Beispiel #1
0
        public static CCRect CCRectFromString(string pszContent)
        {
            CCRect result = CCRect.Zero;
            do
            {
                if (pszContent == null)
                {
                    break;
                }

                string content = pszContent;

                // find the first '{' and the third '}'
                int nPosLeft = content.IndexOf('{');
                int nPosRight = content.IndexOf('}');
                for (int i = 1; i < 3; ++i)
                {
                    if (nPosRight == -1)
                    {
                        break;
                    }
                    nPosRight = content.IndexOf('}', nPosRight + 1);
                }
                if (nPosLeft == -1 || nPosRight == -1)
                {
                    break;
                }
                content = content.Substring(nPosLeft + 1, nPosRight - nPosLeft - 1);
                int nPointEnd = content.IndexOf('}');
                if (nPointEnd == -1)
                {
                    break;
                }
                nPointEnd = content.IndexOf(',', nPointEnd);
                if (nPointEnd == -1)
                {
                    break;
                }

                // get the point string and size string
                string pointStr = content.Substring(0, nPointEnd);
                string sizeStr = content.Substring(nPointEnd + 1);
                //, content.Length - nPointEnd
                // split the string with ','
                List<string> pointInfo = new List<string>();

                if (!CCUtils.SplitWithForm(pointStr, pointInfo))
                {
                    break;
                }
                List<string> sizeInfo = new List<string>();
                if (!CCUtils.SplitWithForm(sizeStr, sizeInfo))
                {
                    break;
                }

                float x = CCUtils.CCParseFloat(pointInfo[0]);
                float y = CCUtils.CCParseFloat(pointInfo[1]);
                float width = CCUtils.CCParseFloat(sizeInfo[0]);
                float height = CCUtils.CCParseFloat(sizeInfo[1]);

                result = new CCRect(x, y, width, height);
            } while (false);

            return result;
        }
Beispiel #2
0
 public static bool IntersetsRect(ref CCRect rectA, ref CCRect rectB)
 {
     return !(rectA.MaxX < rectB.MinX || rectB.MaxX < rectA.MinX || rectA.MaxY < rectB.MinY || rectB.MaxY < rectA.MinY);
 }
Beispiel #3
0
 public bool Equals(CCRect rect)
 {
     return Origin.Equals(rect.Origin) && Size.Equals(rect.Size);
 }
Beispiel #4
0
        public static bool ContainsPoint(ref CCRect rect, ref CCPoint point)
        {
            bool bRet = false;

            if (float.IsNaN(point.X))
            {
                point.X = 0;
            }

            if (float.IsNaN(point.Y))
            {
                point.Y = 0;
            }

            if (point.X >= rect.MinX && point.X <= rect.MaxX && point.Y >= rect.MinY && point.Y <= rect.MaxY)
            {
                bRet = true;
            }

            return bRet;
        }
Beispiel #5
0
 public static bool Equal(ref CCRect rect1, ref CCRect rect2)
 {
     return rect1.Origin.Equals(rect2.Origin) && rect1.Size.Equals(rect2.Size);
 }
Beispiel #6
0
 public bool IntersectsRect(ref CCRect rect)
 {
     return !(MaxX < rect.MinX || rect.MaxX < MinX || MaxY < rect.MinY || rect.MaxY < MinY);
 }
Beispiel #7
0
        public CCRect Intersection(CCRect rect)
        {
            if (!IntersectsRect(rect))
            {
                return (Zero);
            }

            /*       +-------------+
             *       |             |
             *       |         +---+-----+
             * +-----+---+     |   |     |
             * |     |   |     |   |     |
             * |     |   |     +---+-----+
             * |     |   |         |
             * |     |   |         |
             * +-----+---+         |
             *       |             |
             *       +-------------+
             */
            float minx = 0, miny = 0, maxx = 0, maxy = 0;
            // X
            if (rect.MinX < MinX)
            {
                minx = MinX;
            }
            else if (rect.MinX < MaxX)
            {
                minx = rect.MinX;
            }
            if (rect.MaxX < MaxX)
            {
                maxx = rect.MaxX;
            }
            else if (rect.MaxX > MaxX)
            {
                maxx = MaxX;
            }
            //  Y
            if (rect.MinY < MinY)
            {
                miny = MinY;
            }
            else if (rect.MinY < MaxY)
            {
                miny = rect.MinY;
            }
            if (rect.MaxY < MaxY)
            {
                maxy = rect.MaxY;
            }
            else if (rect.MaxY > MaxY)
            {
                maxy = MaxY;
            }
            return new CCRect(minx, miny, maxx - minx, maxy - miny);
        }
Beispiel #8
0
 public CCRect Union(CCRect rect)
 {
     float minx = Math.Min(MinX, rect.MinX);
     float miny = Math.Min(MinY, rect.MinY);
     float maxx = Math.Max(MaxX, rect.MaxX);
     float maxy = Math.Max(MaxY, rect.MaxY);
     return (new CCRect(minx, miny, maxx - minx, maxy - miny));
 }