Beispiel #1
0
        public static void LauncherValidate(MartialClient c, InPacket p)
        {
            byte pinLength = p.ReadByte();
            byte uNameLength = p.ReadByte();
            byte passWLength = p.ReadByte();
            p.ReadByte();
            string pin = MiscFunctions.obscureString(p.ReadString(4));
            string uN = MiscFunctions.obscureString(p.ReadString(16));
            string pW = MiscFunctions.obscureString(p.ReadString(12));

            Account account = new Account();
            if(account.Load(uN, pW, pin) != Account.AccountLoadErrors.Success)
            {
                c.WriteRawPacket(Constants.accDoesntExist);
                Logger.WriteLog(Logger.LogTypes.HEmi, "Authorization error for [{0} | {1} | {2}]", uN, pW, pin);
                c.Close();
                return;
            }
            Logger.WriteLog(Logger.LogTypes.HEmi, "User passed authorization [{0} | {1} | {2}]", uN, pW, pin);
            account.mClient = c;
            c.setAccount(account);
            account.LoadCharacters();

            if(c.getAccount().characters.Count() > 0)
            {
                c.WriteRawPacket(LoginPacketCreator.initCharacters(c.getAccount(), false).Concat(Constants.emptyAccount).ToArray());
            }
            c.WriteRawPacket(Constants.emptyAccount);
            c.WriteRawPacket(LoginPacketCreator.initAccount(c.getAccount()));
        }
        public static void HandleFriends(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook HandleFriends while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte managementType = p.ReadByte();
            byte communityIndex = p.ReadByte();
            string personName = MiscFunctions.obscureString(p.ReadString(16));

            Community com = chr.getCommunity();

            switch(managementType)
            {
                case 0:
                    case 1:
                    {
                        if(!com.addPersona(managementType, communityIndex, personName))
                        {
                            StaticPackets.sendSystemMessageToClient(c, 1, "Sorry. Something went wrong!");
                            return;
                        }
                        break;
                    }
                case 2:
                    case 3:
                    {
                        if(!com.removePersona((byte)(managementType - 2), communityIndex))
                        {
                            StaticPackets.sendSystemMessageToClient(c, 1, "Sorry. Something went wrong!");
                            return;
                        }
                        break;
                    }
                default:
                {
                    //tuffnucks you!
                    return;
                }
            }

            OutPacket op = new OutPacket(40);
            op.WriteInt(40);
            op.WriteShort(0x04);
            op.WriteShort(0x31);
            op.WriteInt(134652417);
            op.WriteInt(chr.getuID());
            op.WriteShort(1);
            op.WriteByte(managementType);
            op.WriteByte(communityIndex);
            op.WritePaddedString(personName, 16);
            op.WriteInt(-1089495552);
            c.WriteRawPacket(op.ToArray());
        }
Beispiel #3
0
        public static void AttackDefendState(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Hooked playerState with null of activeCharacter");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(0x05);
            op.WriteShort(0x06);
            op.WriteByte(0x01);
            op.WriteByte(0x33);
            op.WriteByte(0x15);
            op.WriteByte(0x08);
            op.WriteInt(chr.getuID());
            op.WriteShort(p.ReadByte());
            op.WriteByte(0x10);
            op.WriteByte(0x29);

            WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), op.ToArray());
        }
Beispiel #4
0
        public static void MoveFromInv(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook cargo -> inv while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte managementType = p.ReadByte();
            byte fromInvIndex = p.ReadByte();
            byte toCargoSlot = p.ReadByte();
            byte toCargoLine = p.ReadByte();
            byte toCargoRow = p.ReadByte();

            Cargo cargo = chr.getCargo();
            Console.WriteLine("Cargo > {0} | {1} | {2} | {3} | {4}", managementType, fromInvIndex, toCargoSlot, toCargoLine, toCargoRow);
            if(!cargo.insertItemFromInventory(chr.getInventory(), fromInvIndex, toCargoRow, toCargoLine))
            {
                Console.WriteLine("da fuaaark");
                return;
            }

