Beispiel #1
0
        public void Prepare()
        {
            try
            {
                //PixelsMap.DisComInit();
                lock (_oLock)
                {
                    if (_bPrepared)
                    {
                        (new Logger()).WriteWarning("Hashtags has already prepared!");
                        return;
                    }
                    _bPrepared = true;
                }
                (new Logger()).WriteDebug("prepare:in");
                _cPreferences.cRoll.Stopped += _cRoll_Stopped;
                _cPreferences.cRoll.EffectAdd(_cPreferences.cPlaylist, null, 0);
                _cCurrentTI = _cPreferences.aTextItems[0];

                _cPreferences.cRoll.Prepare(2);
                AddTransition(Transition.Initial);

                _cThreadWorker = new System.Threading.Thread(Worker);
                _cThreadWorker.IsBackground = true;
                _cThreadWorker.Priority     = System.Threading.ThreadPriority.Normal;
                _cThreadWorker.Start();

                if (null != Prepared)
                {
                    Plugin.EventSend(Prepared, this);
                }
                (new Logger()).WriteDebug("prepare:out");
            }
            catch (Exception ex)
            {
                (new Logger()).WriteError(ex);
            }
        }
Beispiel #2
0
        private void AddTransition(Transition eTrans)
        {
            switch (eTrans)
            {
            case Transition.Initial:
                _cPreferences.cRoll.EffectAdd(_cCurrentTI.cBTLText, _cCurrentTI.cNode);
                _nNormTop = 0;
                _nDifTop  = (_cCurrentTI.cBTLText.stArea.nHeight * 0.67F - _nNormTop) / _cCurrentTI.nTransDuration;
                _nNormBot = _cCurrentTI.cBTLText.nPressBottom;
                _nDifBot  = (140 - _nNormBot) / _cCurrentTI.nTransDuration;
                for (int nI = 0; nI <= _cCurrentTI.nTransDuration; nI++)
                {
                    _cCurrentTI.cBTLText.nPressBottom = 140 - _nDifBot * nI;
                    _cPreferences.cRoll.Prepare(1);
                }
                while (_cPreferences.cRoll.nPrerenderQueueCount < (ulong)_cPreferences.nRollPrerenderQueueMax)
                {
                    _cPreferences.cRoll.Prepare(1);
                }
                break;

            case Transition.Normal:
                Preferences.TextItem cPrevious = _cCurrentTI;
                _cCurrentTI = _cCurrentTI.cNext;
                _cPreferences.cRoll.EffectAdd(_cCurrentTI.cBTLText, _cCurrentTI.cNode);

                for (int nI = 0; nI < _cCurrentTI.nTransDuration; nI++)
                {
                    cPrevious.cBTLText.nPressBottom = _nNormBot + _nDifBot * (nI + 1);
                    _cPreferences.cRoll.SetKeyframesToEffect(cPrevious.cBTLText, new Roll.Keyframes(null, new Roll.Keyframe[1] {
                        new Roll.Keyframe()
                        {
                            eType = Roll.Keyframe.Type.hold, nFrame = 0, nPosition = _nNormTop + _nDifTop * (nI + 1)
                        }
                    }));
                    _cCurrentTI.cBTLText.nPressBottom = 140 - _nDifBot * nI;
                    _cPreferences.cRoll.Prepare(1);
                }
                _cCurrentTI.cBTLText.nPressBottom = _nNormBot;
                cPrevious.cBTLText.Stop();
                _cPreferences.cRoll.Prepare(1);
                cPrevious.cBTLText.Idle();
                cPrevious.cBTLText.nPressBottom = _nNormBot;
                break;

            case Transition.Final:
                for (int nI = 0; nI < _cCurrentTI.nTransDuration; nI++)
                {
                    if (nI == 2)
                    {
                        _cPreferences.cPlaylist.Skip(true, 0);
                    }
                    _cCurrentTI.cBTLText.nPressBottom = _nNormBot + _nDifBot * (nI + 1);
                    //_cPreferences.cRoll.SetKeyframesToEffect(_cCurrentTI.cBTLText, new Roll.Keyframe[1] { new Roll.Keyframe() { eType = Roll.Keyframe.Type.hold, nFrame = 0, nPosition = _nNormTop + _nDifTop * nI } });
                    _cPreferences.cRoll.Prepare(1);
                }
                _cCurrentTI.cBTLText.Stop();
                _cPreferences.cRoll.Prepare(1);
                break;

            default:
                break;
            }
        }