public void OnEngage(fMap Window) { if (engaged) throw new Exception("Editor already engaged."); if (!(Window.Instance is IFFXIGameContainer)) throw new Exception("Instance does not support FFXI."); if (!(Window.Instance is IFFXIMapImageContainer)) throw new Exception("Instance does not support FFXI image maps."); engaged = true; window = Window; engine = Window.Engine; window.Engine.Game.Highlighted = null; icontainer = window.Instance as IFFXIGameContainer; imap = Window.Instance as IFFXIMapImageContainer; if (ui == null) ui = new FFXIMapImageEditorUI(this); ui.Show(window); ui.Left = window.Left; ui.Top = window.Bottom; ui.Width = window.Width; engine.MapAlternativeImage = null; BuildMapList(); ui.updateMapInfo(); icontainer.ZoneChanged += new EventHandler(icontainer_ZoneChanged); }
public static void BeginEdit(fMap Owner, Config config) { fEditHunts editor = new fEditHunts(Owner, config); editor.Show(Owner); editor.ApplyConfig(); }
private fEditHunts(fMap parent) { m_parent = parent; InitializeComponent(); PopulateList(); lvHunts.ItemActivate += new EventHandler(lvHunts_ItemActivate); m_parent.Engine.Data.Hunts.DataChanged += new MapEngine.GenericEvent(Hunts_DataChanged); }
public virtual void OnEngage(fMap Window) { if (engaged) { throw new Exception("Editor already engaged."); } engaged = true; window = Window; }
public void OnDisengage() { engine.MapAlternativeBounds = imap.CurrentMap.Bounds; icontainer.ZoneChanged -= new EventHandler(icontainer_ZoneChanged); window.Cursor = Cursors.Default; engaged = false; ui.Hide(); window = null; engine.MapAlternativeImage = imap.CurrentMap.GetImage(); }
public static void BeginEdit(fMap Owner, MapEngine.MapLabel label) { fEditLabel editor = new fEditLabel(Owner); editor.txtCaption.Text = label.Caption; editor.cmdLabelColor.BackColor = label.Color; if (editor.ShowDialog(Owner) == DialogResult.OK) { label.Caption = editor.txtCaption.Text; label.Color = editor.cmdLabelColor.BackColor; Owner.Engine.UpdateMap(); } }
public static void BeginAdd(fMap Owner) { fEditLabel editor = new fEditLabel(Owner); if (editor.ShowDialog(Owner) == DialogResult.OK) { MapEngine.MapLabel label = new MapEngine.MapLabel(editor.txtCaption.Text, editor.cmdLabelColor.BackColor); if (Owner.Engine.Game.Player != null) { label.setLocation( Owner.Engine.Game.Player.Location.X, Owner.Engine.Game.Player.Location.Y, Owner.Engine.Game.Player.Location.Z ); } Owner.Engine.Data.AddLabel(label); Owner.Engine.UpdateMap(); } }
// starts a new map instance using the given process private void LoadProcess(Process process) { if (m_instance != process) { try { Config cProcess = m_config.OpenKey("profiles\\" + process.MainWindowTitle); if (m_window == null || m_window.IsDisposed || !m_window.IsHandleCreated) { m_window = new fMap(this, process, cProcess); m_window.Show(); } else { m_window.Process = process; m_window.Config = cProcess; } return; } catch (MemoryReaderException) { ShowBalloonTip(1500, string.Format(Program.GetLang("bubble_error_loadpid_title"), process.MainWindowTitle), string.Format(Program.GetLang("bubble_error_loadpid_text"), process.MainWindowTitle), ToolTipIcon.Error); } m_instance = null; } }
public void OnEngage(fMap Window) { if (engaged) { throw new Exception("Editor already engaged."); } if (!(Window.Instance is IFFXIGameContainer)) { throw new Exception("Instance does not support FFXI."); } if (!(Window.Instance is IFFXIMapImageContainer)) { throw new Exception("Instance does not support FFXI image maps."); } engaged = true; window = Window; engine = Window.Engine; window.Engine.Game.Highlighted = null; icontainer = window.Instance as IFFXIGameContainer; imap = Window.Instance as IFFXIMapImageContainer; if (ui == null) { ui = new FFXIMapImageEditorUI(this); } ui.Show(window); ui.Left = window.Left; ui.Top = window.Bottom; ui.Width = window.Width; engine.MapAlternativeImage = null; BuildMapList(); ui.updateMapInfo(); icontainer.ZoneChanged += new EventHandler(icontainer_ZoneChanged); }
