Beispiel #1
0
        public static bool CheckRebuildFont()
        {
            TextAsset selected = Selection.activeObject as TextAsset;

            if (selected == null)
            {
                return(false);
            }
            return(BFImporter.IsFnt(AssetDatabase.GetAssetPath(selected)));
        }
Beispiel #2
0
        public static void RebuildAllFont()
        {
            string dataPath = Application.dataPath;
            int    startPos = dataPath.Length - "Assets".Length;

            string[] files = Directory.GetFiles(Application.dataPath, "*.fnt", SearchOption.AllDirectories);
            for (int i = 0; i < files.Length; i++)
            {
                BFImporter.DoImportBitmapFont(files[i].Substring(startPos));
            }
        }
Beispiel #3
0
        public static void BuildFont()
        {
            TextAsset selected = Selection.activeObject as TextAsset;
            string    path     = AssetDatabase.GetAssetPath(selected);
            bool      isConfig = path.EndsWith(".fnt", StringComparison.OrdinalIgnoreCase);

            isConfig = path.EndsWith(".txt", StringComparison.OrdinalIgnoreCase);//忽略大小比较
            if (selected != null && isConfig)
            {
                BFImporter.DoImportBitmapFont(path);
            }
            else
            {
                Debug.LogError("未选择.fnt【.txt修改而来】文件,支持配置文件数据xml 和txt");
            }
        }
        public static bool CheckRebuildFont()
        {
            if (EditorApplication.isPlaying)
            {
                return(false);
            }

            TextAsset selected = Selection.activeObject as TextAsset;

            if (selected == null)
            {
                return(false);
            }
            string path = AssetDatabase.GetAssetPath(selected);

            return(BFImporter.CanImportFnt(path));
        }
Beispiel #5
0
        public static void RebuildAllFont()
        {
            string dataPath = Application.dataPath;
            int    startPos = dataPath.Length - "Assets".Length;

            //*.fnt 保证了后缀的唯一性
            string[] files = Directory.GetFiles(Application.dataPath, "*.fnt", SearchOption.AllDirectories);
            for (int i = 0; i < files.Length; i++)
            {
                string path = files[i].Substring(startPos);
                if (!BFImporter.IsFnt(path))
                {
                    continue;
                }
                BFImporter.DoImportBitmapFont(path);
            }
        }
Beispiel #6
0
        public static void RebuildFont()
        {
            TextAsset selected = Selection.activeObject as TextAsset;

            BFImporter.DoImportBitmapFont(AssetDatabase.GetAssetPath(selected));
        }