public MdlProgressBindings(GameWindow window, TabPage tab)
     : base(window, tab)
 {
     Uc = new UcWincExtended();
 }
Beispiel #2
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 public MdlProgressBindings(GameWindow window, TabPage tab)
     : base(window, tab)
 {
     Uc = new UcWincExtended();
 }