FindPlayerInfoExact() public static method

public static FindPlayerInfoExact ( string name ) : PlayerInfo
name string
return PlayerInfo
        static void HandleTime(string userNick, string name)
        {
            if (name == null)
            {
                IRC.SendChannelMessage("Server has been up for: " + Bold + DateTime.UtcNow.Subtract(Server.StartTime).ToMiniString());
                return;
            }
            PlayerInfo info = PlayerDB.FindPlayerInfoExact(name);

            if (info == null)
            {
                IRC.SendChannelMessage("No player found with name \"" + Bold + name + Reset + "\"");
                return;
            }

            if (info.IsOnline)
            {
                TimeSpan idle = info.PlayerObject.IdleTime;
                IRC.SendChannelMessage("Player " + Bold + "{0}" + Reset + " has spent a total of: " + Bold + "{1:F1}" + Reset +
                                       " hours (" + Bold + "{2:F1}" + Reset + " hours this session{3}",
                                       info.ClassyName, (info.TotalTime + info.TimeSinceLastLogin).TotalHours,
                                       info.TimeSinceLastLogin.TotalHours,
                                       idle > TimeSpan.FromMinutes(1) ?  ", been idle for " + Bold +
                                       string.Format("{0:F2}", idle.TotalMinutes) + Reset + " minutes)" : ")");
            }
            else
            {
                IRC.SendChannelMessage("Player " + Bold + "{0}" + Reset + " has spent a total of: "
                                       + Bold + "{1:F1}" + Reset + " hours",
                                       info.ClassyName, info.TotalTime.TotalHours);
            }
        }
Beispiel #2
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        /// <summary>
        /// Changes the skin of the bot
        /// </summary>
        public void Clone(String targetSkin)
        {
            PlayerInfo target = PlayerDB.FindPlayerInfoExact(targetSkin);

            if (target == null)
            {
                //something went wrong, player doesn't exist
            }

            World.Players.Where(p => p.usesCPE).Send(PacketWriter.MakeExtAddEntity((byte)ID, targetSkin, targetSkin));
            Skin = targetSkin;
        }
Beispiel #3
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        public SecurityController([NotNull] XContainer el, bool parseExceptions)
        {
            if (el == null)
            {
                throw new ArgumentNullException("el");
            }
            if (el.Element("minRank") != null)
            {
                // ReSharper disable PossibleNullReferenceException
                minRank = Rank.Parse(el.Element("minRank").Value);
                // ReSharper restore PossibleNullReferenceException
            }
            else
            {
                minRank = null;
            }

            if (parseExceptions)
            {
                //maxRank = Rank.Parse( root.Element( "maxRank" ).Value );
                foreach (XElement player in el.Elements("included"))
                {
                    if (!Player.IsValidName(player.Value))
                    {
                        continue;
                    }
                    PlayerInfo info = PlayerDB.FindPlayerInfoExact(player.Value);
                    if (info != null)
                    {
                        Include(info);
                    }
                }

                foreach (XElement player in el.Elements("excluded"))
                {
                    if (!Player.IsValidName(player.Value))
                    {
                        continue;
                    }
                    PlayerInfo info = PlayerDB.FindPlayerInfoExact(player.Value);
                    if (info != null)
                    {
                        Exclude(info);
                    }
                }
            }
            else
            {
                rawExceptions = el.Elements("included").Union(el.Elements("excluded")).ToArray();
            }
            UpdatePlayerListCache();
        }
        public SecurityController([NotNull] XContainer el, bool parseExceptions)
        {
            if (el == null)
            {
                throw new ArgumentNullException("el");
            }
            XElement minRankEl = el.Element("minRank");

            if (minRankEl != null)
            {
                minRank = Rank.Parse(minRankEl.Value);
            }
            else
            {
                minRank = null;
            }

            if (parseExceptions)
            {
                foreach (XElement player in el.Elements("included"))
                {
                    if (!Player.IsValidPlayerName(player.Value))
                    {
                        continue;
                    }
                    PlayerInfo info = PlayerDB.FindPlayerInfoExact(player.Value);
                    if (info != null)
                    {
                        Include(info);
                    }
                }

                foreach (XElement player in el.Elements("excluded"))
                {
                    if (!Player.IsValidPlayerName(player.Value))
                    {
                        continue;
                    }
                    PlayerInfo info = PlayerDB.FindPlayerInfoExact(player.Value);
                    if (info != null)
                    {
                        Exclude(info);
                    }
                }
            }
            else
            {
                rawExceptions = el.Elements("included").Union(el.Elements("excluded")).ToArray();
            }
            UpdatePlayerListCache();
        }
Beispiel #5
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        public SecurityController(XElement el)
        {
            if (el == null)
            {
                throw new ArgumentNullException("el");
            }
            if (el.Element("minRank") != null)
            {
                minRank = RankManager.ParseRank(el.Element("minRank").Value);
            }
            else
            {
                minRank = null;
            }

