void generate_mesh(DenseGrid3f supportGrid, DenseGridTrilinearImplicit distanceField)
        {
            DenseGridTrilinearImplicit volume = new DenseGridTrilinearImplicit(
                supportGrid, GridOrigin, CellSize);
            BoundedImplicitFunction3d inputF = volume;

            if (SubtractMesh)
            {
                BoundedImplicitFunction3d sub = distanceField;
                if (SubtractMeshOffset > 0)
                {
                    sub = new ImplicitOffset3d()
                    {
                        A = distanceField, Offset = SubtractMeshOffset
                    }
                }
                ;
                ImplicitDifference3d subtract = new ImplicitDifference3d()
                {
                    A = volume, B = sub
                };
                inputF = subtract;
            }

            ImplicitHalfSpace3d cutPlane = new ImplicitHalfSpace3d()
            {
                Origin = Vector3d.Zero, Normal = Vector3d.AxisY
            };
            ImplicitDifference3d cut = new ImplicitDifference3d()
            {
                A = inputF, B = cutPlane
            };

            MarchingCubes mc = new MarchingCubes()
            {
                Implicit = cut, Bounds = grid_bounds, CubeSize = CellSize
            };

            mc.Bounds.Min.y  = -2 * mc.CubeSize;
            mc.Bounds.Min.x -= 2 * mc.CubeSize; mc.Bounds.Min.z -= 2 * mc.CubeSize;
            mc.Bounds.Max.x += 2 * mc.CubeSize; mc.Bounds.Max.z += 2 * mc.CubeSize;
            mc.Generate();

            SupportMesh = mc.Mesh;
        }
    }
Beispiel #2
0
        public virtual void Generate()
        {
            AxisAlignedBox3d graphBox = Graph.CachedBounds;

            graphBox.Expand(2 * PostRadius);

            double cellSize = (SamplerCellSizeHint == 0) ? (PostRadius / 5) : SamplerCellSizeHint;
            ImplicitFieldSampler3d sampler = new ImplicitFieldSampler3d(graphBox, cellSize);

            ActualCellSize = cellSize;

            // sample segments into graph
            ImplicitLine3d line = new ImplicitLine3d()
            {
                Radius = PostRadius
            };

            foreach (int eid in Graph.EdgeIndices())
            {
                Index2i  ev = Graph.GetEdgeV(eid);
                Vector3d v0 = Graph.GetVertex(ev.a);
                Vector3d v1 = Graph.GetVertex(ev.b);
                double   r  = PostRadius;

                int upper_vid = (v0.y > v1.y) ? ev.a : ev.b;
                if (TipVertices.Contains(upper_vid))
                {
                    r = TipRadius;
                }

                line.Segment = new Segment3d(v0, v1);
                line.Radius  = r;
                sampler.Sample(line, line.Radius / 2);
            }

            foreach (int vid in GroundVertices)
            {
                Vector3d v = Graph.GetVertex(vid);
                sampler.Sample(new ImplicitSphere3d()
                {
                    Origin = v - (PostRadius / 2) * Vector3d.AxisY, Radius = GroundRadius
                });
            }


            ImplicitHalfSpace3d cutPlane = new ImplicitHalfSpace3d()
            {
                Origin = Vector3d.Zero, Normal = Vector3d.AxisY
            };
            ImplicitDifference3d cut = new ImplicitDifference3d()
            {
                A = sampler.ToImplicit(), B = cutPlane
            };

            MarchingCubes mc = new MarchingCubes()
            {
                Implicit = cut, Bounds = graphBox, CubeSize = PostRadius / 3
            };

            mc.Bounds.Min.y  = -2 * mc.CubeSize;
            mc.Bounds.Min.x -= 2 * mc.CubeSize; mc.Bounds.Min.z -= 2 * mc.CubeSize;
            mc.Bounds.Max.x += 2 * mc.CubeSize; mc.Bounds.Max.z += 2 * mc.CubeSize;
            mc.CancelF       = this.Cancelled;
            mc.Generate();

            ResultMesh = mc.Mesh;
        }