Beispiel #1
0
        public static ushort ReadDescDataString(ref ByteBuffer buffer, ref string text)
        {
            int dataDescLen = Marshal.SizeOf(typeof(tagDataDescribe));

            if ((buffer.Length - buffer.Position) <= dataDescLen)
            {
                return(0);
            }

            byte[]          descData = buffer.PopByteArray(dataDescLen);
            tagDataDescribe desc     = GameConvert.ByteToStruct <tagDataDescribe>(descData);

            if (desc.wDataDescribe == CommonDefine.DTP_NULL)
            {
                return(0);
            }

            byte[] data = buffer.PopByteArray(desc.wDataSize);
            text = System.Text.Encoding.Unicode.GetString(data);
            if (text.Length > 0)
            {
                text = text.Substring(0, text.IndexOf((char)0));
            }
            return(desc.wDataDescribe);
        }
Beispiel #2
0
        public static bool AppendDescDataString(ref ByteBuffer buffer, ushort type, string text)
        {
            byte[] textBytes = System.Text.Encoding.Unicode.GetBytes(text);

            tagDataDescribe desc = new tagDataDescribe();

            desc.wDataDescribe = type;
            desc.wDataSize     = (ushort)textBytes.Length;
            byte[] descBytes = GameConvert.StructToByteArray <tagDataDescribe>(desc);
            buffer.PushByteArray(descBytes);
            buffer.PushByteArray(textBytes);

            return(true);
        }