Beispiel #1
0
 void SendNewMessage(UserActor _actor)
 {
     mmopb.UserActor_req req = new mmopb.UserActor_req();
     req.name          = _actor.name;
     req.position      = new mmopb.Vector2();
     req.position.x    = _actor.position.x;
     req.position.y    = _actor.position.y;
     req.LifeState     = _actor.LifeState;
     req.action        = new mmopb.Action();
     req.action.jump   = _actor.jump;
     req.action.walk   = _actor.walk;
     req.action.attack = _actor.attack;
     req.gender        = _actor.gender;
     req.RoomID        = Network.m_Actor.inRoomNum;
     Tools.GetComponent <Tools>().SendUserActorReq(req);
 }
Beispiel #2
0
 public void SendUserActorReq(mmopb.UserActor_req req)
 {
     Network.m_Actor.SendMessage(req);
 }