public virtual void OnDisengage() { engaged = false; window = null; }
private fEditLabel(fMap parent) { this.parent = parent; InitializeComponent(); }
public static void BeginEdit(fMap Owner) { fEditHunts editor = new fEditHunts(Owner); editor.Show(Owner); }
public static void BeginCustomization(IController Controller, fMap Owner) { BeginCustomization(Controller, Owner, lastTab); }
public GameInstance CreateInstance(Process process, fMap window) { return new FFXIGameInstance(process, window.Engine, m_config, window.MapPackPath, Program.ModuleName); }
private fEditMap(fMap Parent) { parent = Parent; InitializeComponent(); }
public GameInstance CreateInstance(Process process, fMap window) { return(new FFXIGameInstance(process, window.Engine, m_config, window.MapPackPath, Program.ModuleName)); }
public static void BeginEditor(fMap Owner) { fEditMap editor = new fEditMap(Owner); editor.Show(Owner); }
private fCustomize(IController Controller, fMap Parent) : this(Controller) { //------------------------------------------------------------------------------------------ // initialize profile config options //------------------------------------------------------------------------------------------ if (Parent == null || Parent.IsDisposed || !Parent.IsHandleCreated) return; parent = Parent; tpMap.Enabled = true; tpAppearance.Enabled = true; tpDepthFilter.Enabled = true; lblSigNoActivePID.Visible = false; //store the current values in case cancel is pressed. (most settings give a live preview) original_backColor = parent.BackColor; original_backOpacity = parent.LayerOpacity; original_showGridLines = parent.Engine.ShowGridLines; original_showGridTicks = parent.Engine.ShowGridTicks; original_gridSize = parent.Engine.GridSize; original_gridLineColor = parent.Engine.GridLineColor; original_gridTickColor = parent.Engine.GridTickColor; original_showPlayerPosition = parent.Engine.ShowPlayerPosition; original_playerColor = parent.Engine.PlayerColor; original_npcColor = parent.Engine.NPCColor; original_enemyColor = parent.Engine.MOBColor; original_usePlayerColor = parent.Engine.UsePlayerColor; original_mapimgOpacity = parent.Engine.MapAlternativeOpacity; original_showAlt = parent.Engine.ShowMapAlternative; original_showAltAlways = parent.Engine.ShowMapAlternativeAlways; original_mapPath = parent.Engine.Data.FilePath; original_mapPackPath = parent.MapPackPath; original_autoRangeSnap = parent.Engine.AutoRangeSnap; original_depthFilterLines = parent.Engine.DepthFilterLines; original_depthFilterSpawns = parent.Engine.DepthFilterSpawns; original_depthFilterAlpha = parent.Engine.DepthFilterAlpha; original_depthFilterAlphaMin = parent.Engine.DepthAlphaMin; original_depthFilterAlphaMax = parent.Engine.DepthAlphaMax; original_depthFilterDistance = parent.Engine.DepthDistance; original_depthFilterCutoff = parent.Engine.DepthCutoff; original_pollfreq = parent.PollFrequency; original_scaleLines = parent.Engine.ScaleLines; original_selectedColor = parent.Engine.SelectedColor; original_showTextOutline = parent.Engine.TextOutlineEnabled; original_textOutlineColor = parent.Engine.TextOutlineColor; original_showRadarRange = parent.Engine.ShowRadarRange; original_radarRangeColor = parent.Engine.RadarRangeColor; original_huntLineColor = parent.Engine.HuntChainColor; original_huntLockedLineColor = parent.Engine.HuntLockedChainColor; original_claimLineColor = parent.Engine.ClaimChainColor; original_petLineColor = parent.Engine.PetChainColor; original_groupMemberColor = parent.Engine.GroupMemberColor; original_raidMemberColor = parent.Engine.RaidMemberColor; original_infoTemplate = parent.Engine.InfoTemplate; original_infoAllPlayers = parent.Engine.ShowAllPlayerInfo; original_infoAllNPCs = parent.Engine.ShowAllNPCInfo; original_infoAllEnemies = parent.Engine.ShowAllEnemyInfo; original_mainPlayerColor = parent.Engine.MainPlayerColor; original_mainPlayerFillColor = parent.Engine.MainPlayerFillColor; original_mainPlayerFillEnabled = parent.Engine.MainPlayerFillEnabled; original_showClaimLines = parent.Engine.ShowClaimLines; original_showHuntLines = parent.Engine.ShowHuntLines; original_showPetLines = parent.Engine.ShowPetLines; original_playerSize = parent.Engine.PlayerSize; original_NPCSize = parent.Engine.NPCSize; original_MOBSize = parent.Engine.MOBSize; original_spawnSelectSize = parent.Engine.SpawnSelectSize; original_spawnGroupSize = parent.Engine.SpawnGroupMemberSize; original_spawnHuntSize = parent.Engine.SpawnHuntSize; original_playerInfoFont = parent.Engine.PlayerInfoFont; original_playerInfoColor = parent.Engine.PlayerInfoColor; original_NPCInfoFont = parent.Engine.NPCInfoFont; original_NPCInfoColor = parent.Engine.NPCInfoColor; original_MOBInfoFont = parent.Engine.MOBInfoFont; original_MOBInfoColor = parent.Engine.MOBInfoColor; original_drawHeadingLines = parent.Engine.DrawHeadings; original_headingLineColor = parent.Engine.HeadingColor; //------------------------------------------------------------------------------------------ //update controls with current state //------------------------------------------------------------------------------------------ cmdChangeBackColor.BackColor = original_backColor; cmdGridLineColor.BackColor = original_gridLineColor; cmdGridTickColor.BackColor = original_gridTickColor; chkShowPlayerPosition.Checked = original_showPlayerPosition; cmdPlayerColor.BackColor = original_playerColor; cmdNPCColor.BackColor = original_npcColor; cmdEnemyColor.BackColor = original_enemyColor; chkUsePlayerColor.Checked = original_usePlayerColor; cmdPlayerColor.Enabled = original_usePlayerColor; udGridSize.Value = original_gridSize; chkShowGridLines.Checked = original_showGridLines; chkShowGridTicks.Checked = original_showGridTicks; chkShowMapAlternative.Checked = original_showAlt; chkShowMapAlternativeAlways.Checked = original_showAltAlways; chkAutoRangeSnap.Checked = original_autoRangeSnap; tbOpacity.Value = (int)(original_backOpacity * 100); lblOpacityPercent.Text = ((int)(original_backOpacity * 100)) + "%"; tbMapImageOpacity.Value = (int)(original_mapimgOpacity * 100); lblMapImageOpacityPercent.Text = ((int)(original_mapimgOpacity * 100)) + "%"; chkShowMapAlternativeAlways.Enabled = original_showAlt; lblMapAltOpacityTitle.Enabled = original_showAlt; tbMapImageOpacity.Enabled = original_showAlt; lblMapImageOpacityPercent.Enabled = original_showAlt; chkEnableLineDepthFilter.Checked = original_depthFilterLines; chkEnableSpawnDepthFilter.Checked = original_depthFilterSpawns; chkDepthFilterUseAlpha.Checked = original_depthFilterAlpha; udDepthAlphaMin.Value = original_depthFilterAlphaMin; udDepthAlphaMax.Value = original_depthFilterAlphaMax; udDepthAlphaMin.Enabled = original_depthFilterAlpha; udDepthAlphaMax.Enabled = original_depthFilterAlpha; txtDepthDistance.Text = original_depthFilterDistance.ToString(); txtDepthCutoff.Text = original_depthFilterCutoff.ToString(); udPollFrequency.Value = (decimal)original_pollfreq; chkScaleLines.Checked = original_scaleLines; cmdSelectedColor.BackColor = original_selectedColor; chkShowTextOutline.Checked = original_showTextOutline; cmdTextGlowColor.BackColor = original_textOutlineColor; chkShowRadarRange.Checked = original_showRadarRange; cmdRadarRangeColor.BackColor = original_radarRangeColor; cmdHuntLineColor.BackColor = original_huntLineColor; cmdHuntLockedLineColor.BackColor = original_huntLockedLineColor; cmdClaimLineColor.BackColor = original_claimLineColor; cmdPetLineColor.BackColor = original_petLineColor; cmdGroupMemberColor.BackColor = original_groupMemberColor; cmdRaidMemberColor.BackColor = original_raidMemberColor; txtInfoTemplate.Text = original_infoTemplate; chkInfoAllPlayers.Checked = original_infoAllPlayers; chkInfoAllNPCs.Checked = original_infoAllNPCs; chkInfoAllEnemies.Checked = original_infoAllEnemies; cmdMainPlayerColor.BackColor = parent.Engine.MainPlayerColor; cmdMainPlayerFillColor.BackColor = parent.Engine.MainPlayerFillColor; chkUseMainPlayerFill.Checked = parent.Engine.MainPlayerFillEnabled; chkShowClaimLines.Checked = original_showClaimLines; chkShowHuntLines.Checked = original_showHuntLines; chkShowPetLines.Checked = original_showPetLines; udPlayerSize.Value = (decimal)original_playerSize; udNPCSize.Value = (decimal)original_NPCSize; udMOBSize.Value = (decimal)original_MOBSize; udSpawnSelectSize.Value = (decimal)original_spawnSelectSize; udSpawnGroupSize.Value = (decimal)original_spawnGroupSize; udSpawnHuntSize.Value = (decimal)original_spawnHuntSize; lblPlayerInfoFontDisplay.Text = GetPrettyFont(original_playerInfoFont); lblNPCInfoFontDisplay.Text = GetPrettyFont(original_NPCInfoFont); lblMOBInfoFontDisplay.Text = GetPrettyFont(original_MOBInfoFont); cmdPlayerInfoColor.BackColor = original_playerInfoColor; cmdNPCInfoColor.BackColor = original_NPCInfoColor; cmdMOBInfoColor.BackColor = original_MOBInfoColor; chkDrawHeadingLines.Checked = original_drawHeadingLines; cmdHeadingLineColor.BackColor = original_headingLineColor; displayMapPath(); displayMapPackPath(); //force text change event so that feedback elements are correctly set txtSIG_ZONE_ID_TextChanged(this, new EventArgs()); txtSIG_ZONE_SHORT_TextChanged(this, new EventArgs()); txtSIG_SPAWN_START_TextChanged(this, new EventArgs()); txtSIG_SPAWN_END_TextChanged(this, new EventArgs()); txtSIG_MY_ID_TextChanged(this, new EventArgs()); txtSIG_MY_TARGET_TextChanged(this, new EventArgs()); }
// starts a new map instance using the given process private void LoadProcess(Process process) { if (m_instance != process) { try { Config cProcess = m_config.OpenKey("profiles\\" + process.MainWindowTitle); if (m_window == null || m_window.IsDisposed || !m_window.IsHandleCreated) { m_window = new fMap(this, process, cProcess); m_window.Show(); } else { m_window.Process = process; m_window.Config = cProcess; } return; } catch(MemoryReaderException) { ShowBalloonTip(1500, string.Format(Program.GetLang("bubble_error_loadpid_title"), process.MainWindowTitle), string.Format(Program.GetLang("bubble_error_loadpid_text"), process.MainWindowTitle), ToolTipIcon.Error); } m_instance = null; } }
public virtual void OnEngage(fMap Window) { if (engaged) throw new Exception("Editor already engaged."); engaged = true; window = Window; }
public static void BeginCustomization(IController Controller, fMap Owner, string StartingTab) { if (currentCustomization == null || currentCustomization.IsDisposed || !currentCustomization.IsHandleCreated) { currentCustomization = new fCustomize(Controller, Owner); if (currentCustomization.tcOptions.TabPages.ContainsKey(StartingTab)) currentCustomization.tcOptions.SelectedTab = currentCustomization.tcOptions.TabPages[StartingTab]; currentCustomization.Show(Owner); } else { currentCustomization.Activate(); } }