Beispiel #1
0
        public virtual void Simulate(MRT read, MRT write)
        {
            var buffers = read.RenderTextures;

            material.SetTexture(_PositionBufferKey, buffers[0]);
            material.SetTexture(_VelocityBufferKey, buffers[1]);
            material.SetTexture(_RotationBufferKey, buffers[2]);
            write.Render(material);
        }