void Awake() { VkSetts = Resources.Load <VkSettings> ("VkSettings"); InitToken(); DontDestroyOnLoad(transform.gameObject); if (VkApiInstance == null) { VkApiInstance = this; } if (Downloader == null) { Downloader = GetComponent <Downloader> (); } #if UNITY_EDITOR CheckEditorSetup(); #endif if (VKToken.IsValidToken(CurrentToken)) { IsUserLoggedIn = true; } else { IsUserLoggedIn = false; } }
private IEnumerator _Call(VKRequest httprequest) { httprequest.url = httprequest.url.Contains("?")?httprequest.url:httprequest.url + "?"; if (string.IsNullOrEmpty(httprequest.fullurl)) { if (httprequest.url.StartsWith("http")) { httprequest.fullurl = httprequest.url; } else { httprequest.fullurl = Utilities.GenerateFullHttpReqString(httprequest.url); } } if (VKToken.IsValidToken(CurrentToken)) { WWW www = new WWW(httprequest.fullurl); yield return(www); HandleResponse(www, httprequest); } else { HandleTokenExpired(httprequest); } }
public void CheckEditorSetup() { if (string.IsNullOrEmpty(CurrentToken.access_token) || !VKToken.IsValidToken(CurrentToken)) { VkSetts.ProcessAuthUrl(); } if (!VKToken.IsValidToken(CurrentToken)) { Debug.LogError("Token has expired, please relogin to vk in editor"); Debug.Break(); } }