Beispiel #1
0
        // -------------------------------------------------------------------------------
        public virtual void init(GameObject _localPlayer, UIButtonGroup _buttonGroup = null)
        {
            button.onClick.RemoveAllListeners();

            localPlayer = _localPlayer;

            if (delayDuration <= 0 && _buttonGroup == null)
            {
                return;
            }

            buttonGroup   = _buttonGroup;
            _interactable = button.interactable;

            if (buttonGroup)
            {
                buttonGroup.Add(this);
            }

            button.onClick.AddListener(() =>
            {
                if (buttonGroup)
                {
                    buttonGroup.OnPressed();
                }
                else
                {
                    OnPressed();
                }
            });
        }
        // -------------------------------------------------------------------------------
        public override void init(GameObject _localPlayer, UIButtonGroup _buttonGroup = null)
        {
            base.init(_localPlayer, _buttonGroup);

            if (manager == null)
            {
                manager = localPlayer.GetComponent <PermissionManager>();
            }

            button.interactable = manager.CheckRequirements(objectType, actionType);
            button.onClick.AddListener(() => { targetPanel.Show(category); });
        }
        // -------------------------------------------------------------------------------
        protected override void ThrottledUpdate()
        {
            windowPanel.SetActive(localPlayer != null);

            if (localPlayer == null)
            {
                return;
            }

            if (buttonGroup == null)
            {
                buttonGroup = GetComponent <UIButtonGroup>();
            }

            if (buttonGroup != null)
            {
                buttonGroup.Clear();
            }

            foreach (GameObject go in navigationButtons)
            {
                go.GetComponent <UIButton>().init(localPlayer, buttonGroup);
            }
        }