protected bool AddSearchPaths(string path, string key, bool recursive = true)
        {
            PBXList paths = new PBXList();

            paths.Add(path);
            return(AddSearchPaths(paths, key, recursive));
        }
Beispiel #2
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        private PBXList ParseArray()
        {
            PBXList list     = new PBXList();
            bool    complete = false;

            while (!complete)
            {
                switch (NextToken())
                {
                case END_OF_FILE:
                    Debug.Log("Error: Reached end of file inside a list: " + list);
                    complete = true;
                    break;

                case ARRAY_END_TOKEN:
                    complete = true;
                    break;

                case ARRAY_ITEM_DELIMITER_TOKEN:
                    break;

                default:
                    StepBackward();
                    list.Add(ParseValue());
                    break;
                }
            }
            return(list);
        }
        public bool AddOtherCFlags(string flag)
        {
            //Debug.Log( "INIZIO 1" );
            PBXList flags = new PBXList();

            flags.Add(flag);
            return(AddOtherCFlags(flags));
        }
Beispiel #4
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        public bool SetWeakLink(bool weak = false)
        {
            PBXDictionary settings   = null;
            PBXList       attributes = null;

            if (!_data.ContainsKey(SETTINGS_KEY))
            {
                if (weak)
                {
                    attributes = new PBXList();
                    attributes.Add(WEAK_VALUE);

                    settings = new PBXDictionary();
                    settings.Add(ATTRIBUTES_KEY, attributes);
                    _data[SETTINGS_KEY] = settings;
                }
                return(true);
            }

            settings = _data[SETTINGS_KEY] as PBXDictionary;
            if (!settings.ContainsKey(ATTRIBUTES_KEY))
            {
                if (weak)
                {
                    attributes = new PBXList();
                    attributes.Add(WEAK_VALUE);
                    settings.Add(ATTRIBUTES_KEY, attributes);
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
            else
            {
                attributes = settings[ATTRIBUTES_KEY] as PBXList;
            }

            if (weak)
            {
                attributes.Add(WEAK_VALUE);
            }
            else
            {
                attributes.Remove(WEAK_VALUE);
            }

            settings.Add(ATTRIBUTES_KEY, attributes);
            this.Add(SETTINGS_KEY, settings);

            return(true);
        }
        protected bool AddSearchPaths(PBXList paths, string key, bool recursive = true)
        {
            bool modified = false;

            if (!ContainsKey(BUILDSETTINGS_KEY))
            {
                this.Add(BUILDSETTINGS_KEY, new PBXDictionary());
            }

            foreach (string path in paths)
            {
                string currentPath = path;
                if (recursive && !path.EndsWith("/**"))
                {
                    currentPath += "/**";
                }

//				Debug.Log( "adding: " + currentPath );
                if (!((PBXDictionary)_data[BUILDSETTINGS_KEY]).ContainsKey(key))
                {
                    ((PBXDictionary)_data[BUILDSETTINGS_KEY]).Add(key, new PBXList());
                }
                else if (((PBXDictionary)_data[BUILDSETTINGS_KEY])[key] is string)
                {
                    PBXList list = new PBXList();
                    list.Add(((PBXDictionary)_data[BUILDSETTINGS_KEY])[key]);
                    ((PBXDictionary)_data[BUILDSETTINGS_KEY])[key] = list;
                }

                currentPath = "\\\"" + currentPath + "\\\"";

                if (!((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[key]).Contains(currentPath))
                {
                    ((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[key]).Add(currentPath);
                    modified = true;
                }
            }

            return(modified);
        }