Beispiel #1
0
        /// <summary>
        /// Transforms a color value assumed to be in the default CS_sRGB
        /// color space into this ColorSpace.
        /// <para>
        /// This method transforms color values using algorithms designed
        /// to produce the best perceptual match between input and output
        /// colors.  In order to do colorimetric conversion of color values,
        /// you should use the <code>toCIEXYZ</code>
        /// method of the CS_sRGB color space to first convert from the input
        /// color space to the CS_CIEXYZ color space, and then use the
        /// <code>fromCIEXYZ</code> method of this color space to
        /// convert from CS_CIEXYZ to the output color space.
        /// See <seealso cref="#toCIEXYZ(float[]) toCIEXYZ"/> and
        /// <seealso cref="#fromCIEXYZ(float[]) fromCIEXYZ"/> for further information.
        /// </para>
        /// <para>
        /// </para>
        /// </summary>
        /// <param name="rgbvalue"> a float array with length of at least 3. </param>
        /// <returns> a float array with length equal to the number of
        ///       components in this ColorSpace. </returns>
        /// <exception cref="ArrayIndexOutOfBoundsException"> if array length is not
        /// at least 3. </exception>
        public override float[] FromRGB(float[] rgbvalue)
        {
            if (Srgb2this == null)
            {
                ColorTransform[] transformList = new ColorTransform [2];
                ICC_ColorSpace   srgbCS        = (ICC_ColorSpace)ColorSpace.GetInstance(CS_sRGB_Renamed);
                PCMM             mdl           = CMSManager.Module;
                transformList[0] = mdl.createTransform(srgbCS.Profile, ColorTransform.Any, ColorTransform.In);
                transformList[1] = mdl.createTransform(ThisProfile, ColorTransform.Any, ColorTransform.Out);
                Srgb2this        = mdl.createTransform(transformList);
                if (NeedScaleInit)
                {
                    SetComponentScaling();
                }
            }

            short[] tmp = new short[3];
            for (int i = 0; i < 3; i++)
            {
                tmp[i] = (short)((rgbvalue[i] * 65535.0f) + 0.5f);
            }
            tmp = Srgb2this.colorConvert(tmp, null);
            int nc = this.NumComponents;