            //maxRank = RankManager.ParseRank( root.Element( "maxRank" ).Value );
            foreach (XElement player in el.Elements("included"))
            {
                if (!Player.IsValidName(player.Value))
                {
                    continue;
                }
                PlayerInfo info = PlayerDB.FindPlayerInfoExact(player.Value);
                if (info != null)
                {
                    Include(info);
                }
            }

            foreach (XElement player in el.Elements("excluded"))
            {
                if (!Player.IsValidName(player.Value))
                {
                    continue;
                }
                PlayerInfo info = PlayerDB.FindPlayerInfoExact(player.Value);
                if (info != null)
                {
                    Exclude(info);
                }
            }
            UpdatePlayerListCache();
        }
        static void HandleBlockDelete(string userNick, string name)
        {
            if (name == null)
            {
                IRC.SendChannelMessage("Please specify a player name");
                return;
            }
            PlayerInfo info = PlayerDB.FindPlayerInfoExact(name);

            if (info == null)
            {
                IRC.SendChannelMessage("No player found with name \"" + Bold + name + Reset + "\"");
                return;
            }

            IRC.SendChannelMessage("Player " + Bold + "{0}" + Reset +
                                   " has Built: " + Bold + "{1}" + Reset +
                                   " blocks Deleted: " + Bold + "{2}" + Reset + " blocks{3}",
                                   info.ClassyName, info.BlocksBuilt, info.BlocksDeleted,
                                   (info.Can(Permission.Draw) ? " Drawn: " + Bold + info.BlocksDrawnString + Reset + " blocks." : ""));
        }
Beispiel #7
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        public Zone([NotNull] XContainer root)
        {
            if (root == null)
            {
                throw new ArgumentNullException("root");
            }
            // ReSharper disable PossibleNullReferenceException
            Name = root.Element("name").Value;

            if (root.Element("created") != null)
            {
                XElement created = root.Element("created");
                CreatedBy   = PlayerDB.FindPlayerInfoExact(created.Attribute("by").Value);
                CreatedDate = DateTime.Parse(created.Attribute("on").Value);
            }

            if (root.Element("edited") != null)
            {
                XElement edited = root.Element("edited");
                EditedBy   = PlayerDB.FindPlayerInfoExact(edited.Attribute("by").Value);
                EditedDate = DateTime.Parse(edited.Attribute("on").Value);
            }

            XElement temp = root.Element(BoundingBox.XmlRootElementName);

            if (temp == null)
            {
                throw new FormatException("No BoundingBox specified for zone.");
            }
            Bounds = new BoundingBox(temp);

            temp = root.Element(SecurityController.XmlRootElementName);
            if (temp == null)
            {
                throw new FormatException("No SecurityController specified for zone.");
            }
            Controller = new SecurityController(temp, true);
            // ReSharper restore PossibleNullReferenceException
        }
        static void HandleSeen(string userNick, string name)
        {
            if (name == null)
            {
                IRC.SendChannelMessage("Please specify a player name");
                return;
            }
            PlayerInfo info = PlayerDB.FindPlayerInfoExact(name);

            if (info == null)
            {
                IRC.SendChannelMessage("No player found with name \"" + Bold + name + Reset + "\"");
                return;
            }

            Player target = info.PlayerObject;

            if (target != null)
            {
                IRC.SendChannelMessage("Player " + Bold + "{0}" + Reset + " has been " +
                                       Bold + "&aOnline" + Reset + " for " + Bold + "{1}",
                                       target.Info.Rank.Color + target.Name, target.Info.TimeSinceLastLogin.ToMiniString());