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(4);
            op.WriteShort(44);
            op.WriteInt(1);
            op.WriteInt(chr.getuID());
            op.WriteShort(1);
            op.WriteByte(managementType);
            op.WriteByte(fromInvIndex);
            op.WriteByte(toCargoSlot);
            op.WriteByte(toCargoLine);
            op.WriteByte(toCargoRow);
            op.WriteByte(42);
            c.WriteRawPacket(op.ToArray());
        }
Beispiel #5
0
        public static void Move(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook cargo movement while not being ingame.");
                c.Close();
                return;
            }

            byte fromCargoIndex = p.ReadByte();
            short unknownMovement = p.ReadShort();
            byte toCargoSlot = p.ReadByte();
            byte toCargoLine = p.ReadByte();
            byte toCargoRow = p.ReadByte();
            Character chr = c.getAccount().activeCharacter;
            Cargo cargo = chr.getCargo();
            Console.WriteLine("Cargo > {0} | {1} | {2} | {3}", fromCargoIndex, toCargoSlot, toCargoLine, toCargoRow);

            if(!cargo.moveItem(fromCargoIndex, toCargoSlot, toCargoRow, toCargoLine))
            {
                Console.WriteLine("problem with move item");
                return;
            }

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(4);
            op.WriteShort(46);
            op.WriteInt(1);
            op.WriteInt(chr.getuID());
            op.WriteShort(1);
            op.WriteByte(fromCargoIndex);
            op.WriteShort(unknownMovement);
            op.WriteByte(toCargoSlot);
            op.WriteByte(toCargoLine);
            op.WriteByte(toCargoRow);
            c.WriteRawPacket(op.ToArray());
        }
Beispiel #6
0
        public static void Movement(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Hooked Movement with null of activeCharacter");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            p.Skip(4);
            byte[] locationToX = p.ReadBytes(4);
            byte[] locationToY = p.ReadBytes(4);
            p.Skip(1);
            byte movingMode = p.ReadByte();
            MoveCharacterPacket.HandleMovement(chr, locationToX, locationToY, movingMode);
        }
Beispiel #7
0
        public static void CreateGuild(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Hooked guild.Refresh with null of activeCharacter");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            Guild guild = chr.getGuild();

            byte managementType = p.ReadByte(); // 0 - disband; 1 - create; 2 - donate; 3 - hat
            byte managementArg	= p.ReadByte(); // 1 - bang, 2 - mun, 3 - pa, 4 - nohing, 5 - dan, 6 - gak, 7 - gyo, 8 - gung
            string managementName = MiscFunctions.obscureString(p.ReadString(18));

            switch(managementType)
            {
                case 0:
                {
                    if(guild == null)
                    {
                        Logger.LogCheat(Logger.HackTypes.Guild, c, "Hooked guild disband with char that ain't in guild");
                        c.Close();
                        return;
                    }

                    guild.Delete();
                    WMap.Instance.removeGuild(guild);
                    foreach(GuildMember i in guild.guildMembers)
                    {
                        Character tmp = i.getOnlineCharacter();
                        tmp.getAccount().mClient.WriteRawPacket(GuildPackets.quitGuildForInternal(tmp));
                        WMap.Instance.getGrid(tmp.getMap()).sendTo3x3Area(tmp, tmp.getArea(), GuildPackets.quitGuildForExternals(tmp));
                        tmp.setGuild(null);
                        i.setOnlineCharacter(null);
                    }
                    return;
                }
                case 1:
                {
                    if(guild != null)
                    {
                        Logger.LogCheat(Logger.HackTypes.Guild, c, "Hooked guild create with char that is in guild");
                        c.Close();
                        return;
                    }

                    Guild newGuild = new Guild(managementArg, managementName);
                    c.WriteRawPacket(GuildPackets.createGuildResponse(chr, managementType, managementArg, managementName));
                    WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), GuildPackets.extCharGuild(chr));
                    return;
                }
                case 2:
                {
                    if(guild == null)
                    {
                        Logger.LogCheat(Logger.HackTypes.Guild, c, "Hooked guild donate with char that ain't in guild");
                        c.Close();
                        return;
                    }

                    return;
                }
                case 3:
                {
                    if(guild == null)
                    {
                        Logger.LogCheat(Logger.HackTypes.Guild, c, "Hooked guild hat change with char that ain't in guild");
                        c.Close();
                        return;
                    }

                    guild.guildHat = managementArg;
                    WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), GuildPackets.extCharGuild(chr));
                    c.WriteRawPacket(GuildPackets.refreshGuild(chr));
                    return;
                }
            }
            return;
        }
Beispiel #8
0
        public static void ShortcutBar(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook bar skill while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte barIndex = p.ReadByte();
            byte actionID = p.ReadByte();
            p.Skip(2);
            int thingID = p.ReadInt();

