Beispiel #1
0
        private void doFindAnimals(object o)
        {
            lock (Level2Lock)
            {
                FindAnimalsOption option = o as FindAnimalsOption;
                int        VillageID     = option.VillageID;
                int        Range         = option.Range;
                int        axis_x        = option.AxisX;
                int        axis_y        = option.AxisY;
                List <int> lstIncl       = option.lstIncl;
                List <int> lstExcl       = option.lstExcl;

                AnimalsFoundLog("开始以村子【" + TD.Villages[VillageID].Name
                                + "(" + axis_x + "|" + axis_y
                                + ")】为中心,在" + Range + "范围内搜索野兽。");

                AnimalsFoundLog("[" + 1 + " / " + 1 + "] 搜索以("
                                + axis_x + "|" + axis_y + ")为中心的地图块");
                string data = FetchBlockMap(VillageID, axis_x, axis_y);
                if (data != null)
                {
                    ParseAnimalAreas(VillageID, data, lstIncl, lstExcl);
                }

                for (int i = 1; i <= Range; i++)
                {
                    AnimalsFoundLog("正在进行第" + i + "重扫描:");
                    for (int j = 0; j < i; j++)
                    {
                        if (i % 2 == 1)
                        {
                            axis_y = CalcAxisTran(axis_y, 9);
                            AnimalsFoundLog("[" + (j + 1) + " / " + (2 * i) + "] 搜索以("
                                            + axis_x + "|" + axis_y + ")为中心的地图块");
                            data = FetchBlockMap(VillageID, axis_x, axis_y);
                        }
                        else
                        {
                            axis_y = CalcAxisTran(axis_y, -9);
                            AnimalsFoundLog("[" + (j + 1) + " / " + (2 * i) + "] 搜索以("
                                            + axis_x + "|" + axis_y + ")为中心的地图块");
                            data = FetchBlockMap(VillageID, axis_x, axis_y);
                        }

                        if (data != null)
                        {
                            ParseAnimalAreas(VillageID, data, lstIncl, lstExcl);
                        }
                    }

                    for (int j = 0; j < i; j++)
                    {
                        if (i % 2 == 1)
                        {
                            axis_x = CalcAxisTran(axis_x, 11);
                            AnimalsFoundLog("[" + (i + j + 1) + " / " + (2 * i) + "] 搜索以("
                                            + axis_x + "|" + axis_y + ")为中心的地图块");
                            data = FetchBlockMap(VillageID, axis_x, axis_y);
                        }
                        else
                        {
                            axis_x = CalcAxisTran(axis_x, -11);
                            AnimalsFoundLog("[" + (i + j + 1) + " / " + (2 * i) + "] 搜索以("
                                            + axis_x + "|" + axis_y + ")为中心的地图块");
                            data = FetchBlockMap(VillageID, axis_x, axis_y);
                        }

                        if (data != null)
                        {
                            ParseAnimalAreas(VillageID, data, lstIncl, lstExcl);
                        }
                    }
                }
            }
        }
Beispiel #2
0
 public void FindAnimals(FindAnimalsOption option)
 {
     ThrdFindAnimals      = new Thread(new ParameterizedThreadStart(doFindAnimals));
     ThrdFindAnimals.Name = "FindAnimals";
     ThrdFindAnimals.Start(option);
 }
Beispiel #3
0
        void Button1Click(object sender, EventArgs e)
        {
            if (bIsInSearching)
                return;
            int range, axis_x, axis_y;
            range = axis_x = axis_y = 0;
            try
            {
                range = Convert.ToInt32(this.numericUpDown1.Value);
                axis_x = Convert.ToInt32(this.numericUpDown2.Value);
                axis_y = Convert.ToInt32(this.numericUpDown3.Value);
            }
            catch
            {
                return;
            }

            FindAnimalsOption option = new FindAnimalsOption()
            {
                Range = range,
                AxisX = axis_x,
                AxisY = axis_y,
            };
            for (int i = 0; i < CBAnimalsInclude.Length; i++)
            {
                if (CBAnimalsInclude[i].Checked)
                {
                    option.lstIncl.Add(i + 1 + 30);
                }
            }

            for (int i = 0; i < CBAnimalsExclude.Length; i++)
            {
                if (CBAnimalsExclude[i].Checked)
                {
                    option.lstExcl.Add(i + 1 + 30);
                }
            }
            this.listView1.Items.Clear();
            UpCall.FindAnimalsClick(option);
        }
Beispiel #4
0
 //    找野兽
 public void FindAnimals(FindAnimalsOption option)
 {
     option.VillageID = ID;
     UpCall.FindAnimals(option);
 }
Beispiel #5
0
 //	找野兽
 public void FindAnimals(FindAnimalsOption option)
 {
     option.VillageID = ID;
     UpCall.FindAnimals(option);
 }
Beispiel #6
0
 public void FindAnimals(FindAnimalsOption option)
 {
     ThrdFindAnimals = new Thread(new ParameterizedThreadStart(doFindAnimals));
     ThrdFindAnimals.Name = "FindAnimals";
     ThrdFindAnimals.Start(option);
 }
Beispiel #7
0
        public void FindAnimalsClick(FindAnimalsOption option)
        {
            if (!TravianData.Villages.ContainsKey(SelectVillage))
                return;

            AnimalsInfoList.Clear();
            TravianData.Villages[SelectVillage].FindAnimals(option);
        }