Beispiel #1
0
        void GenerateLicenseStrings()
        {
            int currentSerialNumber = startingSerialNumber;

            licenseStrings = new string[numberOfLicenseStringsToGenerate];
            for (int i = 0; i < numberOfLicenseStringsToGenerate; i++)
            {
                LicenseKey licenseKey = new LicenseKey();

                if (expires)
                {
                    licenseKey.Version        = 2;
                    licenseKey.Options        = LicenseKeyOptions.AbsoluteExpirationDate;
                    licenseKey.ExpirationDate = expirationDate;
                }

                if (isEval)
                {
                    licenseKey.Type = LicenseKeyType.DesignTimeEvaluation;
                }
                else
                {
                    licenseKey.Type = LicenseKeyType.DesignTimeRetail;
                }

                licenseKey.EvaluationDays = evalDays;
                licenseKey.SerialNumber   = currentSerialNumber;
                licenseKey.Hash           = licenseKey.CalculateHash(masterKey);

                licenseStrings[i] = licenseKey.ToString();

                currentSerialNumber++;
            }
        }
Beispiel #2
0
        //
        // Returns false if it failed to generate run time LicenseKey
        // either b/c an exception was thrown when creating or opening a
        // registry subkey, or a regKey could not succesfully write to the
        // registry.
        //
        // Returns boolean newKeyInRegistry
        //

        private bool GenerateRunTimeLicenseKeyFromDesignTime(LicenseKey licenseKey, Type type)
        {
            Microsoft.Win32.RegistryKey regKey = null;
            bool newKeyInRegistry = false;

            //
            // Modify the license key to be a 'runtime evaluation' license by
            // changing its type, setting the expiration date, and recalculating
            // its hash value.  The serial number stays the same.
            //

            licenseKey.Type           = LicenseKeyType.RuntimeEvaluation;
            licenseKey.ExpirationDate = DateTime.Now.AddDays(licenseKey.EvaluationDays);
            licenseKey.Hash           = licenseKey.CalculateHash(licenseComponent.MasterLicensePassword);

            //
            // Write out to the Registry. CreateSubKey returns null if it fails.
            // If null is returned or an exceptions occurs, catch it and return null.
            //

            try
            {
                regKey = Microsoft.Win32.Registry.CurrentUser.CreateSubKey(registryCacheName + "\\" + type.GUID.ToString());
                if (regKey == null)
                {
                    Debug.WriteLine("Failed writing to registry.");
                    return(newKeyInRegistry);
                }
                regKey.SetValue("License", (string)licenseKey.ToString());
            }
            catch (UnauthorizedAccessException e)
            {
                Debug.WriteLine("Exception writing to registry.");
                Debug.WriteLine(e);
                return(newKeyInRegistry);
            }
            catch (System.Security.SecurityException e)
            {
                Debug.WriteLine("Exception writing to registry.");
                Debug.WriteLine(e);
                return(newKeyInRegistry);
            }

            if (regKey != null)
            {
                regKey.Close();
            }

            //
            // Save the new runtime license key string, as it is needed
            // later by GetKey().
            //

            this.licenseKeyString = licenseKey.ToString();

            newKeyInRegistry = true;

            return(newKeyInRegistry);
        }
Beispiel #3
0
        void GenerateLicenseStrings()
        {            
            int currentSerialNumber = startingSerialNumber;

            licenseStrings = new string[numberOfLicenseStringsToGenerate];
            for(int i=0;i<numberOfLicenseStringsToGenerate;i++)
            {
                LicenseKey licenseKey = new LicenseKey();
				
				if ( expires )
				{
					licenseKey.Version = 2;
					licenseKey.Options = LicenseKeyOptions.AbsoluteExpirationDate;
					licenseKey.ExpirationDate = expirationDate;
				}
				
                if ( isEval )
                {
                    licenseKey.Type = LicenseKeyType.DesignTimeEvaluation;
                }
                else
                {
                    licenseKey.Type = LicenseKeyType.DesignTimeRetail;
                }

                licenseKey.EvaluationDays = evalDays;
                licenseKey.SerialNumber = currentSerialNumber;
                licenseKey.Hash = licenseKey.CalculateHash( masterKey );

                licenseStrings[i] = licenseKey.ToString();

                currentSerialNumber++;
            }
        }
Beispiel #4
0
        //
        //  GetKey() is defined by LicFileLicenseProvider.  It is called during
        //  GetLicense() processing in order to populate the LicenseKey property
        //  of the License object returned to the caller.
        //

        protected override string GetKey(Type type)
        {
            string     key;
            LicenseKey licenseKey;

            if (traceSwitch.TraceVerbose)
            {
                Trace.WriteLine(String.Format("GetKey(type={0})", type));
            }
            Trace.Indent();

            //
            // We return whichever license key string we were presented in IsKeyValid(),
            // unless we had been presented a 'design time evaluation' license.
            // In the latter case, we generate a new license key that encodes the
            // evaluation expiration date in it.  This license key will subsequenty
            // be embedded in the executable being built.
            //

            key = this.licenseKeyString;