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(4);
            op.WriteShort(17);
            op.WriteInt(135595521);
            op.WriteInt(chr.getuID());
            op.WriteShort(1);
            op.WriteByte(barIndex);
            op.WriteByte(actionID);
            op.WriteInt(thingID);

            if(actionID >= 1 && actionID <= 4)
            {
                chr.getSkillBar().addToSkillBar(barIndex, thingID);
            }
            else if(actionID == 6)
            {
                chr.getSkillBar().addToSkillBar(barIndex, thingID + 256);
            }
            else if(actionID == 0)
            {
                chr.getSkillBar().removeFromSkillBar(barIndex);
            }
            else if(actionID == 5)
            {
                chr.getSkillBar().addToSkillBar(barIndex, thingID + 512);
            }

            c.WriteRawPacket(op.ToArray());
        }
Beispiel #9
0
        public static void CastSkill(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook cast skill while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte skillBarNumber = p.ReadByte();
            byte skillActivationType = p.ReadByte();
            p.Skip(14);
            byte chartargets = p.ReadByte();
            p.Skip(1);
            byte mobtargets = p.ReadByte();
            if((chartargets + mobtargets) > 8)
                return;
            p.Skip(1);
            int[] targetIds = new int[chartargets + mobtargets];
            for(int i = 0;i < targetIds.Length;i++)
            {
                targetIds[i] = p.ReadInt();
            }
            System.Console.WriteLine("{0} | {1} | {2} | {3} | {4}", skillBarNumber, skillActivationType, chartargets, mobtargets, string.Join(",", targetIds));

            //skillpckt1 is a packet of skilleffects e.g. buffs
            byte[] skillpckt1 = SkillPackets.getSkillEffectOnCharPacket(chr);
            //skillpckt2 is a packet of skill activation, different IDs and DMG
            byte[] skillpckt2 = new byte[52];
            //just for medi and turbo
            byte[] skillpckt3 = new byte[28];

            //SkillID
            byte[] skillid;
            int skillIDInt = SkillDataCache.Instance.getSkillIDFromCast(chr, (byte)(skillBarNumber));
            int skillidNoFake = skillIDInt;
            skillid = BitTools.intToByteArray(skillIDInt);

            //SkillMaster.canCastSkill(cur, skillidInt);
            SkillData skill = SkillDataCache.Instance.getSkill(skillIDInt);

            if(skill == null)
            {
                System.Console.WriteLine("Skill was null");
                return;
            }

            if(skill.getTargets() < chartargets + mobtargets)
            {
                System.Console.WriteLine("tried to hit moar than poss");
                return;
            }

            //TURBO AND MEDI
            if(skill.getTypeSpecific() == 6 || skill.getTypeSpecific() == 7)
            {
                if(skill.getTypeSpecific() == 6)
                {
                    skillpckt3 = SkillPackets.getMediPacket(chr, skillIDInt, skillActivationType);
                }
                else
                {
                    skillpckt3 = SkillPackets.getTurboPacket(chr, skillIDInt, skillActivationType == (byte)0xc8);
                    //if(skillActivationType == (byte)0xc8) chr.setTurboSpeed(((CastableSkill)skill).getSpeed());
                    //else chr.setTurboSpeed(0);
                }

                c.WriteRawPacket(skillpckt3);
                WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), skillpckt3);
                return;
            }

            //TARGETS
            int targets = chartargets + mobtargets;

            //COSTS
            chr.setCurHP(chr.getCurHP() - skill.getHealCost());
            chr.setCurMP((short)(chr.getCurMP() - skill.getManaCost()));
            chr.setCurSP((short)(chr.getCurSP() - skill.getStaminaCost()));

            Fightable target;

            //GET MAXIMUM CASTERS DMG
            int dmgInt = SkillDataCache.Instance.skillCastDmgCalculations(chr, skillIDInt);
            int totalDmg;
            int dmgType;

            //GET MAIN SKILL PACKET
            skillpckt2 = SkillPackets.getCastSkillPacket(chr, targets, skillidNoFake, skillActivationType);

