void DoPong(object sender, PongEventArgs arg) { this._pingSentTicks = 0; this.OnPong(arg); }
protected virtual void OnPong(PongEventArgs args) { this.Pong?.Invoke(this, args); }
void DoPong(object sender, PongEventArgs arg) { this._pingSentTicks = 0; this.OnPong(arg); }
protected virtual void OnPong(PongEventArgs args) { this.Pong?.Invoke(this, args); }