//发送数据 public static void Send(NetMsgBase msg) { //状态判断 if (socket == null || !socket.Connected) { return; } if (isConnecting) { return; } if (isClosing) { return; } //数据编码 byte[] nameBytes = NetMsgBase.EncodeName(msg); byte[] bodyBytes = NetMsgBase.Encode(msg); int len = nameBytes.Length + bodyBytes.Length; byte[] sendBytes = new byte[2 + len]; //组装长度 sendBytes[0] = (byte)(len % 256); sendBytes[1] = (byte)(len / 256); //组装名字 Array.Copy(nameBytes, 0, sendBytes, 2, nameBytes.Length); //组装消息体 Array.Copy(bodyBytes, 0, sendBytes, 2 + nameBytes.Length, bodyBytes.Length); //写入队列 ByteArray ba = new ByteArray(sendBytes); int count = 0; //writeQueue的长度 lock (writeQueue) { writeQueue.Enqueue(ba); count = writeQueue.Count; } if (count == 1) { socket.BeginSend(sendBytes, 0, sendBytes.Length, 0, SendCallback, socket); } }