Beispiel #1
0
        public void ShowDebugInfo(int _level, bool _active, GUIStyle _textStyle)
        {
            _textStyle.normal.textColor = _active ? Color.green : new Color(0.5f, 0.5f, 0.5f);
            GUILayout.BeginHorizontal();
            GUILayout.Space(5);
            GUILayout.Label(new string('\t', _level) + name, _textStyle, new GUILayoutOption[] { });
            GUILayout.EndHorizontal();

            for (int i = 0; i < children.Count; ++i)
            {
                State s = children[i];
                s.ShowDebugInfo(_level + 1, currentStates.IndexOf(s) != -1, _textStyle);
            }
        }
Beispiel #2
0
        // ------------------------------------------------------------------
        // Desc:
        // ------------------------------------------------------------------

        public void ShowDebugInfo(int _level, bool _active, GUIStyle _textStyle, Transition _t)
        {
            Color colorEnter    = Color.green;
            Color colorExit     = Color.red;
            Color colorActive   = Color.blue;
            Color colorDeactive = new Color(0.5f, 0.5f, 0.5f);

            if (EditorGUIUtility.isProSkin)
            {
                colorEnter    = Color.yellow;
                colorExit     = Color.red;
                colorActive   = Color.green;
                colorDeactive = new Color(0.4f, 0.4f, 0.4f);
            }

            string suffix = "";

            if (_active)
            {
                if (inTransition)
                {
                    _textStyle.fontStyle = FontStyle.Bold;
                    suffix = " *";
                }
                else
                {
                    _textStyle.fontStyle = FontStyle.Normal;
                }
                _textStyle.normal.textColor = colorActive;
            }
            else
            {
                _textStyle.fontStyle = FontStyle.Normal;
                if (_t != null)
                {
                    if (_t.source == this)
                    {
                        suffix = " >>>";
                        _textStyle.normal.textColor = colorExit;
                    }
                    else if (_t.target == this)
                    {
                        suffix = " <<<";
                        _textStyle.normal.textColor = colorEnter;
                    }
                    else
                    {
                        _textStyle.normal.textColor = colorDeactive;
                    }
                }
                else
                {
                    _textStyle.normal.textColor = colorDeactive;
                }
            }
            GUILayout.BeginHorizontal();
            GUILayout.Space(5);
            GUILayout.Label(new string('\t', _level) + name + suffix, _textStyle, new GUILayoutOption[] {});
            GUILayout.EndHorizontal();

            for (int i = 0; i < children.Count; ++i)
            {
                State s = children[i];
                s.ShowDebugInfo(_level + 1, currentStates.IndexOf(s) != -1, _textStyle, inTransition ? currentTransition : _t);
            }
        }