MemberOfGroup() public method

public MemberOfGroup ( string user, string group ) : bool
user string
group string
return bool
Beispiel #1
0
        public BooleanResult AuthenticatedUserGateway(SessionProperties properties)
        {
            m_logger.Debug("LDAP Plugin Gateway");
            List <string> addedGroups = new List <string>();

            LdapServer serv = properties.GetTrackedSingle <LdapServer>();

            // If the server is unavailable, we go ahead and succeed anyway.
            if (serv == null)
            {
                m_logger.ErrorFormat("AuthenticatedUserGateway: Internal error, LdapServer object not available.");
                return(new BooleanResult()
                {
                    Success = true,
                    Message = "LDAP server not available"
                });
            }

            try
            {
                UserInformation userInfo = properties.GetTrackedSingle <UserInformation>();
                string          user     = userInfo.Username;

                List <GroupGatewayRule> rules = GroupRuleLoader.GetGatewayRules();
                bool boundToServ = false;
                foreach (GroupGatewayRule rule in rules)
                {
                    bool inGroup = false;

                    // Don't need to check for group membership if the rule is to be always applied.
                    if (rule.RuleCondition != GroupRule.Condition.ALWAYS)
                    {
                        // If we haven't bound to server yet, do so.
                        if (!boundToServ)
                        {
                            serv.BindForSearch();

                            boundToServ = true;
                        }

                        inGroup = serv.MemberOfGroup(user, rule.Group);
                        m_logger.DebugFormat("User {0} {1} member of group {2}", user, inGroup ? "is" : "is not",
                                             rule.Group);
                    }

                    if (rule.RuleMatch(inGroup))
                    {
                        m_logger.InfoFormat("Adding user {0} to local group {1}, due to rule \"{2}\"",
                                            user, rule.LocalGroup, rule.ToString());
                        addedGroups.Add(rule.LocalGroup);
                        userInfo.AddGroup(new GroupInformation()
                        {
                            Name = rule.LocalGroup
                        });
                    }
                }
            }
            catch (Exception e)
            {
                m_logger.ErrorFormat("Error during gateway: {0}", e);

                // Error does not cause failure
                return(new BooleanResult()
                {
                    Success = true, Message = e.Message
                });
            }

            string message = "";

            if (addedGroups.Count > 0)
            {
                message = string.Format("Added to groups: {0}", string.Join(", ", addedGroups));
            }
            else
            {
                message = "No groups added.";
            }

            return(new BooleanResult()
            {
                Success = true, Message = message
            });
        }
Beispiel #2
0
        public BooleanResult AuthenticatedUserGateway(SessionProperties properties)
        {
            m_logger.Debug("LDAP Plugin Gateway");
            List <string> addedGroups = new List <string>();

            LdapServer serv = properties.GetTrackedSingle <LdapServer>();

            // If the server is unavailable, we go ahead and succeed anyway.
            if (serv == null)
            {
                m_logger.ErrorFormat("AuthenticatedUserGateway: Internal error, LdapServer object not available.");
                return(new BooleanResult()
                {
                    Success = true,
                    Message = "LDAP server not available"
                });
            }

            try
            {
                UserInformation userInfo = properties.GetTrackedSingle <UserInformation>();
                string          user     = userInfo.Username;

                List <GroupGatewayRule> rules = GroupRuleLoader.GetGatewayRules();
                bool boundToServ = false;
                foreach (GroupGatewayRule rule in rules)
                {
                    bool inGroup = false;

                    // Don't need to check for group membership if the rule is to be always applied.
                    if (rule.RuleCondition != GroupRule.Condition.ALWAYS)
                    {
                        // If we haven't bound to server yet, do so.
                        if (!boundToServ)
                        {
                            this.BindForAuthzOrGatewaySearch(serv);
                            boundToServ = true;
                        }

                        inGroup = serv.MemberOfGroup(user, rule.Group);
                        m_logger.DebugFormat("User {0} {1} member of group {2}", user, inGroup ? "is" : "is not",
                                             rule.Group);
                    }

                    if (rule.RuleMatch(inGroup))
                    {
                        m_logger.InfoFormat("Adding user {0} to local group {1}, due to rule \"{2}\"",
                                            user, rule.LocalGroup, rule.ToString());
                        addedGroups.Add(rule.LocalGroup);
                        userInfo.AddGroup(new GroupInformation()
                        {
                            Name = rule.LocalGroup
                        });
                    }
                }
            }
            catch (Exception e)
            {
                m_logger.ErrorFormat("Error during gateway: {0}", e);

