public ConfirmGameView()
        {
            InitializeComponent();


            object temp;

            //check which screen the previous one was
            if (phoneAppService.State.ContainsKey("sender"))
            {
                if (phoneAppService.State.TryGetValue("sender", out temp))
                {

                    //if it was the correct screen, read in the game
                    if(temp.ToString().Equals("ConfirmPlayersView"))
                    {
                        if (phoneAppService.State.ContainsKey("myGame"))
                        {
                            if (phoneAppService.State.TryGetValue("myGame", out temp))
                            {
                                myGame = (Game)temp;
                                setDataContext();
                            }
                        }
                    }
                }
            }
        }
		//read in the game details from the application service state R.P.
        public void loadGame()
        {
            object temp;

            if (phoneAppService.State.ContainsKey("myGame"))
            {
                if (phoneAppService.State.TryGetValue("myGame", out temp))
                {
                    myGame = (Game)temp;
                }
            }
        }
Beispiel #3
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        public void loadGame()
        {
            object temp;
            string myTeam = "";

            //check which screen the previous one was
            if (phoneAppService.State.ContainsKey("sender"))
            {
                if (phoneAppService.State.TryGetValue("sender", out temp))
                {

                    myTeam = temp.ToString();
                    if (phoneAppService.State.ContainsKey("myGame"))
                    {
                        if (phoneAppService.State.TryGetValue("myGame", out temp))
                        {
                            myGame = (Game)temp;

                            if (myTeam.Equals("home"))
                            {
                                team = myGame.homeTeam;
                            }
                            else
                            {
                                team = myGame.awayTeam;
                            }
                        }
                    }

                    if (phoneAppService.State.ContainsKey("player"))
                    {
                        if (phoneAppService.State.TryGetValue("player", out temp))
                        {
                            player = temp.ToString();
                        }
                    }

                    if (phoneAppService.State.ContainsKey("assist"))
                    {
                        if (phoneAppService.State.TryGetValue("assist", out temp))
                        {
                            assist = temp.ToString();
                        }
                    }
                }
            }
        }