Provides utility functions for working with DateTime and TimeSpan.
Beispiel #1
0
        internal static PlayerInfo LoadFormat0(string[] fields, bool convertDatesToUtc)
        {
            PlayerInfo info = new PlayerInfo {
                Name = fields[0]
            };

            if (fields[1].Length == 0 || !IPAddress.TryParse(fields[1], out info.LastIP))
            {
                info.LastIP = IPAddress.None;
            }

            info.Rank = Rank.Parse(fields[2]) ?? RankManager.DefaultRank;
            DateTimeUtil.TryParseLocalDate(fields[3], out info.RankChangeDate);
            if (fields[4].Length > 0)
            {
                info.RankChangedBy = fields[4];
                if (info.RankChangedBy == "-")
                {
                    info.RankChangedBy = null;
                }
            }

            switch (fields[5])
            {
            case "b":
                info.BanStatus = BanStatus.Banned;
                break;

            case "x":
                info.BanStatus = BanStatus.IPBanExempt;
                break;

            default:
                info.BanStatus = BanStatus.NotBanned;
                break;
            }

            // ban information
            if (DateTimeUtil.TryParseLocalDate(fields[6], out info.BanDate))
            {
                if (fields[7].Length > 0)
                {
                    info.BannedBy = fields[7];
                }
                if (fields[10].Length > 0)
                {
                    info.BanReason = PlayerDB.UnescapeOldFormat(fields[10]);
                    if (info.BanReason == "-")
                    {
                        info.BanReason = null;
                    }
                }
            }

            // unban information
            if (DateTimeUtil.TryParseLocalDate(fields[8], out info.UnbanDate))
            {
                if (fields[9].Length > 0)
                {
                    info.UnbannedBy = fields[9];
                }
                if (fields[11].Length > 0)
                {
                    info.UnbanReason = PlayerDB.UnescapeOldFormat(fields[11]);
                    if (info.UnbanReason == "-")
                    {
                        info.UnbanReason = null;
                    }
                }
            }

            // failed logins
            if (fields[12].Length > 1)
            {
                DateTimeUtil.TryParseLocalDate(fields[12], out info.LastFailedLoginDate);
            }
            if (fields[13].Length > 1 || !IPAddress.TryParse(fields[13], out info.LastFailedLoginIP))      // LEGACY
            {
                info.LastFailedLoginIP = IPAddress.None;
            }
            // skip 14

            // login/logout times
            DateTimeUtil.TryParseLocalDate(fields[15], out info.FirstLoginDate);
            DateTimeUtil.TryParseLocalDate(fields[16], out info.LastLoginDate);
            TimeSpan.TryParse(fields[17], out info.TotalTime);

            // stats
            if (fields[18].Length > 0)
            {
                Int32.TryParse(fields[18], out info.BlocksBuilt);
            }
            if (fields[19].Length > 0)
            {
                Int32.TryParse(fields[19], out info.BlocksDeleted);
            }
            Int32.TryParse(fields[20], out info.TimesVisited);
            if (fields[20].Length > 0)
            {
                Int32.TryParse(fields[21], out info.MessagesWritten);
            }
            // fields 22-23 are no longer in use

            if (fields.Length > MinFieldCount)
            {
                if (fields[24].Length > 0)
                {
                    info.PreviousRank = Rank.Parse(fields[24]);
                }
                if (fields[25].Length > 0)
                {
                    info.RankChangeReason = PlayerDB.UnescapeOldFormat(fields[25]);
                }
                Int32.TryParse(fields[26], out info.TimesKicked);
                Int32.TryParse(fields[27], out info.TimesKickedOthers);
                Int32.TryParse(fields[28], out info.TimesBannedOthers);
                if (fields.Length > 29)
                {
                    info.ID = Int32.Parse(fields[29]);
                    if (info.ID < 256)
                    {
                        info.ID = PlayerDB.GetNextID();
                    }
                    byte rankChangeTypeCode;
                    if (Byte.TryParse(fields[30], out rankChangeTypeCode))
                    {
                        info.RankChangeType = (RankChangeType)rankChangeTypeCode;
                        if (!Enum.IsDefined(typeof(RankChangeType), rankChangeTypeCode))
                        {
                            info.GuessRankChangeType();
                        }
                    }
                    else
                    {
                        info.GuessRankChangeType();
                    }
                    DateTimeUtil.TryParseLocalDate(fields[31], out info.LastKickDate);
                    if (!DateTimeUtil.TryParseLocalDate(fields[32], out info.LastSeen) || info.LastSeen < info.LastLoginDate)
                    {
                        info.LastSeen = info.LastLoginDate;
                    }
                    Int64.TryParse(fields[33], out info.BlocksDrawn);

                    if (fields[34].Length > 0)
                    {
                        info.LastKickBy = PlayerDB.UnescapeOldFormat(fields[34]);
                    }
                    if (fields[35].Length > 0)
                    {
                        info.LastKickReason = PlayerDB.UnescapeOldFormat(fields[35]);
                    }
                }
                else
                {
                    info.ID = PlayerDB.GetNextID();
                    info.GuessRankChangeType();
                    info.LastSeen = info.LastLoginDate;
                }

