Beispiel #1
0
        public static List <int> Unlock_GetShip(int new_ship_mst_id, bool unlock)
        {
            List <int> list = new List <int>();

            list.AddRange(TrophyUtil.Unlock_AlbumShipNum(false));
            list.AddRange(TrophyUtil.Unlock_AlbumSlotNum(false));
            list.AddRange(TrophyUtil.Unlock_GatherShips(new_ship_mst_id, false));
            list.AddRange(TrophyUtil.Unlock_At_GetIowa(new_ship_mst_id, false));
            if (unlock)
            {
                SingletonMonoBehaviour <TrophyManager> .Instance.UnlockTrophies(list);
            }
            return(list);
        }
Beispiel #2
0
 public static List <int> Unlock_AlbumSlotNum()
 {
     return(TrophyUtil.Unlock_AlbumSlotNum(true));
 }