Beispiel #1
0
 /// <summary>
 /// Saves the Filter data to be used when restarting the server
 /// </summary>
 /// <param name="filter">Filter being saved</param>
 public static void SaveFilter(Filter filter) {
     try {
         String[] filterData = {
             filter.Word, filter.Replacement
         };
         if (!Directory.Exists("./Filters")) {
             Directory.CreateDirectory("./Filters");
         }
         File.WriteAllLines("./Filters/" + filter.Id + ".txt", filterData);
     } catch (Exception ex) {
         Player.Console.Message("Filter Saver Has Crashed: {0}", ex);
     }
 }
Beispiel #2
0
 private static void SwearHandler(Player player, CommandReader cmd) {
     string param = cmd.Next();
     if (param == null) {
         CdSwear.PrintUsage(player);
         return;
     }
     switch (param.ToLower()) {
         case "r":
         case "d":
         case "remove":
         case "delete":
             int fId;
             bool removed = false;
             Filter fRemove = null;
             if (cmd.NextInt(out fId)) {
                 foreach (Filter f in Chat.Filters) {
                     if (f.Id == fId) {
                         Server.Message("&Y[Filters] {0}&Y removed the filter \"{1}\" -> \"{2}\"",
                             player.ClassyName, f.Word, f.Replacement);
                         fRemove = f;
                         removed = true;
                     }
                 }
                 if (fRemove != null) {
                     fRemove.removeFilter();
                 }
                 if (!removed) {
                     player.Message("Given filter (#{0}) does not exist.", fId);
                 }
             } else {
                 CdSwear.PrintUsage(player);
             }
             break;
         case "a":
         case "add":
         case "create":
             Filter fCreate = new Filter();
             if (player.Info.IsMuted) {
                 player.MessageMuted();
                 return;
             }
             string word = cmd.Next();
             string replacement = cmd.NextAll();
             if ("".Equals(word) || "".Equals(replacement)) {
                 CdSwear.PrintUsage(player);
                 break;
             }
             bool exists = false;
             foreach (Filter f in Chat.Filters) {
                 if (f.Word.ToLower().Equals(word.ToLower())) {
                     exists = true;
                 }
             }
             if (!exists) {
                 Server.Message("&Y[Filters] \"{0}\" is now replaced by \"{1}\"", word, replacement);
                 fCreate.addFilter(getNewFilterId(), word, replacement);
             } else {
                 player.Message("A filter with that world already exists!");
             }
             break;
         default:
             CdSwear.PrintUsage(player);
             break;
     }
 }
Beispiel #3
0
        /// <summary> Starts the server:
        /// Creates Console pseudoplayer, loads the world list, starts listening for incoming connections,
        /// sets up scheduled tasks and starts the scheduler, starts the heartbeat, and connects to IRC.
        /// Raises Server.Starting and Server.Started events.
        /// May throw an exception on hard failure. </summary>
        /// <returns> True if server started normally, false on soft failure. </returns>
        /// <exception cref="System.InvalidOperationException"> Server is already running, or server/library have not been initailized. </exception>
        public static bool StartServer() {
            if( IsRunning ) {
                throw new InvalidOperationException( "Server is already running" );
            }
            if( !libraryInitialized || !serverInitialized ) {
                throw new InvalidOperationException(
                    "Server.InitLibrary and Server.InitServer must be called before Server.StartServer" );
            }

            StartTime = DateTime.UtcNow;
            cpuUsageStartingOffset = Process.GetCurrentProcess().TotalProcessorTime;
            Players = new Player[0];

            RaiseEvent( Starting );

            if( ConfigKey.BackupDataOnStartup.Enabled() ) {
                BackupData();
            }

            Player.Console = new Player( ConfigKey.ConsoleName.GetString() );
            Player.AutoRank = new Player( "(AutoRank)" );

            // Back up server data (PlayerDB, worlds, bans, config)
            if( ConfigKey.BlockDBEnabled.Enabled() ) {
                BlockDB.Init();
            }

            // Load the world list
            if( !WorldManager.LoadWorldList() ) return false;
            WorldManager.SaveWorldList();

            // Back up all worlds (if needed)
            if( ConfigKey.BackupOnStartup.Enabled() ) {
                foreach( World world in WorldManager.Worlds ) {
                    string backupFileName = String.Format( World.TimedBackupFormat,
                                                           world.Name, DateTime.Now ); // localized
                    world.SaveBackup( Path.Combine( Paths.BackupPath, backupFileName ) );
                }
            }

