void UpdateBoundingBox(VAObject model)
 {
     boundingBox.Width  = model.BoundingBox.Width;
     boundingBox.Height = model.BoundingBox.Height;
     Canvas.SetLeft(boundingBox, model.BoundingBox.Left);
     Canvas.SetTop(boundingBox, model.BoundingBox.Top);
 }
 void UpdateBoundingBox(VAObject model)
 {
     boundingBox.Width = model.BoundingBox.Width;
     boundingBox.Height = model.BoundingBox.Height;
     Canvas.SetLeft(boundingBox, model.BoundingBox.Left);
     Canvas.SetTop(boundingBox, model.BoundingBox.Top);
 }
 void UpdateTrajectory(VAObject model)
 {
     trajectory.Points = model.Trajectory;
 }
 void UpdateId(VAObject model)
 {
     id.Text = model.Id.ToString();
     Canvas.SetLeft(id, model.BoundingBox.Left);
     Canvas.SetTop(id, model.BoundingBox.Top - 20);
 }
 void UpdateTrajectory(VAObject model)
 {
     trajectory.Points = model.Trajectory;
 }
 void UpdateId(VAObject model)
 {
     id.Text = model.Id.ToString();
     Canvas.SetLeft(id, model.BoundingBox.Left);
     Canvas.SetTop(id, model.BoundingBox.Top - 20);
 }