Beispiel #1
0
 /// <summary>Removes the given object from the internal map.</summary>
 /// <remarks>Removes the given object from the internal map.</remarks>
 /// <param name="object"></param>
 public virtual void unmapIKObject(com.brashmonkey.spriter.objects.SpriterIKObject
                                   @object)
 {
     Sharpen.Collections.Remove(this.ikMap, @object);
 }
Beispiel #2
0
 /// <summary>Adds the given object to the internal SpriterIKObject - SpriterBone map, which works like a HashMap.
 ///     </summary>
 /// <remarks>
 /// Adds the given object to the internal SpriterIKObject - SpriterBone map, which works like a HashMap.
 /// This means, the values of the given object affect the mapped bone.
 /// </remarks>
 /// <param name="object"></param>
 /// <param name="bone"></param>
 public virtual void mapIKObject(com.brashmonkey.spriter.objects.SpriterIKObject @object
                                 , com.brashmonkey.spriter.objects.SpriterAbstractObject abstractObject)
 {
     this.ikMap.Add(@object, abstractObject);
 }