Beispiel #1
0
        public static void DrawLines(List <Model.LineEntity> lines, Canvas canvas)
        {
            Model.Point startNode = new Model.Point();
            Model.Point EndNode   = new Model.Point();

            Model.Point currPoint = new Model.Point();
            Model.Point prevPoint = new Model.Point();

            foreach (var item in lines)
            {
                if (!collectionOfNodes.ContainsKey(item.FirstEnd) || !collectionOfNodes.ContainsKey(item.SecondEnd))
                {
                    continue;
                }

                startNode = collectionOfNodes[item.FirstEnd];
                EndNode   = collectionOfNodes[item.SecondEnd];

                prevPoint.X = currPoint.X = startNode.X;
                prevPoint.Y = currPoint.Y = startNode.Y;

                int step = (currPoint.X > EndNode.X) ? -10 : 10; // razmak izmedju dva x-a na gridu je 10, zbog toga i korak -10 ili +10

                while (currPoint.X != EndNode.X)                 //crtamo po x
                {
                    currPoint.X += step;
                    if (!horizontalLineOnPoint.ContainsKey(new Point(currPoint.X, currPoint.Y)) || currPoint.X == EndNode.X)
                    {
                        Line l1 = createLine(prevPoint, currPoint);
                        l1.ToolTip = "\tLINE \nID: " + item.Id.ToString() + "\nName: " + item.Name + "\nFirstEnd: " + item.FirstEnd.ToString() + "\nSecondEnd: " + item.SecondEnd.ToString();
                        canvas.Children.Add(l1);
                        horizontalLineOnPoint[new Point(currPoint.X, currPoint.Y)] = LineType.Horizontal;
                    }
                    prevPoint.X = currPoint.X;
                }

                step = (currPoint.Y > EndNode.Y) ? -10 : 10; // razmak izmedju dva y-a na gridu je 10, zbog toga i korak -10 ili +10
                while (currPoint.Y != EndNode.Y)             //crtamo po y
                {
                    currPoint.Y += step;
                    if (!verticalLineOnPoint.ContainsKey(new Point(currPoint.X, currPoint.Y)) || currPoint.Y == EndNode.Y)
                    {
                        Line l1 = createLine(prevPoint, currPoint);
                        l1.ToolTip = "\tLINE \nID: " + item.Id.ToString() + "\nName: " + item.Name + "\nFirstEnd: " + item.FirstEnd.ToString() + "\nSecondEnd: " + item.SecondEnd.ToString();
                        canvas.Children.Add(l1);
                        verticalLineOnPoint[new Point(currPoint.X, currPoint.Y)] = LineType.Verical;
                    }
                    prevPoint.Y = currPoint.Y;
                }
            }
        }
Beispiel #2
0
        private static Line createLine(Model.Point point1, Model.Point point2)
        {
            Line line = new Line();

            line.Stroke = new SolidColorBrush(Color.FromRgb(71, 252, 58));

            line.X1 = point1.X + 4.5;
            line.Y1 = point1.Y + 4.5;
            line.X2 = point2.X + 4.5;
            line.Y2 = point2.Y + 4.5;

            line.StrokeThickness = 1.5;

            return(line);
        }