                if (target.World != null)
                {
                    IRC.SendChannelMessage("They are currently on world " + Bold + "{0}",
                                           target.World.ClassyName);
                }
            }
            else
            {
                IRC.SendChannelMessage("Player " + Bold + "{0}" + Reset + " is " + Bold + "&cOffline", info.ClassyName);
                IRC.SendChannelMessage("They were last seen " + Bold + "{0}" + Reset + " ago on world " + Bold + "{1}",
                                       info.TimeSinceLastSeen.ToMiniString(), info.LastWorld);
            }
        }
Beispiel #9
0
        public Zone([NotNull] string raw, [CanBeNull] World world)
            : this()
        {
            if (raw == null)
            {
                throw new ArgumentNullException("raw");
            }
            string[] parts = raw.Split(',');

            string[] header = parts[0].Split(' ');
            Name   = header[0];
            Bounds = new BoundingBox(Int32.Parse(header[1]), Int32.Parse(header[2]), Int32.Parse(header[3]),
                                     Int32.Parse(header[4]), Int32.Parse(header[5]), Int32.Parse(header[6]));

            Rank buildRank = Rank.Parse(header[7]);

            // if all else fails, fall back to lowest class
            if (buildRank == null)
            {
                if (world != null)
                {
                    Controller.MinRank = world.BuildSecurity.MinRank;
                }
                else
                {
                    Controller.ResetMinRank();
                }
                Logger.Log(LogType.Error,
                           "Zone: Error parsing zone definition: unknown rank \"{0}\". Permission reset to default ({1}).",
                           header[7], Controller.MinRank.Name);
            }
            else
            {
                Controller.MinRank = buildRank;
            }


            // Part 2:
            foreach (string player in parts[1].Split(' '))
            {
                if (!Player.IsValidName(player))
                {
                    continue;
                }
                PlayerInfo info = PlayerDB.FindPlayerInfoExact(player);
                if (info == null)
                {
                    continue;                // player name not found in the DB (discarded)
                }
                Controller.Include(info);
            }

            // Part 3: excluded list
            foreach (string player in parts[2].Split(' '))
            {
                if (!Player.IsValidName(player))
                {
                    continue;
                }
                PlayerInfo info = PlayerDB.FindPlayerInfoExact(player);
                if (info == null)
                {
                    continue;                // player name not found in the DB (discarded)
                }
                Controller.Exclude(info);
            }

            // Part 4: extended header
            if (parts.Length > 3)
            {
                string[] xheader = parts[3].Split(' ');
                CreatedBy = PlayerDB.FindPlayerInfoExact(xheader[0]);
                if (CreatedBy != null)
                {
                    CreatedDate = DateTime.Parse(xheader[1]);
                }
                EditedBy = PlayerDB.FindPlayerInfoExact(xheader[2]);
                if (EditedBy != null)
                {
                    EditedDate = DateTime.Parse(xheader[3]);
                }
            }
        }
Beispiel #10
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        public Zone([NotNull] string raw, [CanBeNull] World world)
            : this()
        {
            if (raw == null)
            {
                throw new ArgumentNullException("raw");
            }
            string[] parts = raw.Split(',');

            string[] header = parts[0].Split(' ');
            Name   = header[0];
            Bounds = new BoundingBox(Int32.Parse(header[1]),
                                     Int32.Parse(header[2]),
                                     Int32.Parse(header[3]),
                                     Int32.Parse(header[4]),
                                     Int32.Parse(header[5]),
                                     Int32.Parse(header[6]));

            // If no ranks are loaded (e.g. MapConverter/MapRenderer)(
            if (RankManager.Ranks.Count > 0)
            {
                Rank buildRank = Rank.Parse(header[7]);
                // if all else fails, fall back to lowest class
                if (buildRank == null)
                {
                    if (world != null)
                    {
                        Controller.MinRank = world.BuildSecurity.MinRank;
                    }
                    else
                    {
                        Controller.ResetMinRank();
                    }
                    Logger.Log(LogType.Error,
                               "Zone: Error parsing zone definition: unknown rank \"{0}\". Permission reset to default ({1}).",
                               header[7],
                               Controller.MinRank.Name);
                }
                else
                {
                    Controller.MinRank = buildRank;
                }
            }

            // If PlayerDB is not loaded (e.g. ConfigGUI)
            if (PlayerDB.IsLoaded)
            {
                // Part 2:
                if (parts[1].Length > 0)
                {
                    foreach (string playerName in parts[1].Split(' '))
                    {
                        if (!Player.IsValidPlayerName(playerName))
                        {
                            Logger.Log(LogType.Warning,
                                       "Invalid entry in zone \"{0}\" whitelist: {1}",
                                       Name,
                                       playerName);
                            continue;
                        }
                        PlayerInfo info = PlayerDB.FindPlayerInfoExact(playerName);
                        if (info == null)
                        {
                            Logger.Log(LogType.Warning,
                                       "Unrecognized player in zone \"{0}\" whitelist: {1}",
                                       Name,
                                       playerName);
                            continue; // player name not found in the DB (discarded)
                        }
                        Controller.Include(info);
                    }
                }

