Beispiel #1
0
        static void ReceiverInitWorkaround(string config)
        {
            string msg = Guid.NewGuid().ToString();

            Console.WriteLine("Bug workaround - waiting for own answer.");
            CLIConfig cfg = LoadConfig(config + ".local");

            ConfigManager         cm   = new ConfigManager(config);
            List <ReceiverClient> list = new List <ReceiverClient>();

            Peer p = cm.Config.Peers.Single(x => x.PeerID == cm.Config.MyID);

            Console.WriteLine("Init receiver channel: " + p.ChannelID.ToString());
            ReceiverClient client = new ReceiverClient(cm, p.ChannelID, cfg.ServerURL);

            client.MessageReceived = HandleReceivedInit;
            client.Connect();

            SenderClient sclient = new SenderClient(cm, p.ChannelID, cfg.ServerURL);

            while (initReply.ToLower().Trim() != msg.ToLower().Trim())
            {
                sclient.SendMessage(msg);

                Thread.Sleep(100);
            }


            Console.WriteLine("Got it... Good.");
            foreach (ReceiverClient r in list)
            {
                r.Disconnect();
            }
        }
Beispiel #2
0
        static CLIConfig LoadConfig(string config)
        {
            CLIConfig cfg;
            FileInfo  cf = new FileInfo(config);

            if (!cf.Exists)
            {
                Console.WriteLine("Config file does not exist, creating default.");
                cfg = new CLIConfig()
                {
                    ServerURL = "http://localhost:5000/"
                };
                string jsonString;
                jsonString = JsonSerializer.Serialize(cfg);
                StreamWriter sw = cf.AppendText();
                sw.WriteLine(jsonString);
                sw.Close();
            }

            StreamReader sr         = cf.OpenText();
            string       configtext = sr.ReadToEnd();

            sr.Close();

            cfg = JsonSerializer.Deserialize <CLIConfig>(configtext);



            return(cfg);
        }
Beispiel #3
0
        static void Sender(string config)
        {
            CLIConfig cfg = LoadConfig(config + ".local");

            ConfigManager cm = new ConfigManager(config);

            Console.WriteLine("Enter message:");
            string msg = Console.ReadLine();

            foreach (Peer p in cm.Config.Peers)
            {
                Console.WriteLine("Sender channel: " + p.ChannelID.ToString());
                SenderClient client = new SenderClient(cm, p.ChannelID, cfg.ServerURL);
                client.CheckIfAvailable();
                Console.WriteLine("Available: " + client.IsAvailable.ToString());

                client.SendMessage(msg);
            }
        }
Beispiel #4
0
        static void Receiver(string config)
        {
            CLIConfig cfg = LoadConfig(config + ".local");

            ConfigManager         cm   = new ConfigManager(config);
            List <ReceiverClient> list = new List <ReceiverClient>();

            foreach (Peer p in cm.Config.Peers)
            {
                Console.WriteLine("Receiver Channel: " + p.ChannelID.ToString());
                ReceiverClient client = new ReceiverClient(cm, p.ChannelID, cfg.ServerURL);
                client.MessageReceived = HandleReceivedMessage;
                client.Connect();
            }
            Console.WriteLine("Press enter to close");
            Console.ReadLine();
            //client.Disconnect();
            foreach (ReceiverClient r in list)
            {
                r.Disconnect();
            }
        }