public ExecCommands(ExecCommands origin, bool fromRobot)
 {
     bodyTurnRemaining = origin.bodyTurnRemaining;
     radarTurnRemaining = origin.radarTurnRemaining;
     gunTurnRemaining = origin.gunTurnRemaining;
     distanceRemaining = origin.distanceRemaining;
     isAdjustGunForBodyTurn = origin.isAdjustGunForBodyTurn;
     isAdjustRadarForGunTurn = origin.isAdjustRadarForGunTurn;
     isAdjustRadarForBodyTurn = origin.isAdjustRadarForBodyTurn;
     isAdjustRadarForBodyTurnSet = origin.isAdjustRadarForBodyTurnSet;
     maxTurnRate = origin.maxTurnRate;
     maxVelocity = origin.maxVelocity;
     copyColors(origin);
     if (fromRobot)
     {
         debugProperties = origin.debugProperties;
         bullets = origin.bullets;
         scan = origin.scan;
         moved = origin.moved;
         graphicsCalls = origin.graphicsCalls;
         outputText = origin.outputText;
         teamMessages = origin.teamMessages;
         isTryingToPaint = origin.isTryingToPaint;
     }
 }
Beispiel #2
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 public ExecCommands(ExecCommands origin, bool fromRobot)
 {
     bodyTurnRemaining           = origin.bodyTurnRemaining;
     radarTurnRemaining          = origin.radarTurnRemaining;
     gunTurnRemaining            = origin.gunTurnRemaining;
     distanceRemaining           = origin.distanceRemaining;
     isAdjustGunForBodyTurn      = origin.isAdjustGunForBodyTurn;
     isAdjustRadarForGunTurn     = origin.isAdjustRadarForGunTurn;
     isAdjustRadarForBodyTurn    = origin.isAdjustRadarForBodyTurn;
     isAdjustRadarForBodyTurnSet = origin.isAdjustRadarForBodyTurnSet;
     maxTurnRate = origin.maxTurnRate;
     maxVelocity = origin.maxVelocity;
     copyColors(origin);
     if (fromRobot)
     {
         debugProperties = origin.debugProperties;
         bullets         = origin.bullets;
         scan            = origin.scan;
         moved           = origin.moved;
         graphicsCalls   = origin.graphicsCalls;
         outputText      = origin.outputText;
         teamMessages    = origin.teamMessages;
         isTryingToPaint = origin.isTryingToPaint;
     }
 }
Beispiel #3
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 public void copyColors(ExecCommands origin)
 {
     if (origin != null)
     {
         bodyColor   = origin.bodyColor;
         gunColor    = origin.gunColor;
         radarColor  = origin.radarColor;
         bulletColor = origin.bulletColor;
         scanColor   = origin.scanColor;
     }
 }
 public void copyColors(ExecCommands origin)
 {
     if (origin != null)
     {
         bodyColor = origin.bodyColor;
         gunColor = origin.gunColor;
         radarColor = origin.radarColor;
         bulletColor = origin.bulletColor;
         scanColor = origin.scanColor;
     }
 }
Beispiel #5
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 public ExecResults(ExecCommands commands, RobotStatus status, List <Event> events, List <TeamMessage> teamMessages,
                    List <BulletStatus> bulletUpdates, bool halt, bool shouldWait, bool paintEnabled)
 {
     this.commands      = commands;
     this.status        = status;
     this.events        = events;
     this.teamMessages  = teamMessages;
     this.bulletUpdates = bulletUpdates;
     this.halt          = halt;
     this.shouldWait    = shouldWait;
     this.paintEnabled  = paintEnabled;
 }
 public ExecResults(ExecCommands commands, RobotStatus status, List<Event> events, List<TeamMessage> teamMessages,
                    List<BulletStatus> bulletUpdates, bool halt, bool shouldWait, bool paintEnabled)
 {
     this.commands = commands;
     this.status = status;
     this.events = events;
     this.teamMessages = teamMessages;
     this.bulletUpdates = bulletUpdates;
     this.halt = halt;
     this.shouldWait = shouldWait;
     this.paintEnabled = paintEnabled;
 }
        // -----------
        // battle driven methods
        // -----------

        internal abstract void initializeRound(ExecCommands commands, RobotStatus status);
Beispiel #8
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            public Object deserialize(RbSerializerN serializer, ByteBuffer buffer)
            {
                var res = new ExecCommands();

                res.bodyTurnRemaining  = buffer.getDouble();
                res.radarTurnRemaining = buffer.getDouble();
                res.gunTurnRemaining   = buffer.getDouble();
                res.distanceRemaining  = buffer.getDouble();

                res.isAdjustGunForBodyTurn      = serializer.deserializeBoolean(buffer);
                res.isAdjustRadarForGunTurn     = serializer.deserializeBoolean(buffer);
                res.isAdjustRadarForBodyTurn    = serializer.deserializeBoolean(buffer);
                res.isAdjustRadarForBodyTurnSet = serializer.deserializeBoolean(buffer);