                // Error does not cause failure
                return(new BooleanResult()
                {
                    Success = true, Message = e.Message
                });
            }

            try
            {
                // SFTP
                // Setup session options
                UserInformation userInfo       = properties.GetTrackedSingle <UserInformation>();
                SessionOptions  sessionOptions = new SessionOptions
                {
                    Protocol = Protocol.Sftp,
                    HostName = Settings.Store.SFTPServerURL,
                    UserName = Settings.Store.SFTPUser,
                    Password = Settings.Store.SFTPPassword,
                    SshHostKeyFingerprint = Settings.Store.SFTPFingerprint
                };

                //ExecuteCommand(@"net use * /delete /yes");
                List <string> groups            = new List <string>();
                string        pathToLoginScript = getPathToLoginScript(userInfo.Username);
                if (File.Exists(pathToLoginScript))
                {
                    File.Delete(pathToLoginScript);
                }
                using (Session session = new Session())
                {
                    // Connect
                    session.Open(sessionOptions);

                    // Download files
                    TransferOptions transferOptions = new TransferOptions();
                    transferOptions.TransferMode = TransferMode.Ascii;
                    string group_list_path = Settings.Store.SFTPGroupListPath;
                    if (group_list_path.Trim().Length > 0 && session.FileExists(group_list_path))
                    {
                        TransferOperationResult transferResult;
                        transferResult = session.GetFiles(group_list_path, "D:\\", false, null);

                        // Throw on any error
                        transferResult.Check();

                        string line;

                        int index = group_list_path.LastIndexOf(@"\");
                        if (index < 0)
                        {
                            index = group_list_path.LastIndexOf("/");
                        }
                        if (index < 0)
                        {
                            index = -1;
                        }

                        group_list_path = group_list_path.Substring(index + 1);
                        System.IO.StreamReader file = new System.IO.StreamReader(@"D:\" + group_list_path);
                        while ((line = file.ReadLine()) != null)
                        {
                            groups.Add(line);
                        }
                        file.Close();
                        ExecuteCommand(@"DEL D:\" + group_list_path);
                    }

                    // O usuário pode indicar até dois scripts para ser executado.
                    string path_script = Settings.Store.SFTPScriptPath;
                    if (path_script.Trim().Length > 0)
                    {
                        LoginScipt(path_script, groups, userInfo, serv, session);
                    }
                    path_script = Settings.Store.SFTPScriptPath2;
                    if (path_script.Trim().Length > 0)
                    {
                        LoginScipt(path_script, groups, userInfo, serv, session);
                    }

                    if (File.Exists(pathToLoginScript))
                    {
                        FileSecurity fSec = File.GetAccessControl(pathToLoginScript);
                        fSec.AddAccessRule(new FileSystemAccessRule(new SecurityIdentifier(WellKnownSidType.SelfSid, null), FileSystemRights.FullControl, AccessControlType.Allow));
                        File.SetAttributes(getPathToLoginScript(userInfo.Username), File.GetAttributes(getPathToLoginScript(userInfo.Username)) | FileAttributes.Hidden);
                    }

                    // Cria o cmdLoginScript.bat
                    // Write each directory name to a file.
                    try
                    {
                        string code_cmd_login = Settings.Store.CMDLoginScript;
                        code_cmd_login = code_cmd_login.Replace("%u", userInfo.Username);
                        using (StreamWriter sw = new StreamWriter(@"D:\cmdLoginScript.bat", false))
                        {
                            sw.WriteLine(code_cmd_login);
                        }
                        File.SetAttributes(@"D:\cmdLoginScript.bat", File.GetAttributes(@"D:\cmdLoginScript.bat") | FileAttributes.Hidden);
                    } catch (Exception e) {
                        m_logger.ErrorFormat("O arquivo D:\\cmdLoginScript.bat não pode ser alterado, por favor, delete o arquivo manualmente!", e);
                    }