            // open the port
            Port = ConfigKey.Port.GetInt();
            InternalIP = IPAddress.Parse( ConfigKey.IP.GetString() );

            try {
                listener = new TcpListener( InternalIP, Port );
                listener.Start();

            } catch( Exception ex ) {
                // if the port is unavailable
                Logger.Log( LogType.Error,
                            "Could not start listening on port {0}, stopping. ({1})",
                            Port, ex.Message );
                if( !ConfigKey.IP.IsDefault() ) {
                    Logger.Log( LogType.Warning,
                                "Do not use the \"Designated IP\" setting unless you have multiple NICs or IPs." );
                }
                return false;
            }

            // Resolve internal and external IP addresses
            InternalIP = ( (IPEndPoint)listener.LocalEndpoint ).Address;
            ExternalIP = CheckExternalIP();

            if( ExternalIP == null ) {
                Logger.Log( LogType.SystemActivity,
                            "&3Server.Run: now accepting connections on port {0}", Port );
            } else {
                Logger.Log( LogType.SystemActivity,
                            "&3Server.Run: now accepting connections at {0}:{1}",
                            ExternalIP, Port );
            }

            // list loaded worlds
            WorldManager.UpdateWorldList();
            Logger.Log( LogType.SystemActivity,
                        "&3All available worlds: {0}",
                        WorldManager.Worlds.JoinToString( ", ", w => w.ClassyName ) );

            Logger.Log( LogType.SystemActivity,
                        "&3Main world: {0}&3; default rank: {1}",
                        WorldManager.MainWorld.ClassyName, RankManager.DefaultRank.ClassyName );

            // Check for incoming connections (every 250ms)
            checkConnectionsTask = Scheduler.NewTask( CheckConnections ).RunForever( CheckConnectionsInterval );

            // Check for idles (every 1s)
            checkIdlesTask = Scheduler.NewTask( CheckIdles ).RunForever( CheckIdlesInterval );// Check for idles (every 30s)

            // Monitor CPU usage (every 30s)
            try {
                MonitorProcessorUsage( null );
                Scheduler.NewTask( MonitorProcessorUsage ).RunForever( MonitorProcessorUsageInterval,
                                                                       MonitorProcessorUsageInterval );
            } catch( Exception ex ) {
                Logger.Log( LogType.Error,
                            "Server.StartServer: Could not start monitoring CPU use: {0}", ex );
            }

            // PlayerDB saving (every 90s)
            PlayerDB.StartSaveTask();

            // Announcements
            if( ConfigKey.AnnouncementInterval.GetInt() > 0 ) {
                TimeSpan announcementInterval = TimeSpan.FromMinutes( ConfigKey.AnnouncementInterval.GetInt() );
                Scheduler.NewTask( ShowRandomAnnouncement ).RunForever( announcementInterval );
                Scheduler.NewTask( RemoveRandomAnnouncement ).RunForever( announcementInterval, new TimeSpan(0, 0, 5));
            }

