Inheritance: PrimitiveStructure, IConvertible
Beispiel #1
0
 public void CanConstructFromBool()
 {
     bool b = true;
     BooleanValue bv = new BooleanValue(b);
     Assert.AreEqual(b, bv.Value);
     Assert.IsTrue(b == bv);
     Assert.IsFalse(b == !bv);
     Assert.IsFalse(b != bv);
     Assert.IsFalse(!b == bv);
 }
Beispiel #2
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 public void CanAddAsString()
 {
     bool b = true;
     string string1 = "foo";
     var str1 = new StringValue(string1);
     var bv = new BooleanValue(b);
     var strResult = str1 + bv;
     string stringResult = string1 + b.ToString();
     Assert.AreEqual(stringResult, (string)strResult);
 }
Beispiel #3
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        private void SetCaseSensitivity(BooleanValue value)
        {
            bool newCase = value.Value;

            if (newCase == caseSensitive)
            {
                return;
            }
            caseSensitive = newCase;

            internalDictionary = newCase ?
                                 new Dictionary <Structure, Structure>() :
                                 new Dictionary <Structure, Structure>(new LexiconComparer <Structure>());
        }
Beispiel #4
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        public void CanCompareToScalar()
        {
            BooleanValue bv = new BooleanValue(true);
            ScalarValue sv = ScalarValue.Create(1);
            Assert.IsTrue(bv == sv);
            Assert.IsFalse(bv != sv);
            Assert.IsTrue(sv == bv);
            Assert.IsFalse(sv != bv);
            sv = ScalarValue.Create(0);
            Assert.IsTrue(bv != sv);
            Assert.IsFalse(bv == sv);
            Assert.IsTrue(sv != bv);
            Assert.IsFalse(sv == bv);
            sv = ScalarValue.Create(3.1415926535897932384626433832795);
            Assert.IsTrue(bv == sv);
            Assert.IsFalse(bv != sv);
            Assert.IsTrue(sv == bv);
            Assert.IsFalse(sv != bv);
            sv = ScalarValue.Create(0.0d);
            Assert.IsTrue(bv != sv);
            Assert.IsFalse(bv == sv);
            Assert.IsTrue(sv != bv);
            Assert.IsFalse(sv == bv);

            bv = new BooleanValue(false);
            sv = ScalarValue.Create(1);
            Assert.IsTrue(bv != sv);
            Assert.IsFalse(bv == sv);
            Assert.IsTrue(sv != bv);
            Assert.IsFalse(sv == bv);
            sv = ScalarValue.Create(0);
            Assert.IsTrue(bv == sv);
            Assert.IsFalse(bv != sv);
            Assert.IsTrue(sv == bv);
            Assert.IsFalse(sv != bv);
            sv = ScalarValue.Create(3.1415926535897932384626433832795);
            Assert.IsTrue(bv != sv);
            Assert.IsFalse(bv == sv);
            Assert.IsTrue(sv != bv);
            Assert.IsFalse(sv == bv);
            Assert.IsFalse(bv.Equals(sv));
            sv = ScalarValue.Create(0.0d);
            Assert.IsTrue(bv == sv);
            Assert.IsFalse(bv != sv);
            Assert.IsTrue(sv == bv);
            Assert.IsFalse(sv != bv);
            Assert.IsFalse(bv.Equals(sv));
        }
Beispiel #5
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        private void SetCaseSensitivity(BooleanValue value)
        {
            bool newCase = value.Value;

            if (newCase == caseSensitive)
            {
                return;
            }
            caseSensitive = newCase;

            internalDictionary = newCase ?
                                 new Dictionary <Structure, Structure>() :
                                 new Dictionary <Structure, Structure>(new LexiconComparer <Structure>());