                // Part 3: excluded list
                if (parts[2].Length > 0)
                {
                    foreach (string playerName in parts[2].Split(' '))
                    {
                        if (!Player.IsValidPlayerName(playerName))
                        {
                            Logger.Log(LogType.Warning,
                                       "Invalid entry in zone \"{0}\" blacklist: {1}",
                                       Name,
                                       playerName);
                            continue;
                        }
                        PlayerInfo info = PlayerDB.FindPlayerInfoExact(playerName);
                        if (info == null)
                        {
                            Logger.Log(LogType.Warning,
                                       "Unrecognized player in zone \"{0}\" whitelist: {1}",
                                       Name,
                                       playerName);
                            continue; // player name not found in the DB (discarded)
                        }
                        Controller.Exclude(info);
                    }
                }
            }
            else
            {
                RawWhitelist = parts[1];
                RawBlacklist = parts[2];
            }

            // Part 4: extended header
            if (parts.Length > 3)
            {
                string[] xheader = parts[3].Split(' ');
                if (xheader[0] == "-")
                {
                    CreatedBy   = null;
                    CreatedDate = DateTime.MinValue;
                }
                else
                {
                    CreatedBy   = xheader[0];
                    CreatedDate = DateTime.Parse(xheader[1]);
                }

                if (xheader[2] == "-")
                {
                    EditedBy   = null;
                    EditedDate = DateTime.MinValue;
                }
                else
                {
                    EditedBy   = xheader[2];
                    EditedDate = DateTime.Parse(xheader[3]);
                }
            }
        }
Beispiel #11
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        public Zone([NotNull] string raw, [CanBeNull] World world)
            : this()
        {
            if (raw == null)
            {
                throw new ArgumentNullException("raw");
            }
            string[] parts = raw.Split(',');

            string[] header = parts[0].Split(' ');
            Name   = header[0];
            Bounds = new BoundingBox(Int32.Parse(header[1]), Int32.Parse(header[2]), Int32.Parse(header[3]),
                                     Int32.Parse(header[4]), Int32.Parse(header[5]), Int32.Parse(header[6]));

            Rank buildRank = Rank.Parse(header[7]);


            if (header.Length > 8)
            {
                // Part 5: Zone color
                try {
                    bool zoneShow;
                    if (bool.TryParse(header[8], out zoneShow))
                    {
                        ShowZone = zoneShow;
                    }
                    Color = header[9];
                    short zoneAlpha;
                    if (short.TryParse(header[10], out zoneAlpha))
                    {
                        Alpha = zoneAlpha;
                    }
                } catch (Exception ex) {
                    Logger.Log(LogType.Error, "Could not load Zone Colors for {0}", Name);
                    Logger.Log(LogType.Error, ex.StackTrace);
                }
            }

            if (header[0].Contains(SpecialZone.Door))
            {
                buildRank = RankManager.DefaultRank;
            }
            // if all else fails, fall back to lowest class... ignore door instances
            if (buildRank == null && !header[0].Contains(SpecialZone.Door))
            {
                if (world != null)
                {
                    Controller.MinRank = world.BuildSecurity.MinRank;
                }
                else
                {
                    Controller.ResetMinRank();
                }
                Logger.Log(LogType.Error,
                           "Zone: Error parsing zone definition: unknown rank \"{0}\". Permission reset to default ({1}). Ignore this message if you have recently changed rank permissions.",
                           header[7], Controller.MinRank.Name);
            }
            else
            {
                Controller.MinRank = buildRank;
            }

            if (PlayerDB.IsLoaded)
            {
                // Part 2:
                if (parts[1].Length > 0)
                {
                    foreach (string playerName in parts[1].Split(' '))
                    {
                        if (!Player.IsValidPlayerName(playerName))
                        {
                            Logger.Log(LogType.Warning,
                                       "Invalid entry in zone \"{0}\" whitelist: {1}", Name, playerName);
                            continue;
                        }
                        PlayerInfo info = PlayerDB.FindPlayerInfoExact(playerName);
                        if (info == null)
                        {
                            Logger.Log(LogType.Warning,
                                       "Unrecognized player in zone \"{0}\" whitelist: {1}", Name, playerName);
                            continue; // player name not found in the DB (discarded)
                        }
                        Controller.Include(info);
                    }
                }

