Beispiel #1
0
        public override void LoadAll()
        {
            lock (LoadLock)
            {
                new Wgl().LoadEntryPoints();
                vsync_supported =
                    Wgl.SupportsExtension(DeviceContext, "WGL_EXT_swap_control") &&
                    Wgl.SupportsFunction("wglGetSwapIntervalEXT") &&
                    Wgl.SupportsFunction("wglSwapIntervalEXT");
                vsync_tear_supported =
                    Wgl.SupportsExtension(DeviceContext, "WGL_EXT_swap_control_tear");
            }

            base.LoadAll();
        }
Beispiel #2
0
        // Queries pixel formats through the WGL_ARB_pixel_format extension
        // This method only returns accelerated formats. If no format offers
        // hardware acceleration (e.g. we are running in a VM or in a remote desktop
        // connection), this method will return 0 formats and we will fall back to
        // ChoosePixelFormatPFD.
        private GraphicsMode ChoosePixelFormatARB(IntPtr device, GraphicsMode desired_mode)
        {
            GraphicsMode created_mode = null;
            GraphicsMode mode         = new GraphicsMode(desired_mode);

            if (Wgl.SupportsExtension("WGL_ARB_pixel_format") &&
                Wgl.SupportsFunction("wglChoosePixelFormatARB"))
            {
                int[]      format = new int[1];
                int        count;
                List <int> attributes = new List <int>();
                bool       retry      = false;

                do
                {
                    attributes.Clear();
                    attributes.Add((int)WGL_ARB_pixel_format.AccelerationArb);
                    attributes.Add((int)WGL_ARB_pixel_format.FullAccelerationArb);
                    attributes.Add((int)WGL_ARB_pixel_format.DrawToWindowArb);
                    attributes.Add(1);

                    if (mode.ColorFormat.Red > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.RedBitsArb);
                        attributes.Add(mode.ColorFormat.Red);
                    }

                    if (mode.ColorFormat.Green > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.GreenBitsArb);
                        attributes.Add(mode.ColorFormat.Green);
                    }

                    if (mode.ColorFormat.Blue > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.BlueBitsArb);
                        attributes.Add(mode.ColorFormat.Blue);
                    }

                    if (mode.ColorFormat.Alpha > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.AlphaBitsArb);
                        attributes.Add(mode.ColorFormat.Alpha);
                    }

                    if (mode.Depth > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.DepthBitsArb);
                        attributes.Add(mode.Depth);
                    }

                    if (mode.Stencil > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.StencilBitsArb);
                        attributes.Add(mode.Stencil);
                    }

                    if (mode.AccumulatorFormat.Red > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.AccumRedBitsArb);
                        attributes.Add(mode.AccumulatorFormat.Red);
                    }

                    if (mode.AccumulatorFormat.Green > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.AccumGreenBitsArb);
                        attributes.Add(mode.AccumulatorFormat.Green);
                    }

                    if (mode.AccumulatorFormat.Blue > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.AccumBlueBitsArb);
                        attributes.Add(mode.AccumulatorFormat.Blue);
                    }

                    if (mode.AccumulatorFormat.Alpha > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.AccumAlphaBitsArb);
                        attributes.Add(mode.AccumulatorFormat.Alpha);
                    }

                    if (mode.Samples > 0 &&
                        Wgl.SupportsExtension("WGL_ARB_multisample"))
                    {
                        attributes.Add((int)WGL_ARB_multisample.SampleBuffersArb);
                        attributes.Add(1);
                        attributes.Add((int)WGL_ARB_multisample.SamplesArb);
                        attributes.Add(mode.Samples);
                    }

                    if (mode.Buffers > 0)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.DoubleBufferArb);
                        attributes.Add(mode.Buffers > 1 ? 1 : 0);
                    }

                    if (mode.Stereo)
                    {
                        attributes.Add((int)WGL_ARB_pixel_format.StereoArb);
                        attributes.Add(1);
                    }

                    attributes.Add(0);
                    attributes.Add(0);

                    if (Wgl.Arb.ChoosePixelFormat(device, attributes.ToArray(), null, format.Length, format, out count) &&
                        count > 0)
                    {
                        created_mode = DescribePixelFormatARB(device, format[0]);
                        retry        = false;
                    }
                    else
                    {
                        Debug.Print("[WGL] ChoosePixelFormatARB failed with {0}", Marshal.GetLastWin32Error());
                        retry = Utilities.RelaxGraphicsMode(ref mode);
                    }
                }while (retry);
            }
            else
            {
                Debug.WriteLine("[WGL] ChoosePixelFormatARB not supported on this context");
            }

            return(created_mode);
        }