/// <summary>
        /// 添加关系
        /// </summary>
        private void OnRelationAdd(PacketBase packet)
        {
            ss2c.RelationAdd msg  = packet as ss2c.RelationAdd;
            RelationAddInfo  info = new RelationAddInfo();

            info.event_idx = msg.event_idx;
            info.player_id = msg.player_id;
            info.message   = msg.message;
            info.flag      = msg.flag;
            RelationDataManager.Instance.AddNewApplys(info);
        }
        public void AddNewApplys(RelationAddInfo info)
        {
            m_apply_relations.ForEach((item) => {
                if (item.player_id.char_idx == info.player_id.char_idx)
                {
                    return;
                }
            });

            m_apply_relations.Add(info);
        }