Beispiel #1
0
        public void CalculateAndSaveContourForPosition(int positionIndex, double[] cDistances, System.Drawing.Color[] colors)
        {
            if (_computedDistances[positionIndex] == null)
            {
                throw new WristException("Raw distances (_computedDistancs) must be pre-computed before calculating Contour");
            }

            Contour contour = DistanceMaps.createContourSingleBoneSinglePosition(this, _computedDistances[positionIndex], cDistances, colors);

            lock (_computedContours)
            {
                _computedContours[positionIndex] = contour;
            }
        }
Beispiel #2
0
        public void CalculateAndSaveContourForAnimation(int absoluteFrameNumber, double[] cDistances, System.Drawing.Color[] colors)
        {
            if (_animationComputedDistances[absoluteFrameNumber] == null)
            {
                throw new WristException("Raw distances (_computedDistancs) must be pre-computed before calculating Contour");
            }

            Contour contour = DistanceMaps.createContourSingleBoneSinglePosition(this, _animationComputedDistances[absoluteFrameNumber], cDistances, colors);

            lock (this)
            {
                if (_animationComputedContours == null)
                {
                    _animationComputedContours = new Contour[_animationComputedDistances.Length];
                }
                _animationComputedContours[absoluteFrameNumber] = contour;
            }
        }
Beispiel #3
0
 public static Contour createContourSingleBoneSinglePosition(Bone referenceBone, double[] distanceMap, double[] cDistances, System.Drawing.Color[] colors)
 {
     float[,] points = referenceBone.GetVertices();
     int[,] conn     = referenceBone.GetFaceSetIndices();
     return(DistanceMaps.createContourSingleBoneSinglePosition(points, conn, distanceMap, cDistances, colors));
 }