                if (fields.Length > 36)
                {
                    DateTimeUtil.TryParseLocalDate(fields[36], out info.BannedUntil);
                    info.IsFrozen = (fields[37] == "f");
                    if (fields[38].Length > 0)
                    {
                        info.FrozenBy = PlayerDB.UnescapeOldFormat(fields[38]);
                    }
                    DateTimeUtil.TryParseLocalDate(fields[39], out info.FrozenOn);
                    DateTimeUtil.TryParseLocalDate(fields[40], out info.MutedUntil);
                    if (fields[41].Length > 0)
                    {
                        info.MutedBy = PlayerDB.UnescapeOldFormat(fields[41]);
                    }
                    info.Password = PlayerDB.UnescapeOldFormat(fields[42]);
                    // fields[43] is "online", and is ignored
                }

                if (fields.Length > 44)
                {
                    if (fields[44].Length != 0)
                    {
                        info.BandwidthUseMode = (BandwidthUseMode)Int32.Parse(fields[44]);
                    }
                }
            }

            if (info.LastSeen < info.FirstLoginDate)
            {
                info.LastSeen = info.FirstLoginDate;
            }
            if (info.LastLoginDate < info.FirstLoginDate)
            {
                info.LastLoginDate = info.FirstLoginDate;
            }

            if (convertDatesToUtc)
            {
                if (info.RankChangeDate != DateTime.MinValue)
                {
                    info.RankChangeDate = info.RankChangeDate.ToUniversalTime();
                }
                if (info.BanDate != DateTime.MinValue)
                {
                    info.BanDate = info.BanDate.ToUniversalTime();
                }
                if (info.UnbanDate != DateTime.MinValue)
                {
                    info.UnbanDate = info.UnbanDate.ToUniversalTime();
                }
                if (info.LastFailedLoginDate != DateTime.MinValue)
                {
                    info.LastFailedLoginDate = info.LastFailedLoginDate.ToUniversalTime();
                }
                if (info.FirstLoginDate != DateTime.MinValue)
                {
                    info.FirstLoginDate = info.FirstLoginDate.ToUniversalTime();
                }
                if (info.LastLoginDate != DateTime.MinValue)
                {
                    info.LastLoginDate = info.LastLoginDate.ToUniversalTime();
                }
                if (info.LastKickDate != DateTime.MinValue)
                {
                    info.LastKickDate = info.LastKickDate.ToUniversalTime();
                }
                if (info.LastSeen != DateTime.MinValue)
                {
                    info.LastSeen = info.LastSeen.ToUniversalTime();
                }
                if (info.BannedUntil != DateTime.MinValue)
                {
                    info.BannedUntil = info.BannedUntil.ToUniversalTime();
                }
                if (info.FrozenOn != DateTime.MinValue)
                {
                    info.FrozenOn = info.FrozenOn.ToUniversalTime();
                }
                if (info.MutedUntil != DateTime.MinValue)
                {
                    info.MutedUntil = info.MutedUntil.ToUniversalTime();
                }
            }

            return(info);
        }
Beispiel #2
0
        static void LoadWorldListEntry([NotNull] XElement el)
        {
            if (el == null)
            {
                throw new ArgumentNullException("el");
            }
            XAttribute tempAttr;

            if ((tempAttr = el.Attribute("name")) == null)
            {
                Logger.Log(LogType.Error, "WorldManager: World tag with no name skipped.");
                return;
            }
            string worldName = tempAttr.Value;

            bool neverUnload = (el.Attribute("noUnload") != null);

            World world;

            try {
                world = AddWorld(null, worldName, null, neverUnload);
            } catch (WorldOpException ex) {
                Logger.Log(LogType.Error,
                           "WorldManager: Error adding world \"{0}\": {1}",
                           worldName, ex.Message);
                return;
            }

            if ((tempAttr = el.Attribute("hidden")) != null)
            {
                bool isHidden;
                if (Boolean.TryParse(tempAttr.Value, out isHidden))
                {
                    world.IsHidden = isHidden;
                }
                else
                {
                    Logger.Log(LogType.Warning,
                               "WorldManager: Could not parse \"hidden\" attribute of world \"{0}\", assuming NOT hidden.",
                               worldName);
                }
            }
            if (firstWorld == null)
            {
                firstWorld = world;
            }

            XElement tempEl = el.Element("Greeting");

            if (tempEl != null && !String.IsNullOrEmpty(tempEl.Value))
            {
                world.Greeting = tempEl.Value;
            }

            if ((tempEl = el.Element(AccessSecurityXmlTagName)) != null)
            {
                world.AccessSecurity = new SecurityController(tempEl, true);
            }
            else if ((tempEl = el.Element("accessSecurity")) != null)
            {
                world.AccessSecurity = new SecurityController(tempEl, true);
            }
            if ((tempEl = el.Element(BuildSecurityXmlTagName)) != null)
            {
                world.BuildSecurity = new SecurityController(tempEl, true);
            }
            else if ((tempEl = el.Element("buildSecurity")) != null)
            {
                world.BuildSecurity = new SecurityController(tempEl, true);
            }

