public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new SNOName();
     Field0.Parse(buffer);
     Field1 = new PRTransform();
     Field1.Parse(buffer);
     Field2 = new SceneSpecification();
     Field2.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     WorldID = buffer.ReadInt(32);
     SceneSpec = new SceneSpecification();
     SceneSpec.Parse(buffer);
     ChunkID = buffer.ReadInt(32);
     SceneSNO = buffer.ReadInt(32);
     Transform = new PRTransform();
     Transform.Parse(buffer);
     ParentChunkID = buffer.ReadInt(32);
     SceneGroupSNO = buffer.ReadInt(32);
     arAppliedLabels = new int[buffer.ReadInt(9)];
     for(int i = 0;i < _arAppliedLabels.Length;i++) _arAppliedLabels[i] = buffer.ReadInt(32);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new SNOName();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = new PRTransform();
     Field1.FileRead(stream, stream.Position);
     stream.Position = offset + 36;
     Field2 = new SceneSpecification();
     Field2.FileRead(stream, stream.Position);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     WorldID = stream.ReadValueS32();
     stream.Position = offset + 12;
     SceneSpec = new SceneSpecification();
     SceneSpec.FileRead(stream, stream.Position);
     stream.Position = offset + 220;
     ChunkID = stream.ReadValueS32();
     stream.Position = offset + 224;
     SceneSNO = stream.ReadValueS32();
     stream.Position = offset + 228;
     Transform = new PRTransform();
     Transform.FileRead(stream, stream.Position);
     stream.Position = offset + 256;
     ParentChunkID = stream.ReadValueS32();
     stream.Position = offset + 260;
     SceneGroupSNO = stream.ReadValueS32();
     stream.Position = offset + 268;
     arAppliedLabels = new int[256];
     for(int loop12=0; loop12 < 256; loop12++ )
     {
         int temp12_arAppliedLabels;
         temp12_arAppliedLabels = stream.ReadValueS32();
         _arAppliedLabels[loop12] = temp12_arAppliedLabels;
     }
 }