Species; // Triggers sprite to reload
                loading             = false;
                changeInto(rb[i], null);                                 // refresh sprite
            }
        }
Beispiel #2
0
        private void getList()
        {
            entry = Array.IndexOf(specieslist, CB_Species.Text);
            byte[] input = files[entry];
            if (input.Length != EvolutionSet6.SIZE)
            {
                return;                                     // error
            }
            evo = new EvolutionSet6(input);

            for (int i = 0; i < evo.PossibleEvolutions.Length; i++)
            {
                if (evo.PossibleEvolutions[i].Method > 34)
                {
                    return;                                             // Invalid!
                }
                mb[i].SelectedIndex = evo.PossibleEvolutions[i].Method; // Which will trigger the params cb to reload the valid params list
                pb[i].SelectedIndex = evo.PossibleEvolutions[i].Argument;
                rb[i].SelectedIndex = evo.PossibleEvolutions[i].Species;
            }
        }
        private void getList()
        {
            entry = Array.IndexOf(specieslist, CB_Species.Text);
            byte[] input = files[entry];
            if (input.Length != EvolutionSet6.SIZE) return; // error
            evo = new EvolutionSet6(input);

            for (int i = 0; i < evo.PossibleEvolutions.Length; i++)
            {
                if (evo.PossibleEvolutions[i].Method > 34) return; // Invalid!

                mb[i].SelectedIndex = evo.PossibleEvolutions[i].Method; // Which will trigger the params cb to reload the valid params list
                pb[i].SelectedIndex = evo.PossibleEvolutions[i].Argument;
                rb[i].SelectedIndex = evo.PossibleEvolutions[i].Species;
            }
        }
        private void getList()
        {
            entry = Array.IndexOf(specieslist, CB_Species.Text);
            byte[] input = files[entry];
            if (input.Length != EvolutionSet7.SIZE) return; // error
            evo = new EvolutionSet7(input);

            for (int i = 0; i < evo.PossibleEvolutions.Length; i++)
            {
                if (evo.PossibleEvolutions[i].Method > 39) return; // Invalid!

                loading = true;
                fb[i].Value = evo.PossibleEvolutions[i].Form;
                lb[i].Value = evo.PossibleEvolutions[i].Level;
                mb[i].SelectedIndex = evo.PossibleEvolutions[i].Method; // Which will trigger the params cb to reload the valid params list
                pb[i].SelectedIndex = evo.PossibleEvolutions[i].Argument;
                rb[i].SelectedIndex = evo.PossibleEvolutions[i].Species; // Triggers sprite to reload
                loading = false;
                changeInto(rb[i], null); // refresh sprite
            }
        }