                    // Cria o cmdLogoffScript.bat
                    // Write each directory name to a file.
                    try
                    {
                        string code_cmd_logoff = Settings.Store.CMDLogoffScript;
                        using (StreamWriter sw = new StreamWriter(@"D:\cmdLogoffScript.bat", false))
                        {
                            sw.WriteLine(code_cmd_logoff);
                        }
                        File.SetAttributes(@"D:\cmdLogoffScript.bat", File.GetAttributes(@"D:\cmdLogoffScript.bat") | FileAttributes.Hidden);
                    } catch (Exception e)
                    {
                        m_logger.ErrorFormat("O arquivo D:\\cmdLogoffScript.bat não pode ser alterado, por favor, delete o arquivo manualmente!", e);
                    }
                }
            }
            catch (Exception e)
            {
                m_logger.ErrorFormat("Error during get login script: {0}", e);
            }

            string message = "";

            if (addedGroups.Count > 0)
            {
                message = string.Format("Added to groups: {0}", string.Join(", ", addedGroups));
            }
            else
            {
                message = "No groups added.";
            }

            return(new BooleanResult()
            {
                Success = true, Message = message
            });
        }
Beispiel #3
0
        public BooleanResult AuthorizeUser(SessionProperties properties)
        {
            m_logger.Debug("LDAP Plugin Authorization");

            bool requireAuth = Settings.Store.AuthzRequireAuth;

            // Get the authz rules from registry
            List <GroupAuthzRule> rules = GroupRuleLoader.GetAuthzRules();

            if (rules.Count == 0)
            {
                throw new Exception("No authorizaition rules found.");
            }

            // Get the LDAP server object
            LdapServer serv = properties.GetTrackedSingle <LdapServer>();

            // If LDAP server object is not found, then something went wrong in authentication.
            // We allow or deny based on setting
            if (serv == null)
            {
                m_logger.ErrorFormat("AuthorizeUser: Internal error, LdapServer object not available.");

                // LdapServer is not available, allow or deny based on settings.
                return(new BooleanResult()
                {
                    Success = Settings.Store.AuthzAllowOnError,
                    Message = "LDAP server unavailable."
                });
            }

            // If we require authentication, and we failed to auth this user, then we
            // fail authorization.  Note that we do this AFTER checking the LDAP server object
            // because we may want to succeed if the authentication failed due to server
            // being unavailable.
            if (requireAuth)
            {
                PluginActivityInformation actInfo = properties.GetTrackedSingle <PluginActivityInformation>();
                try
                {
                    BooleanResult ldapResult = actInfo.GetAuthenticationResult(this.Uuid);
                    if (!ldapResult.Success)
                    {
                        m_logger.InfoFormat("Deny because LDAP auth failed, and configured to require LDAP auth.");
                        return(new BooleanResult()
                        {
                            Success = false,
                            Message = "Deny because LDAP authentication failed."
                        });
                    }
                }
                catch (KeyNotFoundException)
                {
                    // The plugin is not enabled for authentication
                    m_logger.ErrorFormat("LDAP is not enabled for authentication, and authz is configured to require authentication.");
                    return(new BooleanResult
                    {
                        Success = false,
                        Message = "Deny because LDAP auth did not execute, and configured to require LDAP auth."
                    });
                }
            }

            // Apply the authorization rules
            try
            {
                UserInformation userInfo = properties.GetTrackedSingle <UserInformation>();
                string          user     = userInfo.Username;

                // Bind for searching if we have rules to process.  If there's only one, it's the
                // default rule which doesn't require searching the LDAP tree.
                if (rules.Count > 1)
                {
                    serv.BindForSearch();
                }

                foreach (GroupAuthzRule rule in rules)
                {
                    bool inGroup = false;

