Beispiel #1
0
        public override void onEnter()
        {
            base.onEnter();
            CCSize             winSize            = CCDirector.sharedDirector().getWinSize();
            int                num                = (int)(12f * (winSize.width / winSize.height));
            int                num1               = 12;
            CCTurnOffTiles     cCTurnOffTile      = CCTurnOffTiles.actionWithSize(new ccGridSize(num, num1), this.m_fDuration);
            CCFiniteTimeAction cCFiniteTimeAction = this.easeActionWithAction(cCTurnOffTile);
            CCScene            mPOutScene         = this.m_pOutScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { cCFiniteTimeAction, CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)), CCStopGrid.action() };
            mPOutScene.runAction(CCSequence.actions(cCFiniteTimeActionArray));
        }
Beispiel #2
0
        public override void onEnter()
        {
            base.onEnter();
            CCSize s      = Director.SharedDirector.DesignSize;
            float  aspect = s.Width / s.Height;
            int    x      = (int)(12 * aspect);
            int    y      = 12;

            CCTurnOffTiles     toff   = CCTurnOffTiles.actionWithSize(new ccGridSize(x, y), m_fDuration);
            CCFiniteTimeAction action = easeActionWithAction(toff);

            m_pOutScene.RunAction
            (
                CCSequence.actions
                (
                    action,
                    CCCallFunc.actionWithTarget(this, (base.finish)),
                    CCStopGrid.action()
                )
            );
        }