Beispiel #1
0
 public CycleList GetAllCycle(ref CycleList cycles)
 {
     foreach (PathFinder path in childPath)
     {
         path.GetAllCycle(ref cycles);
     }
     foreach (Cycle cycle in this.cycles)
     {
         cycles.Add(cycle);
     }
     return(cycles);
 }
Beispiel #2
0
        public CycleList GetAllIrregularCycle()
        {
            CycleList outCycleListComplete = new CycleList();

            foreach (Cycle cycle in this)
            {
                if (cycle.IsIrregular())
                {
                    outCycleListComplete.Add(cycle);
                }
            }

            return(outCycleListComplete.EliminateImplicitIrregularities());
        }
Beispiel #3
0
        public CycleList EliminateImplicitIrregularities()
        {
            CycleList outCycleList = new CycleList();

            for (int cycleSizeToCheck = minMemoryCycle; cycleSizeToCheck < maxMemoryCycle; cycleSizeToCheck++)
            {
                var cycleListToCheck = this.Where(Cycle => Cycle.GetAllNode().Count == cycleSizeToCheck);

                foreach (Cycle cycleToCheck in cycleListToCheck)
                {
                    bool isSubCycleSameAsSmallerCycle = false;
                    for (int startingNode = 0; startingNode < cycleSizeToCheck; startingNode++)
                    {
                        for (int subCircleSize = 4; subCircleSize < cycleSizeToCheck; subCircleSize++)
                        {
                            List <Node> subMemory = new List <Node>();
                            for (int k = 1; k < subCircleSize; k++)
                            {
                                subMemory.Add(cycleToCheck.GetAllNode().ElementAt((startingNode + k) % cycleSizeToCheck));
                            }
                            Cycle subCycle = new Cycle(cycleToCheck.GetAllNode().ElementAt(startingNode), cycleToCheck.GetAllNode().ElementAt(startingNode), subMemory);
                            foreach (Cycle smallerCycle in outCycleList)
                            {
                                if (subCycle.IsSameCycleAs(smallerCycle))
                                {
                                    isSubCycleSameAsSmallerCycle = true;
                                }
                            }
                        }
                    }
                    if (!isSubCycleSameAsSmallerCycle)
                    {
                        outCycleList.Add(cycleToCheck);
                    }
                }
            }

            return(outCycleList);
        }
        static void Main(string[] args)
        {
            Node ann     = new Node("Ann");
            Node betty   = new Node("Betty");
            Node cynthia = new Node("Cynthia");
            Node diana   = new Node("Diana");
            Node emily   = new Node("Emily");
            Node felicia = new Node("Felicia");
            Node helen   = new Node("Helen");
            Node georgia = new Node("Georgia");


            // -- graphe irréguliers
            ann.AddNeighbors(betty, cynthia, emily, felicia, georgia);
            betty.AddNeighbors(cynthia, helen);
            cynthia.AddNeighbors(diana, emily, helen);
            diana.AddNeighbors(emily);
            emily.AddNeighbors(felicia);
            helen.AddNeighbors(georgia);



            // - graphes réguliers

            /* ann.AddNeighbors(betty);
             * betty.AddNeighbors(diana,cynthia,emily);
             * cynthia.AddNeighbors( emily, georgia);
             * diana.AddNeighbors(emily,felicia);
             * emily.AddNeighbors(felicia,georgia);
             * felicia.AddNeighbors(georgia);*/


            /* ann.AddNeighbors(betty,cynthia,diana);
             * betty.AddNeighbors(diana, cynthia, emily);
             * cynthia.AddNeighbors(emily, georgia);
             * diana.AddNeighbors(emily, felicia);
             * emily.AddNeighbors(felicia, georgia);
             * felicia.AddNeighbors(georgia);
             * A.AddArcs(B, C, D);
             * B.AddArcs(A, C);
             * C.AddArcs(B, A, D, F, E);
             * D.AddArcs(A, C, F, E);
             * E.AddArcs(C, D);
             * F.AddArcs(D, C, G);
             * G.AddArcs(F);*/



            List <Node> everyone = new List <Node>();

            everyone.Add(ann);
            everyone.Add(betty);
            everyone.Add(cynthia);
            everyone.Add(diana);
            everyone.Add(emily);
            everyone.Add(felicia);
            everyone.Add(helen);
            everyone.Add(georgia);


            foreach (Node person in everyone)
            {
                Console.Out.WriteLine(person.ToString());
            }

            PathFinder annToAnnPath = new PathFinder(georgia, emily, null, true);

            CycleList cycles = new CycleList();

            annToAnnPath.GetAllCycle(ref cycles);

            List <Path> paths = new List <Path>();

            annToAnnPath.GetAllCompletedPath(ref paths);

            foreach (Cycle cycle in cycles)
            {
                Console.Out.WriteLine(cycle.ToString());
            }

            Console.Out.WriteLine();
            Console.Out.WriteLine("-------------------------------------------------------------------------------------------------------");
            Console.Out.WriteLine("-------------------------------------CYCLES IRREGULIERS------------------------------------------------");
            Console.Out.WriteLine("-------------------------------------------------------------------------------------------------------");

            foreach (Cycle cycle in cycles.GetAllIrregularCycle())
            {
                Console.Out.WriteLine(cycle.ToString());
            }


            Console.Out.WriteLine();
            Console.Out.WriteLine("-------------------------------------------------------------------------------------------------------");
            Console.Out.WriteLine("----------------------------------------PATH COMPLET---------------------------------------------------");
            Console.Out.WriteLine("-------------------------------------------------------------------------------------------------------");

            foreach (Path cycle in paths)
            {
                Console.Out.WriteLine(cycle.ToString());
            }

            Console.Out.WriteLine();


            Console.ReadLine();
        }
Beispiel #5
0
        public PathFinder(Node start, Node end, List <Node> memory = null, bool isOrigin = false, Node current = null)
        {
            this.start    = start;
            cycles        = new CycleList();
            childPath     = new List <PathFinder>();
            completedPath = new List <Path>();
            this.current  = (current == null)?start:current;
            this.end      = end;
            if (memory == null)
            {
                this.memory = new List <Node>();
            }
            else
            {
                this.memory = memory;
            }


            if (!isOrigin)
            {
                this.memory.Add(current);
            }
            string outString = "Start of " + current + ". Memory is composed of ";

            foreach (Node node in this.memory)
            {
                outString += node.Name + ", ";
            }
            Console.Out.WriteLine(outString);

            //Console.Out.WriteLine(ToString());

            foreach (Node neighbor in this.current.Neighbors)
            {
                if (!this.memory.Contains(neighbor))
                {
                    if (neighbor == start)
                    {
                        if (!(this.memory.Count <= 1))
                        {
                            cycles.Add(new Cycle(start, end, this.memory));
                        }
                    }
                    else if (neighbor == end)
                    {
                        completedPath.Add(new Path(start, end, this.memory));
                        childPath.Add(new PathFinder(start, end, this.memory, false, neighbor));
                    }
                    else
                    {
                        childPath.Add(new PathFinder(start, end, this.memory, false, neighbor));
                    }
                }
            }
            this.memory.Remove(current);
            outString = "End of " + current + ". Memory is composed of ";
            foreach (Node node in this.memory)
            {
                outString += node.Name + ", ";
            }
            Console.Out.WriteLine(outString);
        }