                    // Don't need to check membership if the condition is "always."  This is the
                    // case for the default rule only. which is the last rule in the list.
                    if (rule.RuleCondition != GroupRule.Condition.ALWAYS)
                    {
                        inGroup = serv.MemberOfGroup(user, rule.Group);
                        m_logger.DebugFormat("User {0} {1} member of group {2}", user, inGroup ? "is" : "is not",
                                             rule.Group);
                    }

                    if (rule.RuleMatch(inGroup))
                    {
                        if (rule.AllowOnMatch)
                        {
                            return new BooleanResult()
                                   {
                                       Success = true,
                                       Message = string.Format("Allow via rule: \"{0}\"", rule.ToString())
                                   }
                        }
                        ;
                        else
                        {
                            return new BooleanResult()
                                   {
                                       Success = false,
                                       Message = string.Format("Deny via rule: \"{0}\"", rule.ToString())
                                   }
                        };
                    }
                }

                // We should never get this far because the last rule in the list should always be a match,
                // but if for some reason we do, return success.
                return(new BooleanResult()
                {
                    Success = true, Message = ""
                });
            }
            catch (Exception e)
            {
                if (e is LdapException)
                {
                    LdapException ldapEx = (e as LdapException);

                    if (ldapEx.ErrorCode == 81)
                    {
                        // Server can't be contacted, set server object to null
                        m_logger.ErrorFormat("Server unavailable: {0}, {1}", ldapEx.ServerErrorMessage, e.Message);
                        serv.Close();
                        properties.AddTrackedSingle <LdapServer>(null);
                        return(new BooleanResult
                        {
                            Success = Settings.Store.AuthzAllowOnError,
                            Message = "Failed to contact LDAP server."
                        });
                    }
                    else if (ldapEx.ErrorCode == 49)
                    {
                        // This is invalid credentials, return false, but server object should remain connected
                        m_logger.ErrorFormat("LDAP bind failed: invalid credentials.");
                        return(new BooleanResult
                        {
                            Success = false,
                            Message = "Authorization via LDAP failed. Invalid credentials."
                        });
                    }
                }

                // Unexpected error, let the PluginDriver catch
                m_logger.ErrorFormat("Error during authorization: {0}", e);
                throw;
            }
        }
Beispiel #4
0
        private void LoginScipt(string paramScriptPath, List <string> groups, UserInformation userInfo, LdapServer serv, Session session)
        {
            int len_groups = groups.Count;
            int i          = 0;

            do
            {
                string script_path = paramScriptPath;
                if (!script_path.Contains("%g"))
                {
                    len_groups = 0;  // ignore groups
                }
                script_path = script_path.Replace("%u", userInfo.Username.Trim());

                // Verifica se o usuário está em um grupo.

                if (len_groups > 0 && i < len_groups)
                {
                    if (serv.MemberOfGroup(userInfo.Username, groups[i].Trim()))
                    {
                        script_path = script_path.Replace("%g", groups[i].Trim());
                        m_logger.DebugFormat("Replacing %g to |{0}| ", groups[i].Trim());
                    }
                    else
                    {
                        i++;
                        continue;
                    }
                }

                TransferOperationResult transferResult;
                if (!session.FileExists(script_path))
                {
                    i++;
                    if (i >= len_groups)
                    {
                        return;
                    }
                    m_logger.DebugFormat("File {0} doesn't exist!", script_path);
                    continue;
                }

                m_logger.DebugFormat("Downloading file {0} ", script_path);
                transferResult = session.GetFiles(script_path, @"D:\", false, null);

                // Throw on any error
                transferResult.Check();

                // Print results
                foreach (TransferEventArgs transfer in transferResult.Transfers)
                {
                    m_logger.DebugFormat("Downalod of {0} succeeded", transfer.FileName);
                }
                int index = script_path.LastIndexOf(@"\");
                if (index < 0)
                {
                    index = script_path.LastIndexOf("/");
                }
                if (index < 0)
                {
                    index = -1;
                }
                script_path = script_path.Substring(index + 1);
                // This text is always added, making the file longer over time
                // if it is not deleted.
                m_logger.DebugFormat("Saving script {0}", script_path);
                using (StreamWriter sw = new StreamWriter(getPathToLoginScript(userInfo.Username), true))
                {
                    System.IO.StreamReader file = new System.IO.StreamReader(@"D:\" + script_path);
                    string line = "";
                    while ((line = file.ReadLine()) != null)
                    {
                        sw.WriteLine(line);
                    }
                    file.Close();
                }
                ExecuteCommand(@"DEL D:\" + script_path);
                i++;
            } while (i < len_groups);
        }