public MdlProgressBindings(GameWindow window, TabPage tab) : base(window, tab) { Uc = new UcWincExtended(); }
public MdlProgressBindings(GameWindow window, TabPage tab) : base(window, tab) { Uc = new UcWincExtended(); }
public MdlProgressBindings(GameWindow window, TabPage tab) : base(window, tab) { Uc = new UcWincExtended(); }
public MdlProgressBindings(GameWindow window, TabPage tab) : base(window, tab) { Uc = new UcWincExtended(); }