            //ADD TARGET STUFF TO THE PACKET
            for(int aoe = 0;aoe < targets;aoe++)
            {
                //GET TARGET
                byte[] targetByteB = BitTools.intToByteArray(targetIds[aoe]);

                target = WMap.Instance.getGrid(chr.getMap()).getFightableNear(chr.getArea(), BitTools.byteArrayToInt(targetByteB));
                if(target == null)
                    continue;

                //check for distance
                //canCastToTarget((Location)chr, (Location)target);

                totalDmg = dmgInt;

                //DECREASE DMG BY DEF
                dmgType = SkillDataCache.Instance.skillCastDmgTypeCalculations(chr, target, skill.getTypeSpecific() == 2);
                totalDmg -= target.getDef();

                //CRIT
                if(dmgType == 2 || dmgType == 5)
                    totalDmg += chr.getCritDmg();

                //DMG TYPE FACTOR
                totalDmg *= (int)(SkillDataCache.Instance.getDmgFactorByType(dmgType) * SkillDataCache.Instance.getDmgFactorByClass(chr));

                if(totalDmg < 0) totalDmg = 0;

                //ATK THE TARGET FINALLY
                target.recDamage(chr.getuID(), totalDmg);

                int targetId = BitTools.byteArrayToInt(targetByteB);

                //COMPLETE THE TARGET IN THE PACKAGE
                skillpckt2 = SkillPackets.completeCastSkillPacket(skillpckt2, aoe, targetId, target.getCurHP(), target.getCurMP(), -totalDmg, chartargets, dmgType);

                if(chartargets > 0)
                    chartargets--;
            }

            //send skill packet to other players
            WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), skillpckt2);

            //send skill packet to client
            c.WriteRawPacket(skillpckt2);

            //effects on char
            c.WriteRawPacket(skillpckt1);
            return;
        }
Beispiel #10
0
        public static void RemoveCharacter(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter != null)
            {
                Logger.LogCheat(Logger.HackTypes.CreateCharacter, c, "Attempted to remove a character while being ingame.");
                c.Close();
                return;
            }

            byte selected_character = p.ReadByte();

            if(c.getAccount().characters.Count < selected_character)
            {
                Logger.LogCheat(Logger.HackTypes.CharacterSelection, c, "Characters count is smaller than selected character {0}", selected_character);
                c.Close();
                return;
            }

            if(!c.getAccount().characters.ContainsKey(selected_character))
            {
                Logger.LogCheat(Logger.HackTypes.CharacterSelection, c, "Wrong target '{0}' has been selected by packet", selected_character);
                c.Close();
                return;
            }

            Character target = c.getAccount().characters[selected_character];

            int removement_mode = p.ReadByte();

            OutPacket op = new OutPacket(11);
            op.WriteInt(11);
            op.WriteShort(0x03);
            op.WriteShort(0x07);
            op.WriteByte(0x01);
            op.WriteByte(selected_character);

            if(target.getDeleteState() == true)
            { // state
                if(removement_mode == 1)
                { // recover
                    op.WriteByte(0x00);
                    target.setDeleteState(false);
                }
                else
                { // Perm Delete
                    op.WriteByte(0x02);
                    target.Delete(selected_character);
                }
            }
            else
            { // state 0
                if(removement_mode == 0)
                {
                    op.WriteByte(0x01);
                } // turn your back
                target.setDeleteState(true);
            }

            c.WriteRawPacket(op.ToArray());
        }
Beispiel #11
0
        public static void StateVending(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook openVending while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte stateType = p.ReadByte();
            string shopName = p.ReadString(30);

            if(stateType == 1)
            {
                if(chr.getVending() != null)
                {
                    Console.WriteLine("u already have teh vending biach");
                    return;
                }

                chr.setVending(new Vending(chr, shopName));
                c.WriteRawPacket(VendingPackets.createVendorFrame(chr, 1, shopName));
                if(chr.getMap() == 1)
                {
                    WMap.Instance.getGrid(1).addToVendings(chr);
                }
            } else {
                chr.getVending().deleteVendor();
                chr.setVending(null);
                c.WriteRawPacket(VendingPackets.createVendorFrame(chr, 0));
            }

            WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), VendingPackets.getExtVending(chr));
        }
Beispiel #12
0
        public static void UseItem(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook useItem while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            p.Skip(1);
            byte usingIndex = p.ReadByte();
            Item item = chr.getInventory().getItemBySeqIndexing(usingIndex);
            if(item == null)
            {
                Logger.LogCheat(Logger.HackTypes.Items, c, "Tried to use not existing item.");
                return;
            }

            ItemData itemData = ItemDataCache.Instance.getItemData(item.getItemID());

            if(!itemData.getClassUsable()[chr.getcClass() - 1])
            {
                Console.WriteLine("not for teh class..");
                return;
            }

            if(itemData.getMinLvl() > chr.getLevel() || itemData.getMaxLvl() < chr.getLevel())
            {
                Console.WriteLine("not for yar level..");
                return;
            }

            if(itemData.getFaction() != 0 && chr.getFaction() != itemData.getFaction())
            {
                Console.WriteLine("not for yah faction..");
                return;
            }

            p.Skip(2);
            MainItemUsage.useItem(chr, item, usingIndex, p);
        }
Beispiel #13
0
        public static void Equip(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook equip while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte changeType = p.ReadByte();
            byte[] swapSlots = p.ReadBytes(2);

            if(changeType == (byte)0x00)
            {
                if(!chr.getEquipment().swapEquips(swapSlots[0], swapSlots[1]))
                {
                    Logger.LogCheat(Logger.HackTypes.Equip, c, "Attempted to swap weapons, while one of them or even both are null.");
                    c.Close();
                    return;
                }

                WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), CharacterPackets.getExtEquipPacket(chr, swapSlots[0], chr.getEquipment().getEquipments()[swapSlots[0]].getItemID()));
                WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), CharacterPackets.getExtEquipPacket(chr, swapSlots[1], chr.getEquipment().getEquipments()[swapSlots[1]].getItemID()));
            }
            else
            {
                if(!chr.getInventory().equipItem(swapSlots[0], swapSlots[1], chr.getEquipment()))
                {
                    Console.WriteLine("so sorz : >");
                    return;
                }

                WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr, chr.getArea(), CharacterPackets.getExtEquipPacket(chr, swapSlots[1], chr.getEquipment().getEquipments()[swapSlots[1]].getItemID()));
            }

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(0x04);
            op.WriteShort(0x0c);
            op.WriteInt(135593729);
            op.WriteInt(c.getAccount().activeCharacter.getuID());
            op.WriteShort(0x01);
            op.WriteByte(changeType);
            op.WriteBytes(swapSlots);
            c.WriteRawPacket(op.ToArray());

            CharacterFunctions.calculateCharacterStatistics(chr);
        }
Beispiel #14
0
        public static void CraftItem(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook craftItem while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            int craftingID = p.ReadInt();
            int manualInventoryIndex = p.ReadInt(); // better to be sure, than be rzaah XD
            if(manualInventoryIndex < 0)
            {
                Console.WriteLine("manuel < 0");
                return;
            }

            Inventory inv = chr.getInventory();
            inv.updateInv();

            List<int> seq = new List<int>(inv.getSeqSaved());
            Dictionary<int, Item> items = new Dictionary<int, Item>(inv.getInvSaved());

            if(!items.ContainsKey(seq[manualInventoryIndex]))
            {
                Console.WriteLine("unknown item at index {0}", manualInventoryIndex);
                return;
            }
            Item item = items[seq[manualInventoryIndex]];

            ItemData itemData = ItemDataCache.Instance.getItemData(item.getItemID());
            if(itemData == null)
            {
                Console.WriteLine("unknown itemdata for item of ID {0}", item.getItemID());
                return;
            }

            if(itemData.getCategory() != 1010)
            {
                Console.WriteLine("dat shit ain't manual");
                return;
            }

            ManualData manual = ManualDataCache.Instance.getManualData(craftingID);
            if(manual == null)
            {
                Console.WriteLine("manual wasn't found..");
                return;
            }