            //
            // Myk, what do we do if we catch an exception here?  we should
            // never, because key should be valid.  If we return null, will we
            // still get a license?  In that case, we should never throw any
            // exceptions.
            //

            try
            {
                licenseKey = new LicenseKey(key);
            }
            catch (ArgumentException)
            {
                licenseCheckFailureReason = LicenseCheckFailureReason.InvalidLicenseKey;
                return(null);
            }

            if (traceSwitch.TraceVerbose)
            {
                Trace.WriteLine("GetKey: License type is " + licenseKey.Type);
            }

            if (licenseKey.Type == LicenseKeyType.DesignTimeEvaluation)
            {
                //
                // Modify the license key to be a 'runtime evaluation' license by
                // changing its type, setting the expiration date, and recalculating
                // its hash value.
                //

                licenseKey.Type           = LicenseKeyType.RuntimeEvaluation;
                licenseKey.ExpirationDate = DateTime.Now.AddDays(licenseKey.EvaluationDays);
                licenseKey.Hash           = licenseKey.CalculateHash(licenseComponent.MasterLicensePassword);

                key = licenseKey.ToString();
            }

            if (traceSwitch.TraceVerbose)
            {
                Trace.WriteLine("Generated license key: " + key);
            }
            Trace.Unindent();

            //
            // Return the new license key string to be embedded.
            //

            return(key);
        }
Beispiel #5
0
        //
        // Returns false if it failed to generate run time LicenseKey 
        // either b/c an exception was thrown when creating or opening a 
        // registry subkey, or a regKey could not succesfully write to the
        // registry.
        //
        // Returns boolean newKeyInRegistry
        //

        private bool GenerateRunTimeLicenseKeyFromDesignTime(LicenseKey licenseKey, Type type)
        {
            Microsoft.Win32.RegistryKey regKey = null;
            bool newKeyInRegistry = false;
 
            //
            // Modify the license key to be a 'runtime evaluation' license by
            // changing its type, setting the expiration date, and recalculating
            // its hash value.  The serial number stays the same.
            //
                                       
            licenseKey.Type = LicenseKeyType.RuntimeEvaluation;
            licenseKey.ExpirationDate = DateTime.Now.AddDays( licenseKey.EvaluationDays );
            licenseKey.Hash = licenseKey.CalculateHash( licenseComponent.MasterLicensePassword );

            //
            // Write out to the Registry. CreateSubKey returns null if it fails.  
            // If null is returned or an exceptions occurs, catch it and return null. 
            //
                    
            try
            {     
                regKey = Microsoft.Win32.Registry.CurrentUser.CreateSubKey( registryCacheName + "\\" + type.GUID.ToString() );
                if ( regKey == null )
                {
                    Debug.WriteLine("Failed writing to registry.");
                    return newKeyInRegistry;           
                }
                regKey.SetValue( "License", (string) licenseKey.ToString() );
            }                    
            catch( UnauthorizedAccessException e )
            {
                Debug.WriteLine("Exception writing to registry.");
                Debug.WriteLine(e);
                return newKeyInRegistry;
            }
            catch( System.Security.SecurityException e)
            {
                Debug.WriteLine("Exception writing to registry.");
                Debug.WriteLine(e);
                return newKeyInRegistry;
            }
      
            if( regKey != null ) 
            {
                regKey.Close();
            }
                    
            //
            // Save the new runtime license key string, as it is needed
            // later by GetKey().
            //
            
            this.licenseKeyString = licenseKey.ToString();
          
            newKeyInRegistry = true;
                             
            return newKeyInRegistry; 
                                                                    
        }             
Beispiel #6
0
        //
        //  GetKey() is defined by LicFileLicenseProvider.  It is called during
        //  GetLicense() processing in order to populate the LicenseKey property
        //  of the License object returned to the caller.
        //

        protected override string GetKey(Type type)
        {
            string key;
            LicenseKey licenseKey;

            if( traceSwitch.TraceVerbose )
            {
                Trace.WriteLine( String.Format( "GetKey(type={0})", type) );
            }
            Trace.Indent();

            //
            // We return whichever license key string we were presented in IsKeyValid(),
            // unless we had been presented a 'design time evaluation' license.
            // In the latter case, we generate a new license key that encodes the
            // evaluation expiration date in it.  This license key will subsequenty
            // be embedded in the executable being built.
            //

            key = this.licenseKeyString;

            //
            // Myk, what do we do if we catch an exception here?  we should
            // never, because key should be valid.  If we return null, will we
            // still get a license?  In that case, we should never throw any
            // exceptions.
            //

            try
            {
                licenseKey = new LicenseKey( key );
            }
            catch( ArgumentException)
            {                
                licenseCheckFailureReason = LicenseCheckFailureReason.InvalidLicenseKey;                
                return null; 
            }             
            
            if( traceSwitch.TraceVerbose )
            {
                Trace.WriteLine( "GetKey: License type is " + licenseKey.Type);
            }

            if( licenseKey.Type == LicenseKeyType.DesignTimeEvaluation )
            {
                //
                // Modify the license key to be a 'runtime evaluation' license by
                // changing its type, setting the expiration date, and recalculating
                // its hash value.
                //

                licenseKey.Type = LicenseKeyType.RuntimeEvaluation;
                licenseKey.ExpirationDate = DateTime.Now.AddDays( licenseKey.EvaluationDays );
                licenseKey.Hash = licenseKey.CalculateHash( licenseComponent.MasterLicensePassword );
                
                key = licenseKey.ToString();
            }

            if( traceSwitch.TraceVerbose )
            {
                Trace.WriteLine("Generated license key: " + key);
            }
            Trace.Unindent();

            //
            // Return the new license key string to be embedded.
            //

            return key;
        }