Beispiel #1
0
 public static void removeSessionPartnerParameter(string key)
 {
     #if UNITY_IOS
     AdjustiOS.removeSessionPartnerParameter(key);
     #elif UNITY_ANDROID
     AdjustAndroid.removeSessionPartnerParameter(key);
     #elif UNITY_WP8
     AdjustWP8.removeSessionPartnerParameter(key);
     #elif UNITY_METRO
     AdjustMetro.removeSessionPartnerParameter(key);
     #else
     Debug.Log("adjust: SDK can only be used in Android, iOS, Windows Phone 8 or Windows Store apps.");
     return;
     #endif
 }
Beispiel #2
0
 public static void resetSessionCallbackParameters()
 {
     #if UNITY_IOS
     AdjustiOS.resetSessionCallbackParameters();
     #elif UNITY_ANDROID
     AdjustAndroid.resetSessionCallbackParameters();
     #elif UNITY_WP8
     AdjustWP8.resetSessionCallbackParameters();
     #elif UNITY_METRO
     AdjustMetro.resetSessionCallbackParameters();
     #else
     Debug.Log("adjust: SDK can only be used in Android, iOS, Windows Phone 8 or Windows Store apps.");
     return;
     #endif
 }
Beispiel #3
0
 public static void addSessionCallbackParameter(string key, string value)
 {
     #if UNITY_IOS
     AdjustiOS.addSessionCallbackParameter(key, value);
     #elif UNITY_ANDROID
     AdjustAndroid.addSessionCallbackParameter(key, value);
     #elif UNITY_WP8
     AdjustWP8.addSessionCallbackParameter(key, value);
     #elif UNITY_METRO
     AdjustMetro.addSessionCallbackParameter(key, value);
     #else
     Debug.Log("adjust: SDK can only be used in Android, iOS, Windows Phone 8 or Windows Store apps.");
     return;
     #endif
 }