            #region LoadTimers
            try
            {
                //Load Timers.
                if (Directory.Exists("./Timers"))
                {
                    string[] TimersFileList = Directory.GetFiles("./Timers");
                    foreach (string filename in TimersFileList)
                    {
                        if (Path.GetExtension("./Timers/" + filename) == ".txt")
                        {
                            string[] TimerData = File.ReadAllLines(filename);
                            DateTime StartDate = DateTime.UtcNow;
                            DateTime EndDate = StartDate;
                            PlayerInfo CreatedBy = Player.Console.Info;
                            string TimerMessage = null;
                            foreach (string line in TimerData)
                            {
                                if (line.Contains("StartDate: "))
                                {
                                    string date = line.Remove(0, "StartDate: ".Length);
                                    if (DateTime.TryParse(date, out StartDate))
                                    {
                                        StartDate = DateTime.Parse(date);
                                    }
                                }
                                else if (line.Contains("EndDate: "))
                                {
                                    string date = line.Remove(0, "EndDate: ".Length);
                                    if (DateTime.TryParse(date, out EndDate))
                                    {
                                        EndDate = DateTime.Parse(date);
                                    }
                                }
                                else if (line.Contains("CreatedBy: "))
                                {
                                    string creator = line.Remove(0, "CreatedBy: ".Length);
                                    if (PlayerDB.FindPlayerInfoExact(creator) != null)
                                    {
                                        CreatedBy = PlayerDB.FindPlayerInfoExact(creator);
                                    }
                                }
                                else if (line.Contains("Message: "))
                                {
                                    TimerMessage = line.Remove(0, "Creator: ".Length);
                                }
                            }
                            if (StartDate == null || EndDate == null || CreatedBy == null || TimerMessage == null)
                            {
                                Player.Console.Message("Error starting a Timer: {0}, {1}, {2}, {3}", StartDate.ToString(), EndDate.ToString(), CreatedBy.Name, TimerMessage);
                                continue;
                            }
                            if (DateTime.Compare(EndDate, DateTime.UtcNow) <= 0)
                            {
                                Player.Console.Message("Timer Expired: {0}, {1}, {2}, {3} Time Now: {4}", StartDate.ToString(), EndDate.ToString(), CreatedBy.Name, TimerMessage, DateTime.UtcNow.ToString());
                                if (Directory.Exists("./Timers"))
                                {
                                    Player.Console.Message(filename);
                                    if (File.Exists(filename))
                                    {
                                        File.Delete(filename);
                                    }
                                }
                                continue;
                            }
                            if ((StartDate != EndDate) && (CreatedBy != null) && (TimerMessage != null))
                            {
                                ChatTimer.Start((EndDate - DateTime.UtcNow), TimerMessage, CreatedBy.Name);
                                continue;
                            }
                        }
                    }
                    if (TimersFileList.Length > 0) Player.Console.Message("All Timers Loaded. ({0})", TimersFileList.Length);
                    else Player.Console.Message("No Timers Were Loaded.");
                }
            }
            catch (Exception ex)
            {
                Player.Console.Message("Timer Loader Has Crashed: {0}", ex);
            }
            #endregion

            #region LoadReports

            try {
                if (Directory.Exists("./Reports")) {
                    string[] ReportFileList = Directory.GetFiles("./Reports");
                    int created = 0;
                    foreach (string filename in ReportFileList) {
                        Report rCreate = new Report();
                        if (Path.GetExtension("./Reports/" + filename) == ".txt") {
                            string[] reportData = File.ReadAllLines(filename);
                            string idString = filename.Replace("./Reports\\", "").Replace(".txt", "").Split('-')[0];
                            string sender = reportData[0];
                            DateTime dateSent = DateTime.MinValue;
                            long dateSentBinary;
                            if (long.TryParse(reportData[1], out dateSentBinary)) {
                                dateSent = DateTime.FromBinary(dateSentBinary);
                            }
                            string message = reportData[2];
                            int id;
                            if (int.TryParse(idString, out id)) {
                                rCreate.addReport(id, sender, dateSent, message);
                                created++;
                            }

                        }

                    }
                    if (created > 0)
                        Player.Console.Message("All Reports Loaded. ({0})", created);
                    else
                        Player.Console.Message("No reports were loaded.");
                }
            } catch (Exception ex) {
                Player.Console.Message("Report Loader Has Crashed: {0}", ex);
            }

            #endregion

            #region LoadFilters

            try {
                if (Directory.Exists("./Filters")) {
                    string[] FilterFileList = Directory.GetFiles("./Filters");
                    int created = 0;
                    foreach (string filename in FilterFileList) {
                        Filter filterCreate = new Filter();
                        if (Path.GetExtension("./Filters/" + filename) == ".txt") {
                            string[] filterData = File.ReadAllLines(filename);
                            string idString = filename.Replace("./Filters\\", "").Replace(".txt", "");
                            string wordString = filterData[0];
                            string replacementString = filterData[1];
                            int id;
                            if (int.TryParse(idString, out id)) {
                                filterCreate.addFilter(id, wordString, replacementString);
                                created++;
                            }

                        }

                    }
                    if (created > 0)
                        Player.Console.Message("All Filters Loaded. ({0})", created);
                    else
                        Player.Console.Message("No filters were loaded.");
                }
            } catch (Exception ex) {
                Player.Console.Message("Filter Loader Has Crashed: {0}", ex);
            }