            // load backup settings
            if ((tempAttr = el.Attribute("backup")) != null)
            {
                TimeSpan backupInterval;
                if (DateTimeUtil.TryParseTimeSpan(tempAttr.Value, out backupInterval))
                {
                    if (backupInterval <= TimeSpan.Zero)
                    {
                        world.BackupEnabledState = YesNoAuto.No;
                    }
                    else
                    {
                        world.BackupInterval = backupInterval;
                    }
                }
                else
                {
                    world.BackupEnabledState = YesNoAuto.Auto;
                    Logger.Log(LogType.Warning,
                               "WorldManager: Could not parse \"backup\" attribute of world \"{0}\", assuming default ({1}).",
                               worldName,
                               world.BackupInterval.ToMiniString());
                }
            }
            else
            {
                world.BackupEnabledState = YesNoAuto.Auto;
            }

            // load BlockDB settings
            XElement blockEl = el.Element(BlockDB.XmlRootName);

            if (blockEl != null)
            {
                world.BlockDB.LoadSettings(blockEl);
            }

            // load environment settings
            XElement envEl = el.Element(EnvironmentXmlTagName);

            if (envEl != null)
            {
                if ((tempAttr = envEl.Attribute("cloud")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.CloudColor))
                    {
                        world.CloudColor = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"cloud\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("fog")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.FogColor))
                    {
                        world.FogColor = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"fog\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("sky")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.SkyColor))
                    {
                        world.SkyColor = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"sky\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("level")) != null)
                {
                    if (!Int32.TryParse(tempAttr.Value, out world.EdgeLevel))
                    {
                        world.EdgeLevel = -1;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"level\" attribute of Environment settings for world \"{0}\", assuming default (normal).",
                                   worldName);
                    }
                }
                if ((tempAttr = envEl.Attribute("edge")) != null)
                {
                    Block block;
                    if (Map.GetBlockByName(tempAttr.Value, false, out block))
                    {
                        if (Map.GetEdgeTexture(block) == null)
                        {
                            world.EdgeBlock = Block.Water;
                            Logger.Log(LogType.Warning,
                                       "WorldManager: Unacceptable blocktype given for \"edge\" attribute of Environment settings for world \"{0}\", assuming default (Water).",
                                       worldName);
                        }
                        else
                        {
                            world.EdgeBlock = block;
                        }
                    }
                    else
                    {
                        world.EdgeBlock = Block.Water;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Could not parse \"edge\" attribute of Environment settings for world \"{0}\", assuming default (Water).",
                                   worldName);
                    }
                }
            }

            // load loaded/map-changed information
            long timestamp;

            tempEl = el.Element("LoadedBy");
            if (tempEl != null)
            {
                world.LoadedBy = tempEl.Value;
            }
            tempEl = el.Element("LoadedOn");
            if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
            {
                world.LoadedOn = DateTimeUtil.TryParseDateTime(timestamp);
            }
            tempEl = el.Element("MapChangedBy");
            if (tempEl != null)
            {
                world.MapChangedBy = tempEl.Value;
            }
            tempEl = el.Element("MapChangedOn");
            if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
            {
                world.MapChangedOn = DateTimeUtil.TryParseDateTime(timestamp);
            }

            // load lock information
            if ((tempAttr = el.Attribute("locked")) != null)
            {
                bool isLocked;
                if (Boolean.TryParse(tempAttr.Value, out isLocked))
                {
                    world.IsLocked = isLocked;
                }
                tempEl = el.Element("LockedBy");
                if (tempEl != null)
                {
                    world.LockedBy = tempEl.Value;
                }
                tempEl = el.Element("LockedOn");
                if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
                {
                    world.LockedOn = DateTimeUtil.TryParseDateTime(timestamp);
                }
            }
            else
            {
                tempEl = el.Element("UnlockedBy");
                if (tempEl != null)
                {
                    world.UnlockedBy = tempEl.Value;
                }
                tempEl = el.Element("UnlockedOn");
                if (tempEl != null && Int64.TryParse(tempEl.Value, out timestamp))
                {
                    world.UnlockedOn = DateTimeUtil.TryParseDateTime(timestamp);
                }
            }

            foreach (XElement mainedRankEl in el.Elements(RankMainXmlTagName))
            {
                Rank rank = Rank.Parse(mainedRankEl.Value);
                if (rank != null)
                {
                    if (rank < world.AccessSecurity.MinRank)
                    {
                        world.AccessSecurity.MinRank = rank;
                        Logger.Log(LogType.Warning,
                                   "WorldManager: Lowered access MinRank of world {0} to allow it to be the main world for that rank.",
                                   rank.Name);
                    }
                    rank.MainWorld = world;
                }
            }

            CheckMapFile(world);
        }