            List<Item> providedMaterials = new List<Item>();
            List<int> providedMaterialID = new List<int>();
            List<int> providedMaterialQa = new List<int>();
            List<int> providedMaterialIndex = new List<int>();
            for(int i = 0;i < 8;i++)
            {
                int tempMaterialIndex = p.ReadInt();
                Console.WriteLine("indexez of provided mats {0}", tempMaterialIndex);
                if(tempMaterialIndex == -1)
                    break;
                if(seq.ElementAt(tempMaterialIndex) == -1)
                    return;
                if(!items.ContainsKey(seq[tempMaterialIndex]))
                    return;
                Item tempMaterial = items[seq[tempMaterialIndex]];
                if(tempMaterial == null)
                {
                    Console.WriteLine("unknown tempMaterial at index {0}", tempMaterialIndex);
                    return;
                }
                if(tempMaterial.getQuantity() < 1)
                {
                    Console.WriteLine("tempMaterial has less than 1 quantity :< {0}", tempMaterialIndex);
                    return;
                }
                providedMaterials.Add(tempMaterial);
                providedMaterialID.Add(tempMaterial.getItemID());
                providedMaterialQa.Add(tempMaterial.getQuantity());
                providedMaterialIndex.Add(tempMaterialIndex);
            }

            if(providedMaterials.Count == 0)
            {
                Console.WriteLine("playa doesn't supplied materials at all");
                return;
            }

            List<int> deductedAmount = new List<int>(providedMaterialQa);

            List<int> requiredMaterialID = manual.getRequiredMaterials();
            List<int> requiredMaterialQa = manual.getRequiredQuantities();
            for(int i=0;i<providedMaterials.Count;i++) // let's check if playa has satisfied our data provided manual <3
            {
                if(providedMaterialQa[i] < 1)
                    continue;
                for(int x=0;x<requiredMaterialID.Count;x++)
                {
                    if(requiredMaterialQa[x] <= 0)
                        continue;
                    if(requiredMaterialID[x] == providedMaterialID[i])
                    {
                        if(requiredMaterialQa[x] >= providedMaterialQa[i])
                        {
                            requiredMaterialQa[x] -= providedMaterialQa[i];
                            providedMaterialQa[i] = 0;
                        }
                        else
                        {
                            int tempQa = requiredMaterialQa[x];
                            requiredMaterialQa[x] = 0;
                            providedMaterialQa[i] -= tempQa;
                        }
                    }
                }
            }

            if(requiredMaterialQa.Sum() != 0)
            {
                Console.WriteLine("user hasn't applied all of the needed materialz, damn cheatz");
                return;
            }

            int craftedItemID = manual.getProducedItemID();

            p.Position = 73;
            int row = p.ReadByte();
            int line = p.ReadByte();
            if(!inv.craftItem(new Item(craftedItemID)))
            {
                Console.WriteLine("InvCraftItem > Cannot craft item");
                return;
            }

            for(int i = 0;i < providedMaterialIndex.Count;i++)
            {
                if(!inv._decrementItem(providedMaterialIndex[i], providedMaterialQa[i]))
                {
                    Console.WriteLine("damn..?");
                }
            }

            if(!inv._decrementItem(manualInventoryIndex))
            {
                Console.WriteLine("damn man, again, wut happend to u?");
            }

            OutPacket op = new OutPacket(168); // 'it has succeded all the checks n stuff now on to kfc.' - cause we all luv Rzaah
            op.WriteInt(168);
            op.WriteShort(0x04);
            op.WriteShort(0x28);
            op.WriteInt(0x01);
            op.WriteInt(chr.getuID());
            op.WriteInt(0x01);
            p.Position = 4;
            op.WriteBytes(p.ReadBytes(68));
            op.WriteInt(1);
            for(int i = 0;i < 8;i++)
            {
                if(providedMaterialIndex.Count > i)
                {
                    op.WriteInt(deductedAmount[i] - providedMaterialQa[i]);
                } else op.WriteInt(0);
            }
            /* end_time - TODO:
             * op.Position = 153;
             * op.WriteByte(0xff); */
            op.Position = 154;
            p.Position = 73;
            op.WriteShort(p.ReadShort());
            op.WriteInt(craftedItemID);
            /* end_time - TODO:
             * op.WriteInt(craftedItem.getExpiration()); */
            op.WriteInt(); // meanwhile..
            p.Position = 72;
            op.WriteBytes(p.ReadBytes(4));
            c.WriteRawPacket(op.ToArray());

            inv.saveInv();
        }
Beispiel #15
0
        public static void RequestSpawn(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter != null)
            {
                Logger.LogCheat(Logger.HackTypes.CreateCharacter, c, "Attempted to spawn a character while being ingame.");
                c.Close();
                return;
            }

            byte selected_character = p.ReadByte();

            if(!c.getAccount().characters.ContainsKey(selected_character))
            {
                Logger.LogCheat(Logger.HackTypes.CharacterSelection, c, "Wrong target '{0}' has been selected by selection packet", selected_character);
                c.Close();
                return;
            }

