Beispiel #1
0
 // exits user
 public static bool RemoveMe(TelnetClient telnetclientToRemove)
 {
     if (telnetclientToRemove != null && telnetclientToRemove.slotNumber != 0 && telnets.ContainsKey(telnetclientToRemove.slotNumber))
     {
         telnets.Remove(telnetclientToRemove.slotNumber);
         return true;
     }
     return false;
 }
Beispiel #2
0
        public static void Main(string[] args)
        {
            int port= 9000;
            if (args.Length > 0 )
            {
                Int32.TryParse(args[0], out port);
            }
            Console.WriteLine("Port used:" + port);

            byte[] rejectMessage = System.Text.ASCIIEncoding.ASCII.GetBytes("You are not allowed to connect multiple times, sorry.\r\n");
            byte[] serverFullMessage = System.Text.ASCIIEncoding.ASCII.GetBytes("Server is full. Please check back later.\r\n");

            Dictionary<int,TelnetClient> telnets = new Dictionary<int,TelnetClient>();
            var sv = new chat.Server(telnets);
            var tcpServer = new TcpListener(IPAddress.Any, port);
            tcpServer.Start();

            Console.WriteLine("Chat Server started on {0}.", tcpServer.LocalEndpoint.ToString());

            while(true)
            {
                bool ipFound = false;
                var tcpClient = tcpServer.AcceptTcpClient();
                string  ip = ((IPEndPoint)tcpClient.Client.RemoteEndPoint).Address.ToString();
                foreach (KeyValuePair<int,TelnetClient> telnet in telnets)
                {
                    if (telnet.Value != null && telnet.Value is TelnetClient && telnet.Value.HasIp(ip))
                    {
                        ipFound = true;
                        break;
                    }
                }
                if (ipFound)
                {
                    tcpClient.GetStream().Write(rejectMessage,0,rejectMessage.Length);
                    tcpClient.Close();
                }
                else
                {
                    try
                    {
                        int slotNumber = Server.FindFreeSlot();
                        var telnetClient = new TelnetClient(tcpClient,sv, slotNumber);
                        Thread thread = new Thread(new ThreadStart(telnetClient.Run));
                        telnets.Add(slotNumber, telnetClient);
                        Console.WriteLine("Connected clients: " + telnets.Count);
                        thread.Start();
                    }
                    catch (chat.ServerFullException e)
                    {
                        tcpClient.GetStream().Write(serverFullMessage,0,serverFullMessage.Length);
                        tcpClient.Close();
                    }
                }
            }
        }