                // Part 3: excluded list
                if (parts[2].Length > 0)
                {
                    foreach (string playerName in parts[2].Split(' '))
                    {
                        if (!Player.IsValidPlayerName(playerName))
                        {
                            Logger.Log(LogType.Warning,
                                       "Invalid entry in zone \"{0}\" blacklist: {1}", Name, playerName);
                            continue;
                        }
                        PlayerInfo info = PlayerDB.FindPlayerInfoExact(playerName);
                        if (info == null)
                        {
                            Logger.Log(LogType.Warning,
                                       "Unrecognized player in zone \"{0}\" whitelist: {1}", Name, playerName);
                            continue; // player name not found in the DB (discarded)
                        }
                        Controller.Exclude(info);
                    }
                }
            }
            else
            {
                RawWhitelist = parts[1];
                RawBlacklist = parts[2];
            }

            // Part 4: extended header
            if (parts.Length > 3)
            {
                string[] xheader = parts[3].Split(' ');
                if (xheader[0] == "-")
                {
                    CreatedBy   = null;
                    CreatedDate = DateTime.MinValue;
                }
                else
                {
                    CreatedBy   = xheader[0];
                    CreatedDate = DateTime.Parse(xheader[1]);
                }

                if (xheader[2] == "-")
                {
                    EditedBy   = null;
                    EditedDate = DateTime.MinValue;
                }
                else
                {
                    EditedBy   = xheader[2];
                    EditedDate = DateTime.Parse(xheader[3]);
                }
            }
        }
        public static void RevertNames()    //reverts names for online players. offline players get reverted upon leaving the game
        {
            List <PlayerInfo> TDPlayers = new List <PlayerInfo>(PlayerDB.PlayerInfoList.Where(r => (r.isOnBlueTeam || r.isOnRedTeam) && r.IsOnline).ToArray());

            for (int i = 0; i < TDPlayers.Count(); i++)
            {
                string     p1 = TDPlayers[i].Name.ToString();
                PlayerInfo pI = PlayerDB.FindPlayerInfoExact(p1);
                Player     p  = pI.PlayerObject;

                if (p != null)
                {
                    p.iName = null;
                    pI.tempDisplayedName = null;
                    pI.isOnRedTeam       = false;
                    pI.isOnBlueTeam      = false;
                    pI.isPlayingTD       = false;
                    pI.Health            = 100;
                    p.entityChanged      = true;

                    //reset all special messages
                    if (p.usesCPE)
                    {
                        p.Send(PacketWriter.MakeSpecialMessage((byte)100, "&f"));
                        p.Send(PacketWriter.MakeSpecialMessage((byte)1, "&f"));
                        p.Send(PacketWriter.MakeSpecialMessage((byte)2, "&f"));
                    }

                    //undo gunmode (taken from GunHandler.cs)
                    p.GunMode = false;
                    try
                    {
                        foreach (Vector3I block in p.GunCache.Values)
                        {
                            p.Send(PacketWriter.MakeSetBlock(block.X, block.Y, block.Z, p.WorldMap.GetBlock(block)));
                            Vector3I removed;
                            p.GunCache.TryRemove(block.ToString(), out removed);
                        }
                        if (p.bluePortal.Count > 0)
                        {
                            int j = 0;
                            foreach (Vector3I block in p.bluePortal)
                            {
                                if (p.WorldMap != null && p.World.IsLoaded)
                                {
                                    p.WorldMap.QueueUpdate(new BlockUpdate(null, block, p.blueOld[j]));
                                    j++;
                                }
                            }
                            p.blueOld.Clear();
                            p.bluePortal.Clear();
                        }
                        if (p.orangePortal.Count > 0)
                        {
                            int j = 0;
                            foreach (Vector3I block in p.orangePortal)
                            {
                                if (p.WorldMap != null && p.World.IsLoaded)
                                {
                                    p.WorldMap.QueueUpdate(new BlockUpdate(null, block, p.orangeOld[j]));
                                    j++;
                                }
                            }
                            p.orangeOld.Clear();
                            p.orangePortal.Clear();
                        }
                    }
                    catch (Exception ex)
                    {
                        Logger.Log(LogType.SeriousError, "" + ex);
                    }
                    if (p.IsOnline)
                    {
                        p.Message("Your status has been reverted.");
                    }
                }
            }
        }
        public SecurityController([NotNull] NbtCompound tag)
        {
            if (tag == null)
            {
                throw new ArgumentNullException("tag");
            }

