public void Start() { if (switcher == null) { switcher = GetComponent <MoveenRagdollSwitch>(); } if (bones == null) { bones = GetComponent <MoveenSkelWithBones>(); } }
public static Transform getAffected(MoveenSkelWithBones bones, int i) { if (bones.bones[i].attachedGeometry != null) { return(bones.bones[i].attachedGeometry); } if (bones.transform.childCount > i) { return(bones.transform.GetChild(i)); } return(null); }