            #endregion

            #region LoadEntities

            try {
                if (Directory.Exists("./Entities")) {
                    string[] EntityFileList = Directory.GetFiles("./Entities");
                    foreach (string filename in EntityFileList) {
                        Bot botCreate = new Bot();
                        if (Path.GetExtension("./Entities/" + filename) == ".txt") {
                            string[] entityData = File.ReadAllLines(filename);
                            sbyte idString;
                            Position posString;
                            string nameString = entityData[0];
                            string skinString = entityData[1];
                            string modelString = entityData[2];
                            if (!CpeCommands.validEntities.Contains(modelString)) {
                                Block block;
                                if (Map.GetBlockByName(modelString, false, out block)) {
                                    modelString = block.GetHashCode().ToString();
                                } else {
                                    modelString = "humanoid";
                                }
                            }
                            if (!sbyte.TryParse(entityData[3], out idString)) { }
                            World worldString = WorldManager.FindWorldExact(entityData[4]) ??
                                                WorldManager.FindMainWorld(RankManager.LowestRank);
                            if (!short.TryParse(entityData[5], out posString.X)) {
                                posString.X = worldString.map.Spawn.X;
                            }
                            if (!short.TryParse(entityData[6], out posString.Y)) {
                                posString.Y = worldString.map.Spawn.Y;
                            }
                            if (!short.TryParse(entityData[7], out posString.Z)) {
                                posString.Z = worldString.map.Spawn.Z;
                            }
                            if (!byte.TryParse(entityData[8], out posString.L)) {
                                posString.L = worldString.map.Spawn.L;
                            }
                            if (!byte.TryParse(entityData[9], out posString.R)) {
                                posString.R = worldString.map.Spawn.R;
                            }

                            botCreate.setBot(nameString, skinString ?? nameString, modelString, worldString, posString, idString);
                        }

                    }
                    if (EntityFileList.Length > 0)
                        Player.Console.Message("All Entities Loaded. ({0})", EntityFileList.Length);
                    else
                        Player.Console.Message("No Entities Were Loaded.");
                }
            } catch (Exception ex) {
                Player.Console.Message("Entity Loader Has Crashed: {0}", ex);
            }

            #endregion

            #region ResourceDownloads

            if (!Directory.Exists("./Bot")) {
                Directory.CreateDirectory("./Bot");
            }
			if (!File.Exists("Bot/Funfacts.txt")) {
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/Funfacts.txt", "Bot/Funfacts.txt");
            }
			if (!File.Exists("Bot/Jokes.txt")) {
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/Jokes.txt", "Bot/Jokes.txt");
            }
			if (!File.Exists("Bot/Protips.txt")) {
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/Protips.txt", "Bot/Protips.txt");
            }
            if (!File.Exists("Bot/Adjectives.txt")) {
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/Adjectives.txt", "Bot/Adjectives.txt");
            }
			if (!File.Exists("Bot/Nouns.txt")) {
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/Nouns.txt", "Bot/Nouns.txt");
			}

			if (!File.Exists("./MOTDList.txt")) {
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/MOTDList.txt", "MOTDList.txt");
			}

			if (!Directory.Exists("./fonts")) {
				Directory.CreateDirectory("./fonts");
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/comicsans.ttf", "fonts/comicsans.ttf");
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/mcclassic.ttf", "fonts/mcclassic.ttf");
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/microsoft.ttf", "fonts/microsoft.ttf");
				(new WebClient()).DownloadFile("http://123dmwm.tk/ProCraft/resources/minecraft.ttf", "fonts/minecraft.ttf");
			}

            #endregion


            PortalHandler.GetInstance();
            PortalDB.Load();
            BlockDefinition.LoadGlobalDefinitions();

            // garbage collection (every 60s)
            gcTask = Scheduler.NewTask( DoGC ).RunForever( GCInterval, TimeSpan.FromSeconds( 45 ) );

            Heartbeat.Start();

            if( ConfigKey.IRCBotEnabled.Enabled() ) {
                IRC.Start();
            }

            if( ConfigKey.AutoRankEnabled.Enabled() ) {
                Scheduler.NewTask( AutoRankManager.TaskCallback ).RunForever( AutoRankManager.TickInterval );
            }

            if( ConfigKey.RestartInterval.GetInt() > 0 ) {
                TimeSpan restartIn = TimeSpan.FromSeconds( ConfigKey.RestartInterval.GetInt() );
                Shutdown( new ShutdownParams( ShutdownReason.RestartTimer, restartIn, true ), false );
                ChatTimer.Start( restartIn, "Automatic Server Restart", Player.Console.Name );
            }
           
            // start the main loop - server is now connectible
            Scheduler.Start();
            IsRunning = true;

            RaiseEvent( Started );
            return true;
        }