public static void OpenAsset(DialogueData dialogueData) { DialogueEditorWindow window = GetWindow <DialogueEditorWindow>(); window.LoadDialogue(dialogueData); window.Show(); }
public static void ShowWindow() { DialogueEditorWindow window = GetWindow <DialogueEditorWindow>(); window.CreateNewDialogue(); window.Show(); }
public DialogueView(DialogueEditorWindow window) : base(window) { }