Beispiel #1
0
        static void OnConnectionCallback(IntPtr handle, int status)
        {
            TcpStream server = HandleContext.GetTarget <TcpStream>(handle);

            if (server == null)
            {
                return;
            }

            TcpStream client = null;
            Exception error  = null;

            try
            {
                if (status < 0)
                {
                    error = NativeMethods.CreateError((uv_err_code)status);
                }
                else
                {
                    client = server.NewStream();

                    // initialize internal buffer after we can access libuv
                    // send/recv buffer sizes (which is after connecting)
                    client.InitializeInternalBuffers();
                }

                server.onServerConnect(client, error);
            }
            catch
            {
                client?.Dispose();
                throw;
            }
        }
Beispiel #2
0
        static void OnCloseHandle(IntPtr handle)
        {
            if (handle == IntPtr.Zero)
            {
                return;
            }

            TcpStream scheduleHandle = null;

            // Get gc handle first
            IntPtr pHandle = ((uv_handle_t *)handle)->data;

            if (pHandle != IntPtr.Zero)
            {
                GCHandle nativeHandle = GCHandle.FromIntPtr(pHandle);
                if (nativeHandle.IsAllocated)
                {
                    scheduleHandle = nativeHandle.Target as TcpStream;
                    nativeHandle.Free();

                    ((uv_handle_t *)handle)->data = IntPtr.Zero;
                }
            }

            // Release memory
            Marshal.FreeCoTaskMem(handle);
            scheduleHandle?.OnHandleClosed();
        }
Beispiel #3
0
        internal HandleContext(
            uv_handle_type handleType,
            Func <IntPtr, IntPtr, int> initializer,
            IntPtr loopHandle,
            TcpStream target)
        {
            if (loopHandle != IntPtr.Zero && initializer != null && target != null)
            {
                int    size   = NativeMethods.GetSize(handleType);
                IntPtr handle = Marshal.AllocCoTaskMem(size);

                try
                {
                    int result = initializer(loopHandle, handle);
                    NativeMethods.ThrowIfError(result);
                }
                catch (Exception)
                {
                    Marshal.FreeCoTaskMem(handle);
                    throw;
                }

                GCHandle gcHandle = GCHandle.Alloc(target, GCHandleType.Normal);
                ((uv_handle_t *)handle)->data = GCHandle.ToIntPtr(gcHandle);

                Handle          = handle;
                this.handleType = handleType;
                //Logger.Log($"{handleType} {handle} allocated");
            }
            else
            {
                throw new ArgumentException($"loopHandle {loopHandle}, initializer {initializer}, target {target} can't be null!");
            }
        }
Beispiel #4
0
        // creates a new TcpStream for a connecting client
        internal TcpStream NewStream()
        {
            TcpStream client = new TcpStream(loop);

            NativeMethods.StreamAccept(Handle, client.Handle);
            client.ReadStart();
            //Logger.Log($"TcpStream {InternalHandle} client {client.InternalHandle} accepted.");
            return(client);
        }
Beispiel #5
0
        // creates a new TcpStream for a connecting client
        internal unsafe TcpStream NewStream()
        {
            IntPtr loopHandle = ((uv_stream_t *)InternalHandle)->loop;
            Loop   loop       = HandleContext.GetTarget <Loop>(loopHandle);

            TcpStream client = new TcpStream(loop);

            NativeMethods.StreamAccept(InternalHandle, client.InternalHandle);
            client.ReadStart();

            //Logger.Log($"{HandleType} {InternalHandle} client {client.InternalHandle} accepted.");

            return(client);
        }
Beispiel #6
0
        static void OnConnectionCallback(IntPtr handle, int status)
        {
            // look up the C# TcpStream for this native handle
            if (nativeLookup.TryGetValue(handle, out NativeHandle entry))
            {
                if (entry is TcpStream server)
                {
                    TcpStream client = null;
                    Exception error  = null;
                    try
                    {
                        if (status < 0)
                        {
                            error = NativeMethods.CreateError((uv_err_code)status);
                        }
                        else
                        {
                            client = server.NewStream();

                            // initialize internal buffer after we can access libuv
                            // send/recv buffer sizes (which is after connecting)
                            client.InitializeInternalBuffers();
                        }

                        server.onServerConnect(client, error);
                    }
                    catch
                    {
                        client?.Dispose();
                        throw;
                    }
                }
                else
                {
                    Log.Error($"TcpStream.OnConnectionCallback: unexpected lookup type: {entry.GetType()}");
                }
            }
            else
            {
                Log.Error($"TcpStream.OnConnectionCallback: nativeLookup no entry found for handle={handle}");
            }
        }
Beispiel #7
0
        static void OnAllocateCallback(IntPtr handle, IntPtr suggestedSize, out uv_buf_t buf)
        {
            TcpStream stream = HandleContext.GetTarget <TcpStream>(handle);

            buf = stream.readBufferStruct;
        }
Beispiel #8
0
        static void OnReadCallback(IntPtr handle, IntPtr nread, ref uv_buf_t buf)
        {
            TcpStream stream = HandleContext.GetTarget <TcpStream>(handle);

            stream.OnReadCallback(stream.readBuffer, (int)nread.ToInt64());
        }