            Character target = c.getAccount().characters[selected_character];

            c.getAccount().activeCharacter = target;

            WMap.Instance.addToCharacters(target);
            CharacterFunctions.setPlayerPosition(target, target.getPosition()[0], target.getPosition()[1], target.getMap());
            CharacterFunctions.calculateCharacterStatistics(target);
            StaticPackets.sendSystemMessageToClient(c, 1, Constants.WelcomeMessage);
        }
Beispiel #16
0
        public static void MoveToInv(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Attempted to hook cargo -> inv while not being ingame.");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte fromCargoIndex = p.ReadByte();
            byte toInvSlot = p.ReadByte();
            byte toInvLine = p.ReadByte();
            byte toInvRow = p.ReadByte();

            Cargo cargo = chr.getCargo();
            Inventory inv = chr.getInventory();
            Console.WriteLine("Cargo > {0} | {1} | {2} | {3}", fromCargoIndex, toInvSlot, toInvLine, toInvRow);

            cargo.updateCargo();

            if(!cargo.getCargoSaved().ContainsKey((byte)fromCargoIndex))
            {
                Console.WriteLine("Cannot moveItemToInv [item missing]");
                return;
            }
            Item itemF = cargo.getCargoSaved()[(byte)fromCargoIndex];

            if(!inv.moveFromCargo(itemF, fromCargoIndex, toInvRow, toInvLine))
            {
                StaticPackets.sendSystemMessageToClient(c, 1, "do kurwy nendzy");
                return;
            }
            cargo.saveCargo();

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(4);
            op.WriteShort(45);
            op.WriteInt(1);
            op.WriteInt(chr.getuID());
            op.WriteShort(1);
            op.WriteByte(fromCargoIndex);
            op.WriteByte(toInvSlot);
            op.WriteByte(toInvLine);
            op.WriteByte(toInvRow);
            op.WriteShort(-16625);
            c.WriteRawPacket(op.ToArray());
        }
Beispiel #17
0
        public static void ToggleMutationEffect(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter == null)
            {
                Logger.LogCheat(Logger.HackTypes.NullActive, c, "Hooked toggleMutationEffect with null of activeCharacter");
                c.Close();
                return;
            }

            Character chr = c.getAccount().activeCharacter;

            byte toggleType = p.ReadByte();

            OutPacket op = new OutPacket(20);
            op.WriteInt(20);
            op.WriteShort(0x05);
            op.WriteShort(0X7c);
            op.WriteInt(140235265);
            op.WriteInt(chr.getuID());
            op.WriteInt(toggleType == 0 ? 716251136 : 716251314);

            WMap.Instance.getGrid(chr.getMap()).sendTo3x3Area(chr.getArea(), op.ToArray());
        }
Beispiel #18
0
        public static void MoveToVV(MartialClient c, InPacket p)
        {
            if(c.getAccount().activeCharacter != null)
            {
                Logger.LogCheat(Logger.HackTypes.CreateCharacter, c, "Attempted to create a character while being ingame.");
                c.Close();
                return;
            }

            byte selected_character = p.ReadByte();

            if(!c.getAccount().characters.ContainsKey(selected_character))
            {
                Logger.LogCheat(Logger.HackTypes.CharacterSelection, c, "Wrong target '{0}' has been selected by packet", selected_character);
                c.Close();
                return;
            }

            Character target = c.getAccount().characters[selected_character];

            target.setPosition(new float[] { -1660, 2344 });
            target.setMap(1);

            OutPacket op = new OutPacket(24);
            op.WriteInt(24);
            op.WriteShort(3);
            op.WriteShort(14);
            op.WriteByte(1);
            op.WriteByte(selected_character);
            op.WriteByte(6);
            op.WriteByte(8);
            op.WriteInt(1); // map
            op.WriteFloat(-1660); // X
            op.WriteFloat(2344); // Y
            c.WriteRawPacket(op.ToArray());
        }