            // Regardless of whether or not the lexicon itself is case sensitive,
            // the key Suffixes have to be IN-sensitive because they are getting
            // values who's case got squashed by the compiler.  This needs to
            // be documented well in the user docs (i.e. using the suffix syntax
            // cannot detect the difference between keys that differ only in case).
            keySuffixes = new Dictionary <Structure, SetSuffix <Structure> >(new LexiconComparer <Structure>());
        }
Beispiel #6
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 /// <summary>
 /// Trigger whatever action the PartModule has attached to this Action, given the kOS name for the action.
 /// Warning - it probably triggers the entire action group that is attached to this action if there is one,
 /// not just the action on this one part.
 /// <br/><br/>
 /// NOTE: After kOS 0.15.5, this ability is limited by career progress of the VAB/SPH.
 /// </summary>
 /// <param name="suffixName"></param>
 /// <param name="param">true = activate, false = de-activate</param>
 private void CallKSPAction(StringValue suffixName, BooleanValue param)
 {
     ThrowIfNotCPUVessel();
     BaseAction act = GetAction(suffixName);
     if (act == null)
         throw new KOSLookupFailException("ACTION", suffixName, this);
     string careerReason;
     if (!Career.CanDoActions(out careerReason))
         throw new KOSLowTechException("use :DOACTION", careerReason);
     act.Invoke(new KSPActionParam(act.actionGroup, (param ? KSPActionType.Activate : KSPActionType.Deactivate)));
 }
Beispiel #7
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 public void SetRunningPrimary(BooleanValue prim)
 {
     ThrowIfNotCPUVessel();
     if (!MultiMode)
         throw new KOSException("Attempted to set the PRIMARYMODE suffix on a non-multi mode engine.");
     // If runningPrimary does not match prim, call ToggleMode
     if (prim != MMengine.runningPrimary)
         ToggleMode();
 }
Beispiel #8
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 public void SetAutoswitch(BooleanValue auto)
 {
     ThrowIfNotCPUVessel();
     if (!MultiMode)
         throw new KOSException("Attempted to set the AUTOSWITCH suffix on a non-multi mode engine.");
     // if autoSwitch doesn't equal auto, use invoke to call the autoswitch method because the method is private
     if (MMengine.autoSwitch != auto)
     {
         if (auto)
             MMengine.Events.First(kspEvent => kspEvent.name == "EnableAutoSwitch").Invoke();
         else
             MMengine.Events.First(kspEvent => kspEvent.name == "DisableAutoSwitch").Invoke();
     }
 }
Beispiel #9
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        public void SetShow(BooleanValue newShowVal)
        {
            if (newShowVal)
            {
                if (line == null || hat == null)
                {
                    lineObj = new GameObject("vecdrawLine");
                    hatObj = new GameObject("vecdrawHat");
                    labelObj = new GameObject("vecdrawLabel", typeof(GUIText));

                    line = lineObj.AddComponent<LineRenderer>();
                    hat = hatObj.AddComponent<LineRenderer>();
                    //TODO: 1.1 TODO
                    label = labelObj.GetComponent<GUIText>();

                    line.useWorldSpace = false;
                    hat.useWorldSpace = false;

                    GetShipCenterCoords();

                    line.material = new Material(Shader.Find("Particles/Additive"));
                    hat.material = new Material(Shader.Find("Particles/Additive"));

                    // This is how font loading would work if other fonts were available in KSP:
                    // Font lblFont = (Font)Resources.Load( "Arial", typeof(Font) );
                    // SafeHouse.Logger.Log( "lblFont is " + (lblFont == null ? "null" : "not null") );
                    // _label.font = lblFont;

                    label.text = labelStr;
                    label.anchor = TextAnchor.MiddleCenter;

                    PutAtShipRelativeCoords();
                    RenderValues();
                }
                updateHandler.AddObserver(this);
                line.enabled = true;
                hat.enabled = true;
                label.enabled = true;
            }
            else
            {
                updateHandler.RemoveObserver(this);
                if (label != null)
                {
                    label.enabled = false;
                    label = null;
                }
                if (hat != null)
                {
                    hat.enabled = false;
                    hat = null;
                }
                if (line != null)
                {
                    line.enabled = false;
                    line = null;
                }
                labelObj = null;
                hatObj = null;
                lineObj = null;
            }

            enable = newShowVal;
        }
Beispiel #10
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 public void CanImplicitlyConvertToBool()
 {
     bool b = true;
     BooleanValue bv = new BooleanValue(b);
     bool b2 = bv;
     Assert.AreEqual(b, b2);
     Assert.IsTrue(b == bv);
     Assert.IsFalse(b != bv);
 }
Beispiel #11
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        public void CanNullCheck()
        {
            BooleanValue bv = null;
            Assert.IsTrue(bv == null);
            Assert.IsFalse(bv != null);
            Assert.IsTrue(null == bv);
            Assert.IsFalse(null != bv);
            bv = new BooleanValue(true);
            Assert.IsTrue(bv != null);
            Assert.IsFalse(bv == null);
            Assert.IsTrue(null != bv);
            Assert.IsFalse(null == bv);
            bv = new BooleanValue(false);
            Assert.IsTrue(bv != null);
            Assert.IsFalse(bv == null);
            Assert.IsTrue(null != bv);
            Assert.IsFalse(null == bv);

            bv = new BooleanValue(true);
            Assert.IsTrue(bv != null);
            Assert.IsFalse(bv == null);
            Assert.IsTrue(null != bv);
            Assert.IsFalse(null == bv);
            bv = new BooleanValue(false);
            Assert.IsTrue(bv != null);
            Assert.IsFalse(bv == null);
            Assert.IsTrue(null != bv);
            Assert.IsFalse(null == bv);
        }