Beispiel #1
0
        public void CompleteGame(SoccerTeam oHomeTeam, SoccerTeam oVisittingTeam)
        {
            //Updates the game count for Home and Visitting team
            oHomeTeam.updategames();
            oVisittingTeam.updategames();

            //Gets random number to determine winner
            Random random = new Random();
            int    rand   = random.Next(0, 2);


            if (rand == 0)     //Home Team wins and updates the wins and losses for each team
            {
                Console.WriteLine("\n" + oHomeTeam.name + " won!");
                oHomeTeam.updatewins();
                oVisittingTeam.updateloss();
            }
            else     //Visitting team wins and updates the wins and losses for each team
            {
                Console.WriteLine("\n" + oVisittingTeam.name + " won!");
                oVisittingTeam.updatewins();
                oHomeTeam.updateloss();
            }
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            //Initialize variables
            string sTeamNumber;
            int    iTeamNumber = 0;

            //Read user's input and convert to int
            Console.Write("How many teams? ");
            sTeamNumber = Console.ReadLine();

            //Check for valid integer
            iTeamNumber = CheckInteger(sTeamNumber);

            List <SoccerTeam> unsortedTeam = new List <SoccerTeam>();

            /*
             * Receive User's input of team names
             * Add them to team list
             */
            for (int i = 1; i <= iTeamNumber; i++)
            {
                // User's input
                Console.Write("\n \nEnter Team " + i + "'s name: ");
                string userinput = Console.ReadLine();
                string teamName  = UppercaseFirst(userinput);

                Console.Write("\nEnter " + teamName + "'s points: ");
                string sPoints = Console.ReadLine();

                int inputPoints = CheckInteger(sPoints); // Exception Handling for integer

                //Create object and add it to the list.
                SoccerTeam oTeam = new SoccerTeam(teamName, inputPoints);
                unsortedTeam.Add(oTeam);
            }

            //sort teams
            List <SoccerTeam> sortedTeams = unsortedTeam.OrderByDescending(team => team.points).ToList();


            Console.WriteLine("\n\nHere is the sorted list: \n\n");
            Console.WriteLine("Position".PadRight(15, ' ') + "Name".PadRight(25, ' ') + "Points");
            Console.WriteLine("---------".PadRight(15, ' ') + "----".PadRight(25, ' ') + "------");

            //initiate possition variable
            int iPosition = 1;

            foreach (SoccerTeam team in sortedTeams)
            {
                string sPosition = Convert.ToString(iPosition);
                string sPoints   = Convert.ToString(team.points);

                Console.WriteLine(sPosition.PadRight(15, ' ') + team.name.PadRight(25, ' ') + team.points);
                iPosition++;
            }

            // Asks user if they want to start a new season
            Console.Write("\nPlay the first game of the season? (Y/N): ");
            string gameDecision = Console.ReadLine();

            gameDecision = UppercaseFirst(gameDecision);//Capitalize first letter


            char Y_N = gameDecision[0]; //Selects the first Character if user accidentally entered 'Yes' or 'No'

            bool PlayGame = true;


            if (Y_N == 'N')
            {
                PlayGame = false;
            }

            //Enter While loop for the season games
            while (PlayGame)
            {
                iPosition = 1; //helps with user selection.
                Console.WriteLine("\nCurrent list of teams: (Team number is listed on the left)");

                //Prints current list of teams
                foreach (SoccerTeam team in sortedTeams)
                {
                    Console.WriteLine("(" + iPosition + ")\t" + team.name);
                    iPosition++;
                }

                // User inputs the Home Team
                Console.Write("\nChoose the team number of the home team: ");
                string sHomeTeam     = Console.ReadLine();
                int    HomeTeamIndex = CheckInteger(sHomeTeam) - 1;
                sHomeTeam = sortedTeams[HomeTeamIndex].name;

                // User inputs the Visitting Team
                Console.Write("Choose the team number of the visitting team: ");
                string sVisittingTeam     = Console.ReadLine();
                int    VisittingTeamIndex = CheckInteger(sVisittingTeam) - 1;
                sVisittingTeam = sortedTeams[VisittingTeamIndex].name;


                game oSeasonGame = new game(sHomeTeam, sVisittingTeam); //Creates new Game Object


                //determine the winner of the game
                oSeasonGame.CompleteGame(sortedTeams[HomeTeamIndex], sortedTeams[VisittingTeamIndex]);

                //User's input if they want to play another game
                Console.Write("\nPlay another season game? (Y/N): ");
                gameDecision = Console.ReadLine();
                gameDecision = UppercaseFirst(gameDecision);
                Y_N          = gameDecision[0];

                // If No, program prints the season results
                if (Y_N == 'N')
                {
                    Console.WriteLine("\nSeason Results:\n");
                    Console.WriteLine("Team".PadRight(25, ' ') + "Games".PadRight(15, ' ') + "Wins".PadRight(15, ' ') + "Losses");
                    Console.WriteLine("----".PadRight(25, ' ') + "----".PadRight(15, ' ') + "----".PadRight(15, ' ') + "------");

                    foreach (SoccerTeam team in sortedTeams)
                    {
                        string sGames = Convert.ToString(team.games);
                        string sWins  = Convert.ToString(team.wins);
                        string sLoss  = Convert.ToString(team.loss);

                        Console.WriteLine(team.name.PadRight(25, ' ') + sGames.PadRight(15, ' ') + sWins.PadRight(15, ' ') + sLoss);
                    }

                    PlayGame = false;
                }
            }


            Console.Read();
        }