Beispiel #1
0
        private static void SendCallback(IAsyncResult ar)
        {
            try
            {
                // Retrieve the socket from the state object.
                Socket handler = (Socket)ar.AsyncState;

                // Complete sending the data to the remote device.
                int bytesSent = handler.EndSend(ar);
                NetUtil.Log("Sent " + bytesSent + " bytes to client.");
            }
            catch (Exception e)
            {
                NetUtil.Log(e.ToString());
            }
        }
Beispiel #2
0
        private static void SocketSend(Socket handler, String data, string symkey)
        {
            //Encrypt
            if (symkey != null)
            {
                // data = Convert.ToBase64String(TDESHandler.Encrypt(symkey, data));
            }

            NetUtil.Log("About to send: " + data);

            //Add message ending
            data += SocketDataBuffer.EOF;

            // Convert the string data to byte data using UTF8 encoding.
            byte[] byteData = Encoding.UTF8.GetBytes(data);

            // Begin sending the data to the remote device.
            handler.BeginSend(byteData, 0, byteData.Length, 0,
                              new AsyncCallback(SendCallback), handler);
        }