Beispiel #1
0
        internal static string sendProtocol(string theMessageToSend, Socket senderSock2)
        {
            senderSock = senderSock2;

            if (theMessageToSend.Contains("SEND"))
            {
                // crea il json della cartella del client
                string value = @"C:\Users\Pc\Desktop\CLIENT";
                var    json  = CreateJson.GetDirectory(new DirectoryInfo(value));

                request("SEND " + json.ToString());

                return("SEND " + json.ToString());
            }

            else if (theMessageToSend.Contains("SET"))
            {
                string value     = @"C:\Users\Pc\Desktop\CLIENT\a.txt";
                int    bytesSend = myFiles.sendFile(value, senderSock2);

                return("a.txt");
            }

            else if (theMessageToSend.Contains("GET"))
            {
                request("+GET FILE");

                return("+GET FILE");
            }

            return(null);
        }
Beispiel #2
0
        internal static string Send(Socket senderSock2, string theMessageToSend)
        {
            var    json = CreateJson.GetDirectory(new DirectoryInfo(@"C:\Users\Pc\Desktop\CLIENT"));
            string MD5  = CreateMD5.GetMD5HashData("value");

            // Sends data to a connected Socket.
            //int bytesSend = myFiles.sendFile(value, senderSock2);


            string response = null;

            // Sending message
            //string theMessageToSend = "";

            if (theMessageToSend.Contains("QUIT"))
            {
                Protocol.request("QUIT\r\n");
            }
            else
            {
                response = Protocol.sendProtocol(theMessageToSend, senderSock2);
                ReceiveDataFromServer(senderSock2);
            }

            return(response);
        }