            var rankNameTag = tag.Get <NbtString>("MinRank");

            if (rankNameTag == null)
            {
                throw new SerializationException("MinRank missing");
            }
            minRankName = rankNameTag.Value;
            minRank     = Rank.Parse(minRankName);
            if (minRank == null)
            {
                Logger.Log(LogType.Warning, "Unrecognized rank name: {0}", minRankName);
            }

            var whitelistTag = tag.Get <NbtList>("Whitelist");

            if (whitelistTag == null)
            {
                throw new SerializationException("Whitelist missing");
            }
            var blacklistTag = tag.Get <NbtList>("Blacklist");

            if (blacklistTag == null)
            {
                throw new SerializationException("Whitelist missing");
            }

            if (PlayerDB.IsLoaded)
            {
                foreach (NbtString whitelistNameTag in whitelistTag)
                {
                    string     playerName = whitelistNameTag.Value;
                    PlayerInfo info       = PlayerDB.FindPlayerInfoExact(playerName);
                    if (info == null)
                    {
                        Logger.Log(LogType.Warning,
                                   "Unrecognized player name on a permission whitelist: {0}",
                                   playerName);
                    }
                    else
                    {
                        Include(info);
                    }
                }
                foreach (NbtString blacklistNameTag in blacklistTag)
                {
                    string     playerName = blacklistNameTag.Value;
                    PlayerInfo info       = PlayerDB.FindPlayerInfoExact(playerName);
                    if (info == null)
                    {
                        Logger.Log(LogType.Warning,
                                   "Unrecognized player name on a permission blacklist: {0}",
                                   playerName);
                    }
                    else
                    {
                        Exclude(info);
                    }
                }
            }
            else
            {
                rawWhitelist = whitelistTag.Select(nameTag => nameTag.StringValue).ToArray();
                rawBlacklist = blacklistTag.Select(nameTag => nameTag.StringValue).ToArray();
            }
        }
Beispiel #14
0
        internal static void LoadAll()
        {
            try {
                if (!Directory.Exists("./Timers"))
                {
                    return;
                }

                string[] files = Directory.GetFiles("./Timers");
                foreach (string file in files)
                {
                    if (Path.GetExtension("./Timers/" + file) != ".txt")
                    {
                        continue;
                    }
                    string[] data = File.ReadAllLines(file);

                    DateTime   start   = default(DateTime);
                    DateTime   end     = default(DateTime);
                    PlayerInfo creator = null;
                    string     message = null;

                    foreach (string line in data)
                    {
                        if (line.Contains("StartDate: "))
                        {
                            string date = line.Remove(0, "StartDate: ".Length);
                            DateTime.TryParse(date, out start);
                        }
                        else if (line.Contains("EndDate: "))
                        {
                            string date = line.Remove(0, "EndDate: ".Length);
                            DateTime.TryParse(date, out end);
                        }
                        else if (line.Contains("CreatedBy: "))
                        {
                            string creatorName = line.Remove(0, "CreatedBy: ".Length);
                            creator = PlayerDB.FindPlayerInfoExact(creatorName);
                        }
                        else if (line.Contains("Message: "))
                        {
                            message = line.Remove(0, "Creator: ".Length);
                        }
                    }

                    if (creator == null)
                    {
                        creator = Player.Console.Info;
                    }
                    if (start.Ticks == 0 || end.Ticks == 0 || message == null)
                    {
                        Player.Console.Message("Error starting a Timer: {0}, {1}, {2}, {3}", start, end, creator.Name, message);
                        continue;
                    }

                    if (end < DateTime.UtcNow)
                    {
                        Player.Console.Message("Timer Expired: {0}, {1}, {2}, {3} Time Now: {4}", start, end, creator.Name, message, DateTime.UtcNow);
                        File.Delete(file);
                        continue;
                    }

                    ChatTimer.Start((end - DateTime.UtcNow), message, creator.Name);
                }

                if (files.Length > 0)
                {
                    Player.Console.Message("All Timers Loaded. ({0})", files.Length);
                }
                else
                {
                    Player.Console.Message("No Timers Were Loaded.");
                }
            } catch (Exception ex) {
                Player.Console.Message("Timer Loader Has Crashed: {0}", ex);
            }
        }