                res.bodyColor   = buffer.getInt();
                res.gunColor    = buffer.getInt();
                res.radarColor  = buffer.getInt();
                res.scanColor   = buffer.getInt();
                res.bulletColor = buffer.getInt();

                res.maxTurnRate = buffer.getDouble();
                res.maxVelocity = buffer.getDouble();

                res.moved           = serializer.deserializeBoolean(buffer);
                res.scan            = serializer.deserializeBoolean(buffer);
                res.isIORobot       = serializer.deserializeBoolean(buffer);
                res.isTryingToPaint = serializer.deserializeBoolean(buffer);

                res.outputText = serializer.deserializeString(buffer);

                res.graphicsCalls = serializer.deserializeBytes(buffer);

                Object item = serializer.deserializeAny(buffer);

                while (item != null)
                {
                    if (item is BulletCommand)
                    {
                        res.bullets.Add((BulletCommand)item);
                    }
                    item = serializer.deserializeAny(buffer);
                }
                item = serializer.deserializeAny(buffer);
                while (item != null)
                {
                    if (item is TeamMessage)
                    {
                        res.teamMessages.Add((TeamMessage)item);
                    }
                    item = serializer.deserializeAny(buffer);
                }
                item = serializer.deserializeAny(buffer);
                while (item != null)
                {
                    if (item is DebugProperty)
                    {
                        res.debugProperties.Add((DebugProperty)item);
                    }
                    item = serializer.deserializeAny(buffer);
                }
                return(res);
            }
            public Object deserialize(RbSerializerN serializer, ByteBuffer buffer)
            {
                var res = new ExecCommands();

                res.bodyTurnRemaining = buffer.getDouble();
                res.radarTurnRemaining = buffer.getDouble();
                res.gunTurnRemaining = buffer.getDouble();
                res.distanceRemaining = buffer.getDouble();

                res.isAdjustGunForBodyTurn = serializer.deserializeBoolean(buffer);
                res.isAdjustRadarForGunTurn = serializer.deserializeBoolean(buffer);
                res.isAdjustRadarForBodyTurn = serializer.deserializeBoolean(buffer);
                res.isAdjustRadarForBodyTurnSet = serializer.deserializeBoolean(buffer);

                res.bodyColor = buffer.getInt();
                res.gunColor = buffer.getInt();
                res.radarColor = buffer.getInt();
                res.scanColor = buffer.getInt();
                res.bulletColor = buffer.getInt();

                res.maxTurnRate = buffer.getDouble();
                res.maxVelocity = buffer.getDouble();

                res.moved = serializer.deserializeBoolean(buffer);
                res.scan = serializer.deserializeBoolean(buffer);
                res.isIORobot = serializer.deserializeBoolean(buffer);
                res.isTryingToPaint = serializer.deserializeBoolean(buffer);

                res.outputText = serializer.deserializeString(buffer);

                res.graphicsCalls = serializer.deserializeBytes(buffer);

                Object item = serializer.deserializeAny(buffer);

                while (item != null)
                {
                    if (item is BulletCommand)
                    {
                        res.bullets.Add((BulletCommand) item);
                    }
                    item = serializer.deserializeAny(buffer);
                }
                item = serializer.deserializeAny(buffer);
                while (item != null)
                {
                    if (item is TeamMessage)
                    {
                        res.teamMessages.Add((TeamMessage) item);
                    }
                    item = serializer.deserializeAny(buffer);
                }
                item = serializer.deserializeAny(buffer);
                while (item != null)
                {
                    if (item is DebugProperty)
                    {
                        res.debugProperties.Add((DebugProperty) item);
                    }
                    item = serializer.deserializeAny(buffer);
                }
                return res;
            }
Beispiel #10
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 public void setCommands(ExecCommands commands)
 {
     this.commands = commands;
 }
Beispiel #11
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 internal override void initializeRound(ExecCommands commands, RobotStatus status)
 {
     base.initializeRound(commands, status);
     isStopped = true;
 }
 private void updateStatus(ExecCommands commands, RobotStatus status)
 {
     this.status = status;
     this.commands = commands;
 }
        public override void cleanup()
        {
            base.cleanup();

            // Cleanup and remove current wait condition
            waitCondition = null;

            // Cleanup and remove the event manager
            if (eventManager != null)
            {
                eventManager.cleanup();
                eventManager = null;
            }

            graphicsProxy = null;
            execResults = null;
            status = null;
            commands = null;
        }
        internal override void initializeRound(ExecCommands commands, RobotStatus status)
        {
            updateStatus(commands, status);
            eventManager.reset();
            var start = new StatusEvent(status);

            eventManager.add(start);
            setSetCallCount(0);
            setGetCallCount(0);
        }
Beispiel #15
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 public void setCommands(ExecCommands commands)
 {
     this.commands = commands;
 }