Beispiel #1
0
        public static DangerousExternalLock Lock(object o, Action onUnlockF)
        {
            DangerousExternalLock l = new DangerousExternalLock(o)
            {
                OnUnlockedF = onUnlockF
            };

            Monitor.Enter(o);
            return(l);
        }
Beispiel #2
0
 /// <summary>
 /// This function returns an object that holds a lock on the .Mesh for writing.
 /// You should only call like this:
 ///
 /// using (var danger = meshSO.AcquireDangerousMeshLockForEditing(editType)) {
 ///      ...do your thing to meshSO.Mesh
 /// }
 ///
 /// This will safely lock the mesh so that background mesh-read threads are blocked.
 /// ***DO NOT*** hold onto this lock, or you will never be able to update the mesh again!
 /// </summary>
 DangerousExternalLock AcquireDangerousMeshLockForEditing(GeometryEditTypes editType)
 {
     return(DangerousExternalLock.Lock(mesh_write_lock,
                                       () => { notify_mesh_edited(editType); }));
 }