Beispiel #1
0
        internal void MoveSelectedUp()
        {
            selectedElement.Update();

            counter += list.Length - 1;
            int index = counter % list.Length;

            selectedElement = Elements[list[index]];
            selectedElement.UpdateReverseColours();
        }
Beispiel #2
0
        internal void MoveSelectedUp()
        {
            StopAnimation();
            selectedElement.Update();

            counter += list.Length - 1;
            int index = counter % list.Length;

            selectedElement = Elements[list[index]];
            AnimateMenuItem();
        }
Beispiel #3
0
        public void Init()
        {
            Render();
            Elements["alert"].Clear();


            Console.SetCursorPosition(nickname.PosX, nickname.PosY);
            Console.CursorVisible = true;

            exit = false;
            do
            {
                pressedKey = Console.ReadKey(true);

                switch (pressedKey.Key)
                {
                case ConsoleKey.Escape:
                    exit = true;
                    ExitAction();
                    pressedKey = new ConsoleKeyInfo();
                    break;

                case ConsoleKey.Enter:
                    EnterAction();
                    break;

                case ConsoleKey.Backspace:
                    if (nick.Length > 0)
                    {
                        nickname.Lines[0] = nick.Remove(nick.Length - 1, 1);
                        nick = nickname.Lines[0];
                        nickname.Update();
                        Console.SetCursorPosition(border.PosX + 2 + nickname.Lines[0].Length, border.PosY + 2);
                    }
                    Console.SetCursorPosition(border.PosX + 2 + nickname.Lines[0].Length, border.PosY + 2);
                    break;

                default:
                    if (char.IsLetterOrDigit(pressedKey.KeyChar))
                    {
                        if (nick.Length < nickname.Width)
                        {
                            nick += pressedKey.KeyChar;
                            nickname.Lines[0] = nick;
                        }
                        nickname.Update();
                    }
                    break;
                }
            } while (!exit);
        }