Beispiel #1
0
 static int SetOpenOrder(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         cs.GuiObject obj  = (cs.GuiObject)ToLua.CheckObject <cs.GuiObject>(L, 1);
         int          arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.SetOpenOrder(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #2
0
 public void ResetOrderInLayer(EGuiLayer a_eGuiLayer, ref int a_nStartOrder)
 {
     for (int i = 0; i < m_listGuiInfos.Count; ++i)
     {
         GuiObject guiObject = m_listGuiInfos[i].guiObject;
         if (
             guiObject.GuiLayer == a_eGuiLayer &&
             (guiObject.State == EGuiState.FadeIn ||
              guiObject.State == EGuiState.Opened ||
              guiObject.State == EGuiState.FadeOut)
             )
         {
             guiObject.SetOpenOrder(a_nStartOrder);
             a_nStartOrder++;
         }
     }
 }