LoadSettings() public static method

public static LoadSettings ( ) : void
return void
Beispiel #1
0
        private void FunkyBotStart(IBot bot)
        {
            DBLog.Info("===================");
            DBLog.Info("Funky Town Run Plugin");
            DBLog.InfoFormat("Version {0}", Version.ToString());
            DBLog.Info("===================");

            if (!TreehookHandling.initTreeHooks)
            {
                TreehookHandling.HookBehaviorTree();
            }

            RunningTrinity = RoutineManager.Current.Name == "Trinity";

            Settings.LoadSettings();


            if (PluginSettings.UseItemRules)
            {
                ItemRulesEval = new Interpreter();
            }

            EventHandling.OnGameIDChanged += FunkyNewGameHandler;
        }
Beispiel #2
0
 private void FunkyNewGameHandler()
 {
     Settings.LoadSettings();
 }