            float[] result = new float [nc];
            for (int i = 0; i < nc; i++)
            {
                result[i] = (((float)(tmp[i] & 0xffff)) / 65535.0f) * DiffMinMax[i] + MinVal[i];
            }
            return(result);
        }
Beispiel #2
0
        /// <summary>
        /// Transforms a color value assumed to be in the CS_CIEXYZ conversion
        /// color space into this ColorSpace.
        /// <para>
        /// This method transforms color values using relative colorimetry,
        /// as defined by the ICC Specification.  This
        /// means that the XYZ argument values taken by this method are represented
        /// relative to the D50 white point of the CS_CIEXYZ color space.
        /// This representation is useful in a two-step color conversion
        /// process in which colors are transformed from an input color
        /// space to CS_CIEXYZ and then to an output color space.  The color
        /// values returned by this method are not those that would produce
        /// the XYZ value passed to the method when measured by a colorimeter.
        /// If you have XYZ values corresponding to measurements made using
        /// current CIE recommended practices, they must be converted to D50
        /// relative values before being passed to this method.
        /// The paragraphs below explain this in more detail.
        /// </para>
        /// <para>
        /// The ICC standard uses a device independent color space (DICS) as the
        /// mechanism for converting color from one device to another device.  In
        /// this architecture, colors are converted from the source device's color
        /// space to the ICC DICS and then from the ICC DICS to the destination
        /// device's color space.  The ICC standard defines device profiles which
        /// contain transforms which will convert between a device's color space
        /// and the ICC DICS.  The overall conversion of colors from a source
        /// device to colors of a destination device is done by connecting the
        /// device-to-DICS transform of the profile for the source device to the
        /// DICS-to-device transform of the profile for the destination device.
        /// For this reason, the ICC DICS is commonly referred to as the profile
        /// connection space (PCS).  The color space used in the methods
        /// toCIEXYZ and fromCIEXYZ is the CIEXYZ PCS defined by the ICC
        /// Specification.  This is also the color space represented by
        /// ColorSpace.CS_CIEXYZ.
        /// </para>
        /// <para>
        /// The XYZ values of a color are often represented as relative to some
        /// white point, so the actual meaning of the XYZ values cannot be known
        /// without knowing the white point of those values.  This is known as
        /// relative colorimetry.  The PCS uses a white point of D50, so the XYZ
        /// values of the PCS are relative to D50.  For example, white in the PCS
        /// will have the XYZ values of D50, which is defined to be X=.9642,
        /// Y=1.000, and Z=0.8249.  This white point is commonly used for graphic
        /// arts applications, but others are often used in other applications.
        /// </para>
        /// <para>
        /// To quantify the color characteristics of a device such as a printer
        /// or monitor, measurements of XYZ values for particular device colors
        /// are typically made.  For purposes of this discussion, the term
        /// device XYZ values is used to mean the XYZ values that would be
        /// measured from device colors using current CIE recommended practices.
        /// </para>
        /// <para>
        /// Converting between device XYZ values and the PCS XYZ values taken as
        /// arguments by this method corresponds to converting between the device's
        /// color space, as represented by CIE colorimetric values, and the PCS.
        /// There are many factors involved in this process, some of which are quite
        /// subtle.  The most important, however, is the adjustment made to account
        /// for differences between the device's white point and the white point of
        /// the PCS.  There are many techniques for doing this and it is the
        /// subject of much current research and controversy.  Some commonly used
        /// methods are XYZ scaling, the von Kries transform, and the Bradford
        /// transform.  The proper method to use depends upon each particular
        /// application.
        /// </para>
        /// <para>
        /// The simplest method is XYZ scaling.  In this method each device XYZ
        /// value is  converted to a PCS XYZ value by multiplying it by the ratio
        /// of the PCS white point (D50) to the device white point.
        /// <pre>
        ///
        /// Xd, Yd, Zd are the device XYZ values
        /// Xdw, Ydw, Zdw are the device XYZ white point values
        /// Xp, Yp, Zp are the PCS XYZ values
        /// Xd50, Yd50, Zd50 are the PCS XYZ white point values
        ///
        /// Xp = Xd * (Xd50 / Xdw)
        /// Yp = Yd * (Yd50 / Ydw)
        /// Zp = Zd * (Zd50 / Zdw)
        ///
        /// </pre>
        /// </para>
        /// <para>
        /// Conversion from the PCS to the device would be done by inverting these
        /// equations:
        /// <pre>
        ///
        /// Xd = Xp * (Xdw / Xd50)
        /// Yd = Yp * (Ydw / Yd50)
        /// Zd = Zp * (Zdw / Zd50)
        ///
        /// </pre>
        /// </para>
        /// <para>
        /// Note that the media white point tag in an ICC profile is not the same
        /// as the device white point.  The media white point tag is expressed in
        /// PCS values and is used to represent the difference between the XYZ of
        /// device illuminant and the XYZ of the device media when measured under
        /// that illuminant.  The device white point is expressed as the device
        /// XYZ values corresponding to white displayed on the device.  For
        /// example, displaying the RGB color (1.0, 1.0, 1.0) on an sRGB device
        /// will result in a measured device XYZ value of D65.  This will not
        /// be the same as the media white point tag XYZ value in the ICC
        /// profile for an sRGB device.
        /// </para>
        /// <para>
        /// </para>
        /// </summary>
        /// <param name="colorvalue"> a float array with length of at least 3. </param>
        /// <returns> a float array with length equal to the number of
        ///         components in this ColorSpace. </returns>
        /// <exception cref="ArrayIndexOutOfBoundsException"> if array length is not
        /// at least 3. </exception>
        public override float[] FromCIEXYZ(float[] colorvalue)
        {
            if (Xyz2this == null)
            {
                ColorTransform[] transformList = new ColorTransform [2];
                ICC_ColorSpace   xyzCS         = (ICC_ColorSpace)ColorSpace.GetInstance(CS_CIEXYZ);
                PCMM             mdl           = CMSManager.Module;
                transformList[0] = mdl.createTransform(xyzCS.Profile, ColorTransform.Any, ColorTransform.In);
                try
                {
                    transformList[1] = mdl.createTransform(ThisProfile, ICC_Profile.IcRelativeColorimetric, ColorTransform.Out);
                }
                catch (CMMException)
                {
                    transformList[1] = CMSManager.Module.createTransform(ThisProfile, ColorTransform.Any, ColorTransform.Out);
                }
                Xyz2this = mdl.createTransform(transformList);
                if (NeedScaleInit)
                {
                    SetComponentScaling();
                }
            }

            short[] tmp        = new short[3];
            float   ALMOST_TWO = 1.0f + (32767.0f / 32768.0f);
            float   factor     = 65535.0f / ALMOST_TWO;

            // For CIEXYZ, min = 0.0, max = ALMOST_TWO for all components
            for (int i = 0; i < 3; i++)
            {
                tmp[i] = (short)((colorvalue[i] * factor) + 0.5f);
            }
            tmp = Xyz2this.colorConvert(tmp, null);
            int nc = this.NumComponents;

            float[] result = new float [nc];
            for (int i = 0; i < nc; i++)
            {
                result[i] = (((float)(tmp[i] & 0xffff)) / 65535.0f) * DiffMinMax[i] + MinVal